Use file-scoped namespaces in Jellyfin.Drawing.Skia

pull/9065/head
Patrick Barron 1 year ago
parent 6c7225b943
commit cafc454cfb

@ -2,35 +2,34 @@ using System;
using MediaBrowser.Model.Drawing;
using SkiaSharp;
namespace Jellyfin.Drawing.Skia
namespace Jellyfin.Drawing.Skia;
/// <summary>
/// Static helper class used to draw percentage-played indicators on images.
/// </summary>
public static class PercentPlayedDrawer
{
private const int IndicatorHeight = 8;
/// <summary>
/// Static helper class used to draw percentage-played indicators on images.
/// Draw a percentage played indicator on a canvas.
/// </summary>
public static class PercentPlayedDrawer
/// <param name="canvas">The canvas to draw the indicator on.</param>
/// <param name="imageSize">The size of the image being drawn on.</param>
/// <param name="percent">The percentage played to display with the indicator.</param>
public static void Process(SKCanvas canvas, ImageDimensions imageSize, double percent)
{
private const int IndicatorHeight = 8;
/// <summary>
/// Draw a percentage played indicator on a canvas.
/// </summary>
/// <param name="canvas">The canvas to draw the indicator on.</param>
/// <param name="imageSize">The size of the image being drawn on.</param>
/// <param name="percent">The percentage played to display with the indicator.</param>
public static void Process(SKCanvas canvas, ImageDimensions imageSize, double percent)
{
using var paint = new SKPaint();
var endX = imageSize.Width - 1;
var endY = imageSize.Height - 1;
using var paint = new SKPaint();
var endX = imageSize.Width - 1;
var endY = imageSize.Height - 1;
paint.Color = SKColor.Parse("#99000000");
paint.Style = SKPaintStyle.Fill;
canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, endX, endY), paint);
paint.Color = SKColor.Parse("#99000000");
paint.Style = SKPaintStyle.Fill;
canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, endX, endY), paint);
double foregroundWidth = (endX * percent) / 100;
double foregroundWidth = (endX * percent) / 100;
paint.Color = SKColor.Parse("#FF00A4DC");
canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), endY), paint);
}
paint.Color = SKColor.Parse("#FF00A4DC");
canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), endY), paint);
}
}

@ -1,48 +1,47 @@
using MediaBrowser.Model.Drawing;
using SkiaSharp;
namespace Jellyfin.Drawing.Skia
namespace Jellyfin.Drawing.Skia;
/// <summary>
/// Static helper class for drawing 'played' indicators.
/// </summary>
public static class PlayedIndicatorDrawer
{
private const int OffsetFromTopRightCorner = 38;
/// <summary>
/// Static helper class for drawing 'played' indicators.
/// Draw a 'played' indicator in the top right corner of a canvas.
/// </summary>
public static class PlayedIndicatorDrawer
/// <param name="canvas">The canvas to draw the indicator on.</param>
/// <param name="imageSize">
/// The dimensions of the image to draw the indicator on. The width is used to determine the x-position of the
/// indicator.
/// </param>
public static void DrawPlayedIndicator(SKCanvas canvas, ImageDimensions imageSize)
{
private const int OffsetFromTopRightCorner = 38;
/// <summary>
/// Draw a 'played' indicator in the top right corner of a canvas.
/// </summary>
/// <param name="canvas">The canvas to draw the indicator on.</param>
/// <param name="imageSize">
/// The dimensions of the image to draw the indicator on. The width is used to determine the x-position of the
/// indicator.
/// </param>
public static void DrawPlayedIndicator(SKCanvas canvas, ImageDimensions imageSize)
{
var x = imageSize.Width - OffsetFromTopRightCorner;
var x = imageSize.Width - OffsetFromTopRightCorner;
using var paint = new SKPaint
{
Color = SKColor.Parse("#CC00A4DC"),
Style = SKPaintStyle.Fill
};
using var paint = new SKPaint
{
Color = SKColor.Parse("#CC00A4DC"),
Style = SKPaintStyle.Fill
};
canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
paint.Color = new SKColor(255, 255, 255, 255);
paint.TextSize = 30;
paint.IsAntialias = true;
paint.Color = new SKColor(255, 255, 255, 255);
paint.TextSize = 30;
paint.IsAntialias = true;
// or:
// var emojiChar = 0x1F680;
const string Text = "✔️";
var emojiChar = StringUtilities.GetUnicodeCharacterCode(Text, SKTextEncoding.Utf32);
// or:
// var emojiChar = 0x1F680;
const string Text = "✔️";
var emojiChar = StringUtilities.GetUnicodeCharacterCode(Text, SKTextEncoding.Utf32);
// ask the font manager for a font with that character
paint.Typeface = SKFontManager.Default.MatchCharacter(emojiChar);
// ask the font manager for a font with that character
paint.Typeface = SKFontManager.Default.MatchCharacter(emojiChar);
canvas.DrawText(Text, (float)x - 12, OffsetFromTopRightCorner + 12, paint);
}
canvas.DrawText(Text, (float)x - 12, OffsetFromTopRightCorner + 12, paint);
}
}

@ -1,45 +1,44 @@
using System.Globalization;
using SkiaSharp;
namespace Jellyfin.Drawing.Skia
namespace Jellyfin.Drawing.Skia;
/// <summary>
/// Represents errors that occur during interaction with Skia codecs.
/// </summary>
public class SkiaCodecException : SkiaException
{
/// <summary>
/// Represents errors that occur during interaction with Skia codecs.
/// Initializes a new instance of the <see cref="SkiaCodecException" /> class.
/// </summary>
public class SkiaCodecException : SkiaException
/// <param name="result">The non-successful codec result returned by Skia.</param>
public SkiaCodecException(SKCodecResult result)
{
/// <summary>
/// Initializes a new instance of the <see cref="SkiaCodecException" /> class.
/// </summary>
/// <param name="result">The non-successful codec result returned by Skia.</param>
public SkiaCodecException(SKCodecResult result)
{
CodecResult = result;
}
CodecResult = result;
}
/// <summary>
/// Initializes a new instance of the <see cref="SkiaCodecException" /> class
/// with a specified error message.
/// </summary>
/// <param name="result">The non-successful codec result returned by Skia.</param>
/// <param name="message">The message that describes the error.</param>
public SkiaCodecException(SKCodecResult result, string message)
: base(message)
{
CodecResult = result;
}
/// <summary>
/// Initializes a new instance of the <see cref="SkiaCodecException" /> class
/// with a specified error message.
/// </summary>
/// <param name="result">The non-successful codec result returned by Skia.</param>
/// <param name="message">The message that describes the error.</param>
public SkiaCodecException(SKCodecResult result, string message)
: base(message)
{
CodecResult = result;
}
/// <summary>
/// Gets the non-successful codec result returned by Skia.
/// </summary>
public SKCodecResult CodecResult { get; }
/// <summary>
/// Gets the non-successful codec result returned by Skia.
/// </summary>
public SKCodecResult CodecResult { get; }
/// <inheritdoc />
public override string ToString()
=> string.Format(
CultureInfo.InvariantCulture,
"Non-success codec result: {0}\n{1}",
CodecResult,
base.ToString());
}
/// <inheritdoc />
public override string ToString()
=> string.Format(
CultureInfo.InvariantCulture,
"Non-success codec result: {0}\n{1}",
CodecResult,
base.ToString());
}

@ -12,534 +12,533 @@ using Microsoft.Extensions.Logging;
using SkiaSharp;
using SKSvg = SkiaSharp.Extended.Svg.SKSvg;
namespace Jellyfin.Drawing.Skia
namespace Jellyfin.Drawing.Skia;
/// <summary>
/// Image encoder that uses <see cref="SkiaSharp"/> to manipulate images.
/// </summary>
public class SkiaEncoder : IImageEncoder
{
private static readonly HashSet<string> _transparentImageTypes = new(StringComparer.OrdinalIgnoreCase) { ".png", ".gif", ".webp" };
private readonly ILogger<SkiaEncoder> _logger;
private readonly IApplicationPaths _appPaths;
/// <summary>
/// Image encoder that uses <see cref="SkiaSharp"/> to manipulate images.
/// Initializes a new instance of the <see cref="SkiaEncoder"/> class.
/// </summary>
public class SkiaEncoder : IImageEncoder
/// <param name="logger">The application logger.</param>
/// <param name="appPaths">The application paths.</param>
public SkiaEncoder(ILogger<SkiaEncoder> logger, IApplicationPaths appPaths)
{
private static readonly HashSet<string> _transparentImageTypes = new(StringComparer.OrdinalIgnoreCase) { ".png", ".gif", ".webp" };
_logger = logger;
_appPaths = appPaths;
}
private readonly ILogger<SkiaEncoder> _logger;
private readonly IApplicationPaths _appPaths;
/// <inheritdoc/>
public string Name => "Skia";
/// <summary>
/// Initializes a new instance of the <see cref="SkiaEncoder"/> class.
/// </summary>
/// <param name="logger">The application logger.</param>
/// <param name="appPaths">The application paths.</param>
public SkiaEncoder(ILogger<SkiaEncoder> logger, IApplicationPaths appPaths)
{
_logger = logger;
_appPaths = appPaths;
}
/// <inheritdoc/>
public bool SupportsImageCollageCreation => true;
/// <inheritdoc/>
public string Name => "Skia";
/// <inheritdoc/>
public bool SupportsImageEncoding => true;
/// <inheritdoc/>
public bool SupportsImageCollageCreation => true;
/// <inheritdoc/>
public bool SupportsImageEncoding => true;
/// <inheritdoc/>
public IReadOnlyCollection<string> SupportedInputFormats =>
new HashSet<string>(StringComparer.OrdinalIgnoreCase)
{
"jpeg",
"jpg",
"png",
"dng",
"webp",
"gif",
"bmp",
"ico",
"astc",
"ktx",
"pkm",
"wbmp",
// TODO: check if these are supported on multiple platforms
// https://github.com/google/skia/blob/master/infra/bots/recipes/test.py#L454
// working on windows at least
"cr2",
"nef",
"arw"
};
/// <inheritdoc/>
public IReadOnlyCollection<ImageFormat> SupportedOutputFormats
=> new HashSet<ImageFormat> { ImageFormat.Webp, ImageFormat.Jpg, ImageFormat.Png };
/// <inheritdoc/>
public IReadOnlyCollection<string> SupportedInputFormats =>
new HashSet<string>(StringComparer.OrdinalIgnoreCase)
{
"jpeg",
"jpg",
"png",
"dng",
"webp",
"gif",
"bmp",
"ico",
"astc",
"ktx",
"pkm",
"wbmp",
// TODO: check if these are supported on multiple platforms
// https://github.com/google/skia/blob/master/infra/bots/recipes/test.py#L454
// working on windows at least
"cr2",
"nef",
"arw"
};
/// <inheritdoc/>
public IReadOnlyCollection<ImageFormat> SupportedOutputFormats
=> new HashSet<ImageFormat> { ImageFormat.Webp, ImageFormat.Jpg, ImageFormat.Png };
/// <summary>
/// Check if the native lib is available.
/// </summary>
/// <returns>True if the native lib is available, otherwise false.</returns>
public static bool IsNativeLibAvailable()
{
try
{
// test an operation that requires the native library
SKPMColor.PreMultiply(SKColors.Black);
return true;
}
catch (Exception)
{
return false;
}
/// <summary>
/// Check if the native lib is available.
/// </summary>
/// <returns>True if the native lib is available, otherwise false.</returns>
public static bool IsNativeLibAvailable()
{
try
{
// test an operation that requires the native library
SKPMColor.PreMultiply(SKColors.Black);
return true;
}
/// <summary>
/// Convert a <see cref="ImageFormat"/> to a <see cref="SKEncodedImageFormat"/>.
/// </summary>
/// <param name="selectedFormat">The format to convert.</param>
/// <returns>The converted format.</returns>
public static SKEncodedImageFormat GetImageFormat(ImageFormat selectedFormat)
catch (Exception)
{
return selectedFormat switch
{
ImageFormat.Bmp => SKEncodedImageFormat.Bmp,
ImageFormat.Jpg => SKEncodedImageFormat.Jpeg,
ImageFormat.Gif => SKEncodedImageFormat.Gif,
ImageFormat.Webp => SKEncodedImageFormat.Webp,
_ => SKEncodedImageFormat.Png
};
return false;
}
}
/// <inheritdoc />
/// <exception cref="FileNotFoundException">The path is not valid.</exception>
public ImageDimensions GetImageSize(string path)
/// <summary>
/// Convert a <see cref="ImageFormat"/> to a <see cref="SKEncodedImageFormat"/>.
/// </summary>
/// <param name="selectedFormat">The format to convert.</param>
/// <returns>The converted format.</returns>
public static SKEncodedImageFormat GetImageFormat(ImageFormat selectedFormat)
{
return selectedFormat switch
{
if (!File.Exists(path))
{
throw new FileNotFoundException("File not found", path);
}
ImageFormat.Bmp => SKEncodedImageFormat.Bmp,
ImageFormat.Jpg => SKEncodedImageFormat.Jpeg,
ImageFormat.Gif => SKEncodedImageFormat.Gif,
ImageFormat.Webp => SKEncodedImageFormat.Webp,
_ => SKEncodedImageFormat.Png
};
}
var extension = Path.GetExtension(path.AsSpan());
if (extension.Equals(".svg", StringComparison.OrdinalIgnoreCase))
{
var svg = new SKSvg();
svg.Load(path);
return new ImageDimensions(Convert.ToInt32(svg.Picture.CullRect.Width), Convert.ToInt32(svg.Picture.CullRect.Height));
}
/// <inheritdoc />
/// <exception cref="FileNotFoundException">The path is not valid.</exception>
public ImageDimensions GetImageSize(string path)
{
if (!File.Exists(path))
{
throw new FileNotFoundException("File not found", path);
}
using var codec = SKCodec.Create(path, out SKCodecResult result);
switch (result)
{
case SKCodecResult.Success:
var info = codec.Info;
return new ImageDimensions(info.Width, info.Height);
case SKCodecResult.Unimplemented:
_logger.LogDebug("Image format not supported: {FilePath}", path);
return new ImageDimensions(0, 0);
default:
_logger.LogError("Unable to determine image dimensions for {FilePath}: {SkCodecResult}", path, result);
return new ImageDimensions(0, 0);
}
var extension = Path.GetExtension(path.AsSpan());
if (extension.Equals(".svg", StringComparison.OrdinalIgnoreCase))
{
var svg = new SKSvg();
svg.Load(path);
return new ImageDimensions(Convert.ToInt32(svg.Picture.CullRect.Width), Convert.ToInt32(svg.Picture.CullRect.Height));
}
/// <inheritdoc />
/// <exception cref="ArgumentNullException">The path is null.</exception>
/// <exception cref="FileNotFoundException">The path is not valid.</exception>
/// <exception cref="SkiaCodecException">The file at the specified path could not be used to generate a codec.</exception>
public string GetImageBlurHash(int xComp, int yComp, string path)
using var codec = SKCodec.Create(path, out SKCodecResult result);
switch (result)
{
ArgumentException.ThrowIfNullOrEmpty(path);
case SKCodecResult.Success:
var info = codec.Info;
return new ImageDimensions(info.Width, info.Height);
case SKCodecResult.Unimplemented:
_logger.LogDebug("Image format not supported: {FilePath}", path);
return new ImageDimensions(0, 0);
default:
_logger.LogError("Unable to determine image dimensions for {FilePath}: {SkCodecResult}", path, result);
return new ImageDimensions(0, 0);
}
}
var extension = Path.GetExtension(path.AsSpan()).TrimStart('.');
if (!SupportedInputFormats.Contains(extension, StringComparison.OrdinalIgnoreCase))
{
_logger.LogDebug("Unable to compute blur hash due to unsupported format: {ImagePath}", path);
return string.Empty;
}
/// <inheritdoc />
/// <exception cref="ArgumentNullException">The path is null.</exception>
/// <exception cref="FileNotFoundException">The path is not valid.</exception>
/// <exception cref="SkiaCodecException">The file at the specified path could not be used to generate a codec.</exception>
public string GetImageBlurHash(int xComp, int yComp, string path)
{
ArgumentException.ThrowIfNullOrEmpty(path);
// Any larger than 128x128 is too slow and there's no visually discernible difference
return BlurHashEncoder.Encode(xComp, yComp, path, 128, 128);
var extension = Path.GetExtension(path.AsSpan()).TrimStart('.');
if (!SupportedInputFormats.Contains(extension, StringComparison.OrdinalIgnoreCase))
{
_logger.LogDebug("Unable to compute blur hash due to unsupported format: {ImagePath}", path);
return string.Empty;
}
private bool RequiresSpecialCharacterHack(string path)
// Any larger than 128x128 is too slow and there's no visually discernible difference
return BlurHashEncoder.Encode(xComp, yComp, path, 128, 128);
}
private bool RequiresSpecialCharacterHack(string path)
{
for (int i = 0; i < path.Length; i++)
{
for (int i = 0; i < path.Length; i++)
if (char.GetUnicodeCategory(path[i]) == UnicodeCategory.OtherLetter)
{
if (char.GetUnicodeCategory(path[i]) == UnicodeCategory.OtherLetter)
{
return true;
}
return true;
}
return path.HasDiacritics();
}
private string NormalizePath(string path)
return path.HasDiacritics();
}
private string NormalizePath(string path)
{
if (!RequiresSpecialCharacterHack(path))
{
if (!RequiresSpecialCharacterHack(path))
{
return path;
}
return path;
}
var tempPath = Path.Combine(_appPaths.TempDirectory, Guid.NewGuid() + Path.GetExtension(path));
var directory = Path.GetDirectoryName(tempPath) ?? throw new ResourceNotFoundException($"Provided path ({tempPath}) is not valid.");
Directory.CreateDirectory(directory);
File.Copy(path, tempPath, true);
var tempPath = Path.Combine(_appPaths.TempDirectory, Guid.NewGuid() + Path.GetExtension(path));
var directory = Path.GetDirectoryName(tempPath) ?? throw new ResourceNotFoundException($"Provided path ({tempPath}) is not valid.");
Directory.CreateDirectory(directory);
File.Copy(path, tempPath, true);
return tempPath;
}
return tempPath;
private static SKEncodedOrigin GetSKEncodedOrigin(ImageOrientation? orientation)
{
if (!orientation.HasValue)
{
return SKEncodedOrigin.TopLeft;
}
private static SKEncodedOrigin GetSKEncodedOrigin(ImageOrientation? orientation)
return orientation.Value switch
{
if (!orientation.HasValue)
{
return SKEncodedOrigin.TopLeft;
}
ImageOrientation.TopRight => SKEncodedOrigin.TopRight,
ImageOrientation.RightTop => SKEncodedOrigin.RightTop,
ImageOrientation.RightBottom => SKEncodedOrigin.RightBottom,
ImageOrientation.LeftTop => SKEncodedOrigin.LeftTop,
ImageOrientation.LeftBottom => SKEncodedOrigin.LeftBottom,
ImageOrientation.BottomRight => SKEncodedOrigin.BottomRight,
ImageOrientation.BottomLeft => SKEncodedOrigin.BottomLeft,
_ => SKEncodedOrigin.TopLeft
};
}
return orientation.Value switch
{
ImageOrientation.TopRight => SKEncodedOrigin.TopRight,
ImageOrientation.RightTop => SKEncodedOrigin.RightTop,
ImageOrientation.RightBottom => SKEncodedOrigin.RightBottom,
ImageOrientation.LeftTop => SKEncodedOrigin.LeftTop,
ImageOrientation.LeftBottom => SKEncodedOrigin.LeftBottom,
ImageOrientation.BottomRight => SKEncodedOrigin.BottomRight,
ImageOrientation.BottomLeft => SKEncodedOrigin.BottomLeft,
_ => SKEncodedOrigin.TopLeft
};
/// <summary>
/// Decode an image.
/// </summary>
/// <param name="path">The filepath of the image to decode.</param>
/// <param name="forceCleanBitmap">Whether to force clean the bitmap.</param>
/// <param name="orientation">The orientation of the image.</param>
/// <param name="origin">The detected origin of the image.</param>
/// <returns>The resulting bitmap of the image.</returns>
internal SKBitmap? Decode(string path, bool forceCleanBitmap, ImageOrientation? orientation, out SKEncodedOrigin origin)
{
if (!File.Exists(path))
{
throw new FileNotFoundException("File not found", path);
}
/// <summary>
/// Decode an image.
/// </summary>
/// <param name="path">The filepath of the image to decode.</param>
/// <param name="forceCleanBitmap">Whether to force clean the bitmap.</param>
/// <param name="orientation">The orientation of the image.</param>
/// <param name="origin">The detected origin of the image.</param>
/// <returns>The resulting bitmap of the image.</returns>
internal SKBitmap? Decode(string path, bool forceCleanBitmap, ImageOrientation? orientation, out SKEncodedOrigin origin)
{
if (!File.Exists(path))
var requiresTransparencyHack = _transparentImageTypes.Contains(Path.GetExtension(path));
if (requiresTransparencyHack || forceCleanBitmap)
{
using SKCodec codec = SKCodec.Create(NormalizePath(path), out SKCodecResult res);
if (res != SKCodecResult.Success)
{
throw new FileNotFoundException("File not found", path);
origin = GetSKEncodedOrigin(orientation);
return null;
}
var requiresTransparencyHack = _transparentImageTypes.Contains(Path.GetExtension(path));
if (requiresTransparencyHack || forceCleanBitmap)
{
using SKCodec codec = SKCodec.Create(NormalizePath(path), out SKCodecResult res);
if (res != SKCodecResult.Success)
{
origin = GetSKEncodedOrigin(orientation);
return null;
}
// create the bitmap
var bitmap = new SKBitmap(codec.Info.Width, codec.Info.Height, !requiresTransparencyHack);
// create the bitmap
var bitmap = new SKBitmap(codec.Info.Width, codec.Info.Height, !requiresTransparencyHack);
// decode
_ = codec.GetPixels(bitmap.Info, bitmap.GetPixels());
// decode
_ = codec.GetPixels(bitmap.Info, bitmap.GetPixels());
origin = codec.EncodedOrigin;
origin = codec.EncodedOrigin;
return bitmap;
}
return bitmap;
}
var resultBitmap = SKBitmap.Decode(NormalizePath(path));
var resultBitmap = SKBitmap.Decode(NormalizePath(path));
if (resultBitmap is null)
{
return Decode(path, true, orientation, out origin);
}
if (resultBitmap is null)
// If we have to resize these they often end up distorted
if (resultBitmap.ColorType == SKColorType.Gray8)
{
using (resultBitmap)
{
return Decode(path, true, orientation, out origin);
}
}
origin = SKEncodedOrigin.TopLeft;
return resultBitmap;
}
private SKBitmap? GetBitmap(string path, bool autoOrient, ImageOrientation? orientation)
{
if (autoOrient)
{
var bitmap = Decode(path, true, orientation, out var origin);
// If we have to resize these they often end up distorted
if (resultBitmap.ColorType == SKColorType.Gray8)
if (bitmap is not null && origin != SKEncodedOrigin.TopLeft)
{
using (resultBitmap)
using (bitmap)
{
return Decode(path, true, orientation, out origin);
return OrientImage(bitmap, origin);
}
}
origin = SKEncodedOrigin.TopLeft;
return resultBitmap;
return bitmap;
}
private SKBitmap? GetBitmap(string path, bool autoOrient, ImageOrientation? orientation)
{
if (autoOrient)
{
var bitmap = Decode(path, true, orientation, out var origin);
return Decode(path, false, orientation, out _);
}
if (bitmap is not null && origin != SKEncodedOrigin.TopLeft)
{
using (bitmap)
{
return OrientImage(bitmap, origin);
}
}
private SKBitmap OrientImage(SKBitmap bitmap, SKEncodedOrigin origin)
{
var needsFlip = origin == SKEncodedOrigin.LeftBottom
|| origin == SKEncodedOrigin.LeftTop
|| origin == SKEncodedOrigin.RightBottom
|| origin == SKEncodedOrigin.RightTop;
var rotated = needsFlip
? new SKBitmap(bitmap.Height, bitmap.Width)
: new SKBitmap(bitmap.Width, bitmap.Height);
using var surface = new SKCanvas(rotated);
var midX = (float)rotated.Width / 2;
var midY = (float)rotated.Height / 2;
switch (origin)
{
case SKEncodedOrigin.TopRight:
surface.Scale(-1, 1, midX, midY);
break;
case SKEncodedOrigin.BottomRight:
surface.RotateDegrees(180, midX, midY);
break;
case SKEncodedOrigin.BottomLeft:
surface.Scale(1, -1, midX, midY);
break;
case SKEncodedOrigin.LeftTop:
surface.Translate(0, -rotated.Height);
surface.Scale(1, -1, midX, midY);
surface.RotateDegrees(-90);
break;
case SKEncodedOrigin.RightTop:
surface.Translate(rotated.Width, 0);
surface.RotateDegrees(90);
break;
case SKEncodedOrigin.RightBottom:
surface.Translate(rotated.Width, 0);
surface.Scale(1, -1, midX, midY);
surface.RotateDegrees(90);
break;
case SKEncodedOrigin.LeftBottom:
surface.Translate(0, rotated.Height);
surface.RotateDegrees(-90);
break;
}
return bitmap;
}
surface.DrawBitmap(bitmap, 0, 0);
return rotated;
}
return Decode(path, false, orientation, out _);
}
/// <summary>
/// Resizes an image on the CPU, by utilizing a surface and canvas.
///
/// The convolutional matrix kernel used in this resize function gives a (light) sharpening effect.
/// This technique is similar to effect that can be created using for example the [Convolution matrix filter in GIMP](https://docs.gimp.org/2.10/en/gimp-filter-convolution-matrix.html).
/// </summary>
/// <param name="source">The source bitmap.</param>
/// <param name="targetInfo">This specifies the target size and other information required to create the surface.</param>
/// <param name="isAntialias">This enables anti-aliasing on the SKPaint instance.</param>
/// <param name="isDither">This enables dithering on the SKPaint instance.</param>
/// <returns>The resized image.</returns>
internal static SKImage ResizeImage(SKBitmap source, SKImageInfo targetInfo, bool isAntialias = false, bool isDither = false)
{
using var surface = SKSurface.Create(targetInfo);
using var canvas = surface.Canvas;
using var paint = new SKPaint
{
FilterQuality = SKFilterQuality.High,
IsAntialias = isAntialias,
IsDither = isDither
};
private SKBitmap OrientImage(SKBitmap bitmap, SKEncodedOrigin origin)
var kernel = new float[9]
{
var needsFlip = origin == SKEncodedOrigin.LeftBottom
|| origin == SKEncodedOrigin.LeftTop
|| origin == SKEncodedOrigin.RightBottom
|| origin == SKEncodedOrigin.RightTop;
var rotated = needsFlip
? new SKBitmap(bitmap.Height, bitmap.Width)
: new SKBitmap(bitmap.Width, bitmap.Height);
using var surface = new SKCanvas(rotated);
var midX = (float)rotated.Width / 2;
var midY = (float)rotated.Height / 2;
0, -.1f, 0,
-.1f, 1.4f, -.1f,
0, -.1f, 0,
};
var kernelSize = new SKSizeI(3, 3);
var kernelOffset = new SKPointI(1, 1);
paint.ImageFilter = SKImageFilter.CreateMatrixConvolution(
kernelSize,
kernel,
1f,
0f,
kernelOffset,
SKShaderTileMode.Clamp,
true);
canvas.DrawBitmap(
source,
SKRect.Create(0, 0, source.Width, source.Height),
SKRect.Create(0, 0, targetInfo.Width, targetInfo.Height),
paint);
return surface.Snapshot();
}
switch (origin)
{
case SKEncodedOrigin.TopRight:
surface.Scale(-1, 1, midX, midY);
break;
case SKEncodedOrigin.BottomRight:
surface.RotateDegrees(180, midX, midY);
break;
case SKEncodedOrigin.BottomLeft:
surface.Scale(1, -1, midX, midY);
break;
case SKEncodedOrigin.LeftTop:
surface.Translate(0, -rotated.Height);
surface.Scale(1, -1, midX, midY);
surface.RotateDegrees(-90);
break;
case SKEncodedOrigin.RightTop:
surface.Translate(rotated.Width, 0);
surface.RotateDegrees(90);
break;
case SKEncodedOrigin.RightBottom:
surface.Translate(rotated.Width, 0);
surface.Scale(1, -1, midX, midY);
surface.RotateDegrees(90);
break;
case SKEncodedOrigin.LeftBottom:
surface.Translate(0, rotated.Height);
surface.RotateDegrees(-90);
break;
}
/// <inheritdoc/>
public string EncodeImage(string inputPath, DateTime dateModified, string outputPath, bool autoOrient, ImageOrientation? orientation, int quality, ImageProcessingOptions options, ImageFormat outputFormat)
{
ArgumentException.ThrowIfNullOrEmpty(inputPath);
ArgumentException.ThrowIfNullOrEmpty(outputPath);
surface.DrawBitmap(bitmap, 0, 0);
return rotated;
var inputFormat = Path.GetExtension(inputPath.AsSpan()).TrimStart('.');
if (!SupportedInputFormats.Contains(inputFormat, StringComparison.OrdinalIgnoreCase))
{
_logger.LogDebug("Unable to encode image due to unsupported format: {ImagePath}", inputPath);
return inputPath;
}
/// <summary>
/// Resizes an image on the CPU, by utilizing a surface and canvas.
///
/// The convolutional matrix kernel used in this resize function gives a (light) sharpening effect.
/// This technique is similar to effect that can be created using for example the [Convolution matrix filter in GIMP](https://docs.gimp.org/2.10/en/gimp-filter-convolution-matrix.html).
/// </summary>
/// <param name="source">The source bitmap.</param>
/// <param name="targetInfo">This specifies the target size and other information required to create the surface.</param>
/// <param name="isAntialias">This enables anti-aliasing on the SKPaint instance.</param>
/// <param name="isDither">This enables dithering on the SKPaint instance.</param>
/// <returns>The resized image.</returns>
internal static SKImage ResizeImage(SKBitmap source, SKImageInfo targetInfo, bool isAntialias = false, bool isDither = false)
{
using var surface = SKSurface.Create(targetInfo);
using var canvas = surface.Canvas;
using var paint = new SKPaint
{
FilterQuality = SKFilterQuality.High,
IsAntialias = isAntialias,
IsDither = isDither
};
var skiaOutputFormat = GetImageFormat(outputFormat);
var kernel = new float[9]
{
0, -.1f, 0,
-.1f, 1.4f, -.1f,
0, -.1f, 0,
};
var kernelSize = new SKSizeI(3, 3);
var kernelOffset = new SKPointI(1, 1);
paint.ImageFilter = SKImageFilter.CreateMatrixConvolution(
kernelSize,
kernel,
1f,
0f,
kernelOffset,
SKShaderTileMode.Clamp,
true);
canvas.DrawBitmap(
source,
SKRect.Create(0, 0, source.Width, source.Height),
SKRect.Create(0, 0, targetInfo.Width, targetInfo.Height),
paint);
return surface.Snapshot();
}
var hasBackgroundColor = !string.IsNullOrWhiteSpace(options.BackgroundColor);
var hasForegroundColor = !string.IsNullOrWhiteSpace(options.ForegroundLayer);
var blur = options.Blur ?? 0;
var hasIndicator = options.AddPlayedIndicator || options.UnplayedCount.HasValue || !options.PercentPlayed.Equals(0);
/// <inheritdoc/>
public string EncodeImage(string inputPath, DateTime dateModified, string outputPath, bool autoOrient, ImageOrientation? orientation, int quality, ImageProcessingOptions options, ImageFormat outputFormat)
using var bitmap = GetBitmap(inputPath, autoOrient, orientation);
if (bitmap is null)
{
ArgumentException.ThrowIfNullOrEmpty(inputPath);
ArgumentException.ThrowIfNullOrEmpty(outputPath);
var inputFormat = Path.GetExtension(inputPath.AsSpan()).TrimStart('.');
if (!SupportedInputFormats.Contains(inputFormat, StringComparison.OrdinalIgnoreCase))
{
_logger.LogDebug("Unable to encode image due to unsupported format: {ImagePath}", inputPath);
return inputPath;
}
throw new InvalidDataException($"Skia unable to read image {inputPath}");
}
var skiaOutputFormat = GetImageFormat(outputFormat);
var originalImageSize = new ImageDimensions(bitmap.Width, bitmap.Height);
var hasBackgroundColor = !string.IsNullOrWhiteSpace(options.BackgroundColor);
var hasForegroundColor = !string.IsNullOrWhiteSpace(options.ForegroundLayer);
var blur = options.Blur ?? 0;
var hasIndicator = options.AddPlayedIndicator || options.UnplayedCount.HasValue || !options.PercentPlayed.Equals(0);
if (options.HasDefaultOptions(inputPath, originalImageSize) && !autoOrient)
{
// Just spit out the original file if all the options are default
return inputPath;
}
using var bitmap = GetBitmap(inputPath, autoOrient, orientation);
if (bitmap is null)
{
throw new InvalidDataException($"Skia unable to read image {inputPath}");
}
var newImageSize = ImageHelper.GetNewImageSize(options, originalImageSize);
var originalImageSize = new ImageDimensions(bitmap.Width, bitmap.Height);
var width = newImageSize.Width;
var height = newImageSize.Height;
if (options.HasDefaultOptions(inputPath, originalImageSize) && !autoOrient)
{
// Just spit out the original file if all the options are default
return inputPath;
}
// scale image (the FromImage creates a copy)
var imageInfo = new SKImageInfo(width, height, bitmap.ColorType, bitmap.AlphaType, bitmap.ColorSpace);
using var resizedBitmap = SKBitmap.FromImage(ResizeImage(bitmap, imageInfo));
var newImageSize = ImageHelper.GetNewImageSize(options, originalImageSize);
// If all we're doing is resizing then we can stop now
if (!hasBackgroundColor && !hasForegroundColor && blur == 0 && !hasIndicator)
{
var outputDirectory = Path.GetDirectoryName(outputPath) ?? throw new ArgumentException($"Provided path ({outputPath}) is not valid.", nameof(outputPath));
Directory.CreateDirectory(outputDirectory);
using var outputStream = new SKFileWStream(outputPath);
using var pixmap = new SKPixmap(new SKImageInfo(width, height), resizedBitmap.GetPixels());
resizedBitmap.Encode(outputStream, skiaOutputFormat, quality);
return outputPath;
}
var width = newImageSize.Width;
var height = newImageSize.Height;
// create bitmap to use for canvas drawing used to draw into bitmap
using var saveBitmap = new SKBitmap(width, height);
using var canvas = new SKCanvas(saveBitmap);
// set background color if present
if (hasBackgroundColor)
{
canvas.Clear(SKColor.Parse(options.BackgroundColor));
}
// scale image (the FromImage creates a copy)
var imageInfo = new SKImageInfo(width, height, bitmap.ColorType, bitmap.AlphaType, bitmap.ColorSpace);
using var resizedBitmap = SKBitmap.FromImage(ResizeImage(bitmap, imageInfo));
// Add blur if option is present
if (blur > 0)
{
// create image from resized bitmap to apply blur
using var paint = new SKPaint();
using var filter = SKImageFilter.CreateBlur(blur, blur);
paint.ImageFilter = filter;
canvas.DrawBitmap(resizedBitmap, SKRect.Create(width, height), paint);
}
else
{
// draw resized bitmap onto canvas
canvas.DrawBitmap(resizedBitmap, SKRect.Create(width, height));
}
// If all we're doing is resizing then we can stop now
if (!hasBackgroundColor && !hasForegroundColor && blur == 0 && !hasIndicator)
// If foreground layer present then draw
if (hasForegroundColor)
{
if (!double.TryParse(options.ForegroundLayer, out double opacity))
{
var outputDirectory = Path.GetDirectoryName(outputPath) ?? throw new ArgumentException($"Provided path ({outputPath}) is not valid.", nameof(outputPath));
Directory.CreateDirectory(outputDirectory);
using var outputStream = new SKFileWStream(outputPath);
using var pixmap = new SKPixmap(new SKImageInfo(width, height), resizedBitmap.GetPixels());
resizedBitmap.Encode(outputStream, skiaOutputFormat, quality);
return outputPath;
opacity = .4;
}
// create bitmap to use for canvas drawing used to draw into bitmap
using var saveBitmap = new SKBitmap(width, height);
using var canvas = new SKCanvas(saveBitmap);
// set background color if present
if (hasBackgroundColor)
{
canvas.Clear(SKColor.Parse(options.BackgroundColor));
}
canvas.DrawColor(new SKColor(0, 0, 0, (byte)((1 - opacity) * 0xFF)), SKBlendMode.SrcOver);
}
// Add blur if option is present
if (blur > 0)
{
// create image from resized bitmap to apply blur
using var paint = new SKPaint();
using var filter = SKImageFilter.CreateBlur(blur, blur);
paint.ImageFilter = filter;
canvas.DrawBitmap(resizedBitmap, SKRect.Create(width, height), paint);
}
else
{
// draw resized bitmap onto canvas
canvas.DrawBitmap(resizedBitmap, SKRect.Create(width, height));
}
if (hasIndicator)
{
DrawIndicator(canvas, width, height, options);
}
// If foreground layer present then draw
if (hasForegroundColor)
var directory = Path.GetDirectoryName(outputPath) ?? throw new ArgumentException($"Provided path ({outputPath}) is not valid.", nameof(outputPath));
Directory.CreateDirectory(directory);
using (var outputStream = new SKFileWStream(outputPath))
{
using (var pixmap = new SKPixmap(new SKImageInfo(width, height), saveBitmap.GetPixels()))
{
if (!double.TryParse(options.ForegroundLayer, out double opacity))
{
opacity = .4;
}
canvas.DrawColor(new SKColor(0, 0, 0, (byte)((1 - opacity) * 0xFF)), SKBlendMode.SrcOver);
pixmap.Encode(outputStream, skiaOutputFormat, quality);
}
}
if (hasIndicator)
{
DrawIndicator(canvas, width, height, options);
}
return outputPath;
}
var directory = Path.GetDirectoryName(outputPath) ?? throw new ArgumentException($"Provided path ({outputPath}) is not valid.", nameof(outputPath));
Directory.CreateDirectory(directory);
using (var outputStream = new SKFileWStream(outputPath))
{
using (var pixmap = new SKPixmap(new SKImageInfo(width, height), saveBitmap.GetPixels()))
{
pixmap.Encode(outputStream, skiaOutputFormat, quality);
}
}
/// <inheritdoc/>
public void CreateImageCollage(ImageCollageOptions options, string? libraryName)
{
double ratio = (double)options.Width / options.Height;
return outputPath;
if (ratio >= 1.4)
{
new StripCollageBuilder(this).BuildThumbCollage(options.InputPaths, options.OutputPath, options.Width, options.Height, libraryName);
}
else if (ratio >= .9)
{
new StripCollageBuilder(this).BuildSquareCollage(options.InputPaths, options.OutputPath, options.Width, options.Height);
}
else
{
// TODO: Create Poster collage capability
new StripCollageBuilder(this).BuildSquareCollage(options.InputPaths, options.OutputPath, options.Width, options.Height);
}
}
/// <inheritdoc />
public void CreateSplashscreen(IReadOnlyList<string> posters, IReadOnlyList<string> backdrops)
{
var splashBuilder = new SplashscreenBuilder(this);
var outputPath = Path.Combine(_appPaths.DataPath, "splashscreen.png");
splashBuilder.GenerateSplash(posters, backdrops, outputPath);
}
/// <inheritdoc/>
public void CreateImageCollage(ImageCollageOptions options, string? libraryName)
private void DrawIndicator(SKCanvas canvas, int imageWidth, int imageHeight, ImageProcessingOptions options)
{
try
{
double ratio = (double)options.Width / options.Height;
var currentImageSize = new ImageDimensions(imageWidth, imageHeight);
if (ratio >= 1.4)
if (options.AddPlayedIndicator)
{
new StripCollageBuilder(this).BuildThumbCollage(options.InputPaths, options.OutputPath, options.Width, options.Height, libraryName);
PlayedIndicatorDrawer.DrawPlayedIndicator(canvas, currentImageSize);
}
else if (ratio >= .9)
else if (options.UnplayedCount.HasValue)
{
new StripCollageBuilder(this).BuildSquareCollage(options.InputPaths, options.OutputPath, options.Width, options.Height);
UnplayedCountIndicator.DrawUnplayedCountIndicator(canvas, currentImageSize, options.UnplayedCount.Value);
}
else
if (options.PercentPlayed > 0)
{
// TODO: Create Poster collage capability
new StripCollageBuilder(this).BuildSquareCollage(options.InputPaths, options.OutputPath, options.Width, options.Height);
PercentPlayedDrawer.Process(canvas, currentImageSize, options.PercentPlayed);
}
}
/// <inheritdoc />
public void CreateSplashscreen(IReadOnlyList<string> posters, IReadOnlyList<string> backdrops)
catch (Exception ex)
{
var splashBuilder = new SplashscreenBuilder(this);
var outputPath = Path.Combine(_appPaths.DataPath, "splashscreen.png");
splashBuilder.GenerateSplash(posters, backdrops, outputPath);
}
private void DrawIndicator(SKCanvas canvas, int imageWidth, int imageHeight, ImageProcessingOptions options)
{
try
{
var currentImageSize = new ImageDimensions(imageWidth, imageHeight);
if (options.AddPlayedIndicator)
{
PlayedIndicatorDrawer.DrawPlayedIndicator(canvas, currentImageSize);
}
else if (options.UnplayedCount.HasValue)
{
UnplayedCountIndicator.DrawUnplayedCountIndicator(canvas, currentImageSize, options.UnplayedCount.Value);
}
if (options.PercentPlayed > 0)
{
PercentPlayedDrawer.Process(canvas, currentImageSize, options.PercentPlayed);
}
}
catch (Exception ex)
{
_logger.LogError(ex, "Error drawing indicator overlay");
}
_logger.LogError(ex, "Error drawing indicator overlay");
}
}
}

@ -1,39 +1,38 @@
using System;
namespace Jellyfin.Drawing.Skia
namespace Jellyfin.Drawing.Skia;
/// <summary>
/// Represents errors that occur during interaction with Skia.
/// </summary>
public class SkiaException : Exception
{
/// <summary>
/// Represents errors that occur during interaction with Skia.
/// Initializes a new instance of the <see cref="SkiaException"/> class.
/// </summary>
public class SkiaException : Exception
public SkiaException()
{
/// <summary>
/// Initializes a new instance of the <see cref="SkiaException"/> class.
/// </summary>
public SkiaException()
{
}
}
/// <summary>
/// Initializes a new instance of the <see cref="SkiaException"/> class with a specified error message.
/// </summary>
/// <param name="message">The message that describes the error.</param>
public SkiaException(string message) : base(message)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="SkiaException"/> class with a specified error message.
/// </summary>
/// <param name="message">The message that describes the error.</param>
public SkiaException(string message) : base(message)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="SkiaException"/> class with a specified error message and a
/// reference to the inner exception that is the cause of this exception.
/// </summary>
/// <param name="message">The error message that explains the reason for the exception.</param>
/// <param name="innerException">
/// The exception that is the cause of the current exception, or a null reference (Nothing in Visual Basic) if
/// no inner exception is specified.
/// </param>
public SkiaException(string message, Exception innerException)
: base(message, innerException)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="SkiaException"/> class with a specified error message and a
/// reference to the inner exception that is the cause of this exception.
/// </summary>
/// <param name="message">The error message that explains the reason for the exception.</param>
/// <param name="innerException">
/// The exception that is the cause of the current exception, or a null reference (Nothing in Visual Basic) if
/// no inner exception is specified.
/// </param>
public SkiaException(string message, Exception innerException)
: base(message, innerException)
{
}
}

@ -1,47 +1,46 @@
using System.Collections.Generic;
using SkiaSharp;
namespace Jellyfin.Drawing.Skia
namespace Jellyfin.Drawing.Skia;
/// <summary>
/// Class containing helper methods for working with SkiaSharp.
/// </summary>
public static class SkiaHelper
{
/// <summary>
/// Class containing helper methods for working with SkiaSharp.
/// Gets the next valid image as a bitmap.
/// </summary>
public static class SkiaHelper
/// <param name="skiaEncoder">The current skia encoder.</param>
/// <param name="paths">The list of image paths.</param>
/// <param name="currentIndex">The current checked index.</param>
/// <param name="newIndex">The new index.</param>
/// <returns>A valid bitmap, or null if no bitmap exists after <c>currentIndex</c>.</returns>
public static SKBitmap? GetNextValidImage(SkiaEncoder skiaEncoder, IReadOnlyList<string> paths, int currentIndex, out int newIndex)
{
/// <summary>
/// Gets the next valid image as a bitmap.
/// </summary>
/// <param name="skiaEncoder">The current skia encoder.</param>
/// <param name="paths">The list of image paths.</param>
/// <param name="currentIndex">The current checked index.</param>
/// <param name="newIndex">The new index.</param>
/// <returns>A valid bitmap, or null if no bitmap exists after <c>currentIndex</c>.</returns>
public static SKBitmap? GetNextValidImage(SkiaEncoder skiaEncoder, IReadOnlyList<string> paths, int currentIndex, out int newIndex)
{
var imagesTested = new Dictionary<int, int>();
SKBitmap? bitmap = null;
var imagesTested = new Dictionary<int, int>();
SKBitmap? bitmap = null;
while (imagesTested.Count < paths.Count)
while (imagesTested.Count < paths.Count)
{
if (currentIndex >= paths.Count)
{
if (currentIndex >= paths.Count)
{
currentIndex = 0;
}
currentIndex = 0;
}
bitmap = skiaEncoder.Decode(paths[currentIndex], false, null, out _);
bitmap = skiaEncoder.Decode(paths[currentIndex], false, null, out _);
imagesTested[currentIndex] = 0;
imagesTested[currentIndex] = 0;
currentIndex++;
currentIndex++;
if (bitmap is not null)
{
break;
}
if (bitmap is not null)
{
break;
}
newIndex = currentIndex;
return bitmap;
}
newIndex = currentIndex;
return bitmap;
}
}

@ -2,147 +2,146 @@ using System;
using System.Collections.Generic;
using SkiaSharp;
namespace Jellyfin.Drawing.Skia
namespace Jellyfin.Drawing.Skia;
/// <summary>
/// Used to build the splashscreen.
/// </summary>
public class SplashscreenBuilder
{
private const int FinalWidth = 1920;
private const int FinalHeight = 1080;
// generated collage resolution should be higher than the final resolution
private const int WallWidth = FinalWidth * 3;
private const int WallHeight = FinalHeight * 2;
private const int Rows = 6;
private const int Spacing = 20;
private readonly SkiaEncoder _skiaEncoder;
/// <summary>
/// Used to build the splashscreen.
/// Initializes a new instance of the <see cref="SplashscreenBuilder"/> class.
/// </summary>
public class SplashscreenBuilder
/// <param name="skiaEncoder">The SkiaEncoder.</param>
public SplashscreenBuilder(SkiaEncoder skiaEncoder)
{
private const int FinalWidth = 1920;
private const int FinalHeight = 1080;
// generated collage resolution should be higher than the final resolution
private const int WallWidth = FinalWidth * 3;
private const int WallHeight = FinalHeight * 2;
private const int Rows = 6;
private const int Spacing = 20;
private readonly SkiaEncoder _skiaEncoder;
/// <summary>
/// Initializes a new instance of the <see cref="SplashscreenBuilder"/> class.
/// </summary>
/// <param name="skiaEncoder">The SkiaEncoder.</param>
public SplashscreenBuilder(SkiaEncoder skiaEncoder)
{
_skiaEncoder = skiaEncoder;
}
_skiaEncoder = skiaEncoder;
}
/// <summary>
/// Generate a splashscreen.
/// </summary>
/// <param name="posters">The poster paths.</param>
/// <param name="backdrops">The landscape paths.</param>
/// <param name="outputPath">The output path.</param>
public void GenerateSplash(IReadOnlyList<string> posters, IReadOnlyList<string> backdrops, string outputPath)
{
using var wall = GenerateCollage(posters, backdrops);
using var transformed = Transform3D(wall);
/// <summary>
/// Generate a splashscreen.
/// </summary>
/// <param name="posters">The poster paths.</param>
/// <param name="backdrops">The landscape paths.</param>
/// <param name="outputPath">The output path.</param>
public void GenerateSplash(IReadOnlyList<string> posters, IReadOnlyList<string> backdrops, string outputPath)
{
using var wall = GenerateCollage(posters, backdrops);
using var transformed = Transform3D(wall);
using var outputStream = new SKFileWStream(outputPath);
using var pixmap = new SKPixmap(new SKImageInfo(FinalWidth, FinalHeight), transformed.GetPixels());
pixmap.Encode(outputStream, StripCollageBuilder.GetEncodedFormat(outputPath), 90);
}
using var outputStream = new SKFileWStream(outputPath);
using var pixmap = new SKPixmap(new SKImageInfo(FinalWidth, FinalHeight), transformed.GetPixels());
pixmap.Encode(outputStream, StripCollageBuilder.GetEncodedFormat(outputPath), 90);
}
/// <summary>
/// Generates a collage of posters and landscape pictures.
/// </summary>
/// <param name="posters">The poster paths.</param>
/// <param name="backdrops">The landscape paths.</param>
/// <returns>The created collage as a bitmap.</returns>
private SKBitmap GenerateCollage(IReadOnlyList<string> posters, IReadOnlyList<string> backdrops)
{
var posterIndex = 0;
var backdropIndex = 0;
/// <summary>
/// Generates a collage of posters and landscape pictures.
/// </summary>
/// <param name="posters">The poster paths.</param>
/// <param name="backdrops">The landscape paths.</param>
/// <returns>The created collage as a bitmap.</returns>
private SKBitmap GenerateCollage(IReadOnlyList<string> posters, IReadOnlyList<string> backdrops)
{
var posterIndex = 0;
var backdropIndex = 0;
var bitmap = new SKBitmap(WallWidth, WallHeight);
using var canvas = new SKCanvas(bitmap);
canvas.Clear(SKColors.Black);
var bitmap = new SKBitmap(WallWidth, WallHeight);
using var canvas = new SKCanvas(bitmap);
canvas.Clear(SKColors.Black);
int posterHeight = WallHeight / 6;
int posterHeight = WallHeight / 6;
for (int i = 0; i < Rows; i++)
{
int imageCounter = Random.Shared.Next(0, 5);
int currentWidthPos = i * 75;
int currentHeight = i * (posterHeight + Spacing);
for (int i = 0; i < Rows; i++)
while (currentWidthPos < WallWidth)
{
int imageCounter = Random.Shared.Next(0, 5);
int currentWidthPos = i * 75;
int currentHeight = i * (posterHeight + Spacing);
SKBitmap? currentImage;
while (currentWidthPos < WallWidth)
switch (imageCounter)
{
SKBitmap? currentImage;
switch (imageCounter)
{
case 0:
case 2:
case 3:
currentImage = SkiaHelper.GetNextValidImage(_skiaEncoder, posters, posterIndex, out int newPosterIndex);
posterIndex = newPosterIndex;
break;
default:
currentImage = SkiaHelper.GetNextValidImage(_skiaEncoder, backdrops, backdropIndex, out int newBackdropIndex);
backdropIndex = newBackdropIndex;
break;
}
if (currentImage is null)
{
throw new ArgumentException("Not enough valid pictures provided to create a splashscreen!");
}
// resize to the same aspect as the original
var imageWidth = Math.Abs(posterHeight * currentImage.Width / currentImage.Height);
using var resizedBitmap = new SKBitmap(imageWidth, posterHeight);
currentImage.ScalePixels(resizedBitmap, SKFilterQuality.High);
// draw on canvas
canvas.DrawBitmap(resizedBitmap, currentWidthPos, currentHeight);
currentWidthPos += imageWidth + Spacing;
currentImage.Dispose();
if (imageCounter >= 4)
{
imageCounter = 0;
}
else
{
imageCounter++;
}
case 0:
case 2:
case 3:
currentImage = SkiaHelper.GetNextValidImage(_skiaEncoder, posters, posterIndex, out int newPosterIndex);
posterIndex = newPosterIndex;
break;
default:
currentImage = SkiaHelper.GetNextValidImage(_skiaEncoder, backdrops, backdropIndex, out int newBackdropIndex);
backdropIndex = newBackdropIndex;
break;
}
}
return bitmap;
if (currentImage is null)
{
throw new ArgumentException("Not enough valid pictures provided to create a splashscreen!");
}
// resize to the same aspect as the original
var imageWidth = Math.Abs(posterHeight * currentImage.Width / currentImage.Height);
using var resizedBitmap = new SKBitmap(imageWidth, posterHeight);
currentImage.ScalePixels(resizedBitmap, SKFilterQuality.High);
// draw on canvas
canvas.DrawBitmap(resizedBitmap, currentWidthPos, currentHeight);
currentWidthPos += imageWidth + Spacing;
currentImage.Dispose();
if (imageCounter >= 4)
{
imageCounter = 0;
}
else
{
imageCounter++;
}
}
}
/// <summary>
/// Transform the collage in 3D space.
/// </summary>
/// <param name="input">The bitmap to transform.</param>
/// <returns>The transformed image.</returns>
private SKBitmap Transform3D(SKBitmap input)
return bitmap;
}
/// <summary>
/// Transform the collage in 3D space.
/// </summary>
/// <param name="input">The bitmap to transform.</param>
/// <returns>The transformed image.</returns>
private SKBitmap Transform3D(SKBitmap input)
{
var bitmap = new SKBitmap(FinalWidth, FinalHeight);
using var canvas = new SKCanvas(bitmap);
canvas.Clear(SKColors.Black);
var matrix = new SKMatrix
{
var bitmap = new SKBitmap(FinalWidth, FinalHeight);
using var canvas = new SKCanvas(bitmap);
canvas.Clear(SKColors.Black);
var matrix = new SKMatrix
{
ScaleX = 0.324108899f,
ScaleY = 0.563934922f,
SkewX = -0.244337708f,
SkewY = 0.0377609022f,
TransX = 42.0407715f,
TransY = -198.104706f,
Persp0 = -9.08959337E-05f,
Persp1 = 6.85242048E-05f,
Persp2 = 0.988209724f
};
canvas.SetMatrix(matrix);
canvas.DrawBitmap(input, 0, 0);
return bitmap;
}
ScaleX = 0.324108899f,
ScaleY = 0.563934922f,
SkewX = -0.244337708f,
SkewY = 0.0377609022f,
TransX = 42.0407715f,
TransY = -198.104706f,
Persp0 = -9.08959337E-05f,
Persp1 = 6.85242048E-05f,
Persp2 = 0.988209724f
};
canvas.SetMatrix(matrix);
canvas.DrawBitmap(input, 0, 0);
return bitmap;
}
}

@ -4,183 +4,182 @@ using System.IO;
using System.Text.RegularExpressions;
using SkiaSharp;
namespace Jellyfin.Drawing.Skia
namespace Jellyfin.Drawing.Skia;
/// <summary>
/// Used to build collages of multiple images arranged in vertical strips.
/// </summary>
public class StripCollageBuilder
{
private readonly SkiaEncoder _skiaEncoder;
/// <summary>
/// Initializes a new instance of the <see cref="StripCollageBuilder"/> class.
/// </summary>
/// <param name="skiaEncoder">The encoder to use for building collages.</param>
public StripCollageBuilder(SkiaEncoder skiaEncoder)
{
_skiaEncoder = skiaEncoder;
}
/// <summary>
/// Used to build collages of multiple images arranged in vertical strips.
/// Check which format an image has been encoded with using its filename extension.
/// </summary>
public class StripCollageBuilder
/// <param name="outputPath">The path to the image to get the format for.</param>
/// <returns>The image format.</returns>
public static SKEncodedImageFormat GetEncodedFormat(string outputPath)
{
private readonly SkiaEncoder _skiaEncoder;
ArgumentNullException.ThrowIfNull(outputPath);
var ext = Path.GetExtension(outputPath);
/// <summary>
/// Initializes a new instance of the <see cref="StripCollageBuilder"/> class.
/// </summary>
/// <param name="skiaEncoder">The encoder to use for building collages.</param>
public StripCollageBuilder(SkiaEncoder skiaEncoder)
if (string.Equals(ext, ".jpg", StringComparison.OrdinalIgnoreCase)
|| string.Equals(ext, ".jpeg", StringComparison.OrdinalIgnoreCase))
{
_skiaEncoder = skiaEncoder;
return SKEncodedImageFormat.Jpeg;
}
/// <summary>
/// Check which format an image has been encoded with using its filename extension.
/// </summary>
/// <param name="outputPath">The path to the image to get the format for.</param>
/// <returns>The image format.</returns>
public static SKEncodedImageFormat GetEncodedFormat(string outputPath)
if (string.Equals(ext, ".webp", StringComparison.OrdinalIgnoreCase))
{
ArgumentNullException.ThrowIfNull(outputPath);
var ext = Path.GetExtension(outputPath);
if (string.Equals(ext, ".jpg", StringComparison.OrdinalIgnoreCase)
|| string.Equals(ext, ".jpeg", StringComparison.OrdinalIgnoreCase))
{
return SKEncodedImageFormat.Jpeg;
}
if (string.Equals(ext, ".webp", StringComparison.OrdinalIgnoreCase))
{
return SKEncodedImageFormat.Webp;
}
if (string.Equals(ext, ".gif", StringComparison.OrdinalIgnoreCase))
{
return SKEncodedImageFormat.Gif;
}
if (string.Equals(ext, ".bmp", StringComparison.OrdinalIgnoreCase))
{
return SKEncodedImageFormat.Bmp;
}
// default to png
return SKEncodedImageFormat.Png;
return SKEncodedImageFormat.Webp;
}
/// <summary>
/// Create a square collage.
/// </summary>
/// <param name="paths">The paths of the images to use in the collage.</param>
/// <param name="outputPath">The path at which to place the resulting collage image.</param>
/// <param name="width">The desired width of the collage.</param>
/// <param name="height">The desired height of the collage.</param>
public void BuildSquareCollage(IReadOnlyList<string> paths, string outputPath, int width, int height)
if (string.Equals(ext, ".gif", StringComparison.OrdinalIgnoreCase))
{
using var bitmap = BuildSquareCollageBitmap(paths, width, height);
using var outputStream = new SKFileWStream(outputPath);
using var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels());
pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90);
return SKEncodedImageFormat.Gif;
}
/// <summary>
/// Create a thumb collage.
/// </summary>
/// <param name="paths">The paths of the images to use in the collage.</param>
/// <param name="outputPath">The path at which to place the resulting image.</param>
/// <param name="width">The desired width of the collage.</param>
/// <param name="height">The desired height of the collage.</param>
/// <param name="libraryName">The name of the library to draw on the collage.</param>
public void BuildThumbCollage(IReadOnlyList<string> paths, string outputPath, int width, int height, string? libraryName)
if (string.Equals(ext, ".bmp", StringComparison.OrdinalIgnoreCase))
{
using var bitmap = BuildThumbCollageBitmap(paths, width, height, libraryName);
using var outputStream = new SKFileWStream(outputPath);
using var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels());
pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90);
return SKEncodedImageFormat.Bmp;
}
private SKBitmap BuildThumbCollageBitmap(IReadOnlyList<string> paths, int width, int height, string? libraryName)
{
var bitmap = new SKBitmap(width, height);
// default to png
return SKEncodedImageFormat.Png;
}
using var canvas = new SKCanvas(bitmap);
canvas.Clear(SKColors.Black);
/// <summary>
/// Create a square collage.
/// </summary>
/// <param name="paths">The paths of the images to use in the collage.</param>
/// <param name="outputPath">The path at which to place the resulting collage image.</param>
/// <param name="width">The desired width of the collage.</param>
/// <param name="height">The desired height of the collage.</param>
public void BuildSquareCollage(IReadOnlyList<string> paths, string outputPath, int width, int height)
{
using var bitmap = BuildSquareCollageBitmap(paths, width, height);
using var outputStream = new SKFileWStream(outputPath);
using var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels());
pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90);
}
using var backdrop = SkiaHelper.GetNextValidImage(_skiaEncoder, paths, 0, out _);
if (backdrop is null)
{
return bitmap;
}
/// <summary>
/// Create a thumb collage.
/// </summary>
/// <param name="paths">The paths of the images to use in the collage.</param>
/// <param name="outputPath">The path at which to place the resulting image.</param>
/// <param name="width">The desired width of the collage.</param>
/// <param name="height">The desired height of the collage.</param>
/// <param name="libraryName">The name of the library to draw on the collage.</param>
public void BuildThumbCollage(IReadOnlyList<string> paths, string outputPath, int width, int height, string? libraryName)
{
using var bitmap = BuildThumbCollageBitmap(paths, width, height, libraryName);
using var outputStream = new SKFileWStream(outputPath);
using var pixmap = new SKPixmap(new SKImageInfo(width, height), bitmap.GetPixels());
pixmap.Encode(outputStream, GetEncodedFormat(outputPath), 90);
}
// resize to the same aspect as the original
var backdropHeight = Math.Abs(width * backdrop.Height / backdrop.Width);
using var residedBackdrop = SkiaEncoder.ResizeImage(backdrop, new SKImageInfo(width, backdropHeight, backdrop.ColorType, backdrop.AlphaType, backdrop.ColorSpace));
// draw the backdrop
canvas.DrawImage(residedBackdrop, 0, 0);
private SKBitmap BuildThumbCollageBitmap(IReadOnlyList<string> paths, int width, int height, string? libraryName)
{
var bitmap = new SKBitmap(width, height);
// draw shadow rectangle
using var paintColor = new SKPaint
{
Color = SKColors.Black.WithAlpha(0x78),
Style = SKPaintStyle.Fill
};
canvas.DrawRect(0, 0, width, height, paintColor);
using var canvas = new SKCanvas(bitmap);
canvas.Clear(SKColors.Black);
var typeFace = SKTypeface.FromFamilyName("sans-serif", SKFontStyleWeight.Bold, SKFontStyleWidth.Normal, SKFontStyleSlant.Upright);
using var backdrop = SkiaHelper.GetNextValidImage(_skiaEncoder, paths, 0, out _);
if (backdrop is null)
{
return bitmap;
}
// use the system fallback to find a typeface for the given CJK character
var nonCjkPattern = @"[^\p{IsCJKUnifiedIdeographs}\p{IsCJKUnifiedIdeographsExtensionA}\p{IsKatakana}\p{IsHiragana}\p{IsHangulSyllables}\p{IsHangulJamo}]";
var filteredName = Regex.Replace(libraryName ?? string.Empty, nonCjkPattern, string.Empty);
if (!string.IsNullOrEmpty(filteredName))
{
typeFace = SKFontManager.Default.MatchCharacter(null, SKFontStyleWeight.Bold, SKFontStyleWidth.Normal, SKFontStyleSlant.Upright, null, filteredName[0]);
}
// resize to the same aspect as the original
var backdropHeight = Math.Abs(width * backdrop.Height / backdrop.Width);
using var residedBackdrop = SkiaEncoder.ResizeImage(backdrop, new SKImageInfo(width, backdropHeight, backdrop.ColorType, backdrop.AlphaType, backdrop.ColorSpace));
// draw the backdrop
canvas.DrawImage(residedBackdrop, 0, 0);
// draw library name
using var textPaint = new SKPaint
{
Color = SKColors.White,
Style = SKPaintStyle.Fill,
TextSize = 112,
TextAlign = SKTextAlign.Center,
Typeface = typeFace,
IsAntialias = true
};
// scale down text to 90% of the width if text is larger than 95% of the width
var textWidth = textPaint.MeasureText(libraryName);
if (textWidth > width * 0.95)
{
textPaint.TextSize = 0.9f * width * textPaint.TextSize / textWidth;
}
// draw shadow rectangle
using var paintColor = new SKPaint
{
Color = SKColors.Black.WithAlpha(0x78),
Style = SKPaintStyle.Fill
};
canvas.DrawRect(0, 0, width, height, paintColor);
canvas.DrawText(libraryName, width / 2f, (height / 2f) + (textPaint.FontMetrics.XHeight / 2), textPaint);
var typeFace = SKTypeface.FromFamilyName("sans-serif", SKFontStyleWeight.Bold, SKFontStyleWidth.Normal, SKFontStyleSlant.Upright);
return bitmap;
// use the system fallback to find a typeface for the given CJK character
var nonCjkPattern = @"[^\p{IsCJKUnifiedIdeographs}\p{IsCJKUnifiedIdeographsExtensionA}\p{IsKatakana}\p{IsHiragana}\p{IsHangulSyllables}\p{IsHangulJamo}]";
var filteredName = Regex.Replace(libraryName ?? string.Empty, nonCjkPattern, string.Empty);
if (!string.IsNullOrEmpty(filteredName))
{
typeFace = SKFontManager.Default.MatchCharacter(null, SKFontStyleWeight.Bold, SKFontStyleWidth.Normal, SKFontStyleSlant.Upright, null, filteredName[0]);
}
private SKBitmap BuildSquareCollageBitmap(IReadOnlyList<string> paths, int width, int height)
// draw library name
using var textPaint = new SKPaint
{
Color = SKColors.White,
Style = SKPaintStyle.Fill,
TextSize = 112,
TextAlign = SKTextAlign.Center,
Typeface = typeFace,
IsAntialias = true
};
// scale down text to 90% of the width if text is larger than 95% of the width
var textWidth = textPaint.MeasureText(libraryName);
if (textWidth > width * 0.95)
{
var bitmap = new SKBitmap(width, height);
var imageIndex = 0;
var cellWidth = width / 2;
var cellHeight = height / 2;
textPaint.TextSize = 0.9f * width * textPaint.TextSize / textWidth;
}
canvas.DrawText(libraryName, width / 2f, (height / 2f) + (textPaint.FontMetrics.XHeight / 2), textPaint);
return bitmap;
}
private SKBitmap BuildSquareCollageBitmap(IReadOnlyList<string> paths, int width, int height)
{
var bitmap = new SKBitmap(width, height);
var imageIndex = 0;
var cellWidth = width / 2;
var cellHeight = height / 2;
using var canvas = new SKCanvas(bitmap);
for (var x = 0; x < 2; x++)
using var canvas = new SKCanvas(bitmap);
for (var x = 0; x < 2; x++)
{
for (var y = 0; y < 2; y++)
{
for (var y = 0; y < 2; y++)
using var currentBitmap = SkiaHelper.GetNextValidImage(_skiaEncoder, paths, imageIndex, out int newIndex);
imageIndex = newIndex;
if (currentBitmap is null)
{
using var currentBitmap = SkiaHelper.GetNextValidImage(_skiaEncoder, paths, imageIndex, out int newIndex);
imageIndex = newIndex;
if (currentBitmap is null)
{
continue;
}
// Scale image. The FromBitmap creates a copy
var imageInfo = new SKImageInfo(cellWidth, cellHeight, currentBitmap.ColorType, currentBitmap.AlphaType, currentBitmap.ColorSpace);
using var resizedBitmap = SKBitmap.FromImage(SkiaEncoder.ResizeImage(currentBitmap, imageInfo));
// draw this image into the strip at the next position
var xPos = x * cellWidth;
var yPos = y * cellHeight;
canvas.DrawBitmap(resizedBitmap, xPos, yPos);
continue;
}
}
return bitmap;
// Scale image. The FromBitmap creates a copy
var imageInfo = new SKImageInfo(cellWidth, cellHeight, currentBitmap.ColorType, currentBitmap.AlphaType, currentBitmap.ColorSpace);
using var resizedBitmap = SKBitmap.FromImage(SkiaEncoder.ResizeImage(currentBitmap, imageInfo));
// draw this image into the strip at the next position
var xPos = x * cellWidth;
var yPos = y * cellHeight;
canvas.DrawBitmap(resizedBitmap, xPos, yPos);
}
}
return bitmap;
}
}

@ -2,63 +2,62 @@ using System.Globalization;
using MediaBrowser.Model.Drawing;
using SkiaSharp;
namespace Jellyfin.Drawing.Skia
namespace Jellyfin.Drawing.Skia;
/// <summary>
/// Static helper class for drawing unplayed count indicators.
/// </summary>
public static class UnplayedCountIndicator
{
/// <summary>
/// Static helper class for drawing unplayed count indicators.
/// The x-offset used when drawing an unplayed count indicator.
/// </summary>
private const int OffsetFromTopRightCorner = 38;
/// <summary>
/// Draw an unplayed count indicator in the top right corner of a canvas.
/// </summary>
public static class UnplayedCountIndicator
/// <param name="canvas">The canvas to draw the indicator on.</param>
/// <param name="imageSize">
/// The dimensions of the image to draw the indicator on. The width is used to determine the x-position of the
/// indicator.
/// </param>
/// <param name="count">The number to draw in the indicator.</param>
public static void DrawUnplayedCountIndicator(SKCanvas canvas, ImageDimensions imageSize, int count)
{
/// <summary>
/// The x-offset used when drawing an unplayed count indicator.
/// </summary>
private const int OffsetFromTopRightCorner = 38;
var x = imageSize.Width - OffsetFromTopRightCorner;
var text = count.ToString(CultureInfo.InvariantCulture);
/// <summary>
/// Draw an unplayed count indicator in the top right corner of a canvas.
/// </summary>
/// <param name="canvas">The canvas to draw the indicator on.</param>
/// <param name="imageSize">
/// The dimensions of the image to draw the indicator on. The width is used to determine the x-position of the
/// indicator.
/// </param>
/// <param name="count">The number to draw in the indicator.</param>
public static void DrawUnplayedCountIndicator(SKCanvas canvas, ImageDimensions imageSize, int count)
using var paint = new SKPaint
{
var x = imageSize.Width - OffsetFromTopRightCorner;
var text = count.ToString(CultureInfo.InvariantCulture);
using var paint = new SKPaint
{
Color = SKColor.Parse("#CC00A4DC"),
Style = SKPaintStyle.Fill
};
canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
Color = SKColor.Parse("#CC00A4DC"),
Style = SKPaintStyle.Fill
};
paint.Color = new SKColor(255, 255, 255, 255);
paint.TextSize = 24;
paint.IsAntialias = true;
canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
var y = OffsetFromTopRightCorner + 9;
paint.Color = new SKColor(255, 255, 255, 255);
paint.TextSize = 24;
paint.IsAntialias = true;
if (text.Length == 1)
{
x -= 7;
}
var y = OffsetFromTopRightCorner + 9;
if (text.Length == 2)
{
x -= 13;
}
else if (text.Length >= 3)
{
x -= 15;
y -= 2;
paint.TextSize = 18;
}
if (text.Length == 1)
{
x -= 7;
}
canvas.DrawText(text, x, y, paint);
if (text.Length == 2)
{
x -= 13;
}
else if (text.Length >= 3)
{
x -= 15;
y -= 2;
paint.TextSize = 18;
}
canvas.DrawText(text, x, y, paint);
}
}

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