using MediaBrowser.Common.IO;
using MediaBrowser.Common.Logging;
using MediaBrowser.Model.Dto;
using MediaBrowser.UI.Configuration;
using MediaBrowser.UI.Playback;
using MediaBrowser.UI.Playback.ExternalPlayer;
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.Composition;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Threading.Tasks;
namespace MediaBrowser.Plugins.Tmt5
{
///
/// Class GenericExternalPlayer
///
[Export(typeof(BaseMediaPlayer))]
public class Tmt5MediaPlayer : BaseExternalPlayer
{
///
/// Gets the name.
///
/// The name.
public override string Name
{
get { return "TMT5"; }
}
///
/// Gets a value indicating whether this instance can pause.
///
/// true if this instance can pause; otherwise, false.
public override bool CanPause
{
get
{
return true;
}
}
///
/// Gets a value indicating whether this instance can close automatically.
///
/// true if this instance can close automatically; otherwise, false.
protected override bool CanCloseAutomatically
{
get
{
return true;
}
}
///
/// Gets the play state directory.
///
/// The play state directory.
private string PlayStateDirectory
{
get
{
return Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "ArcSoft");
}
}
///
/// The _current position ticks
///
private long? _currentPositionTicks;
///
/// Gets the current position ticks.
///
/// The current position ticks.
public override long? CurrentPositionTicks
{
get
{
return _currentPositionTicks;
}
}
///
/// The _current playlist index
///
private int _currentPlaylistIndex;
///
/// Gets the index of the current playlist.
///
/// The index of the current playlist.
public override int CurrentPlaylistIndex
{
get
{
return _currentPlaylistIndex;
}
}
///
/// Gets or sets the status file watcher.
///
/// The status file watcher.
private FileSystemWatcher StatusFileWatcher { get; set; }
///
/// Gets or sets a value indicating whether this instance has started playing.
///
/// true if this instance has started playing; otherwise, false.
private bool HasStartedPlaying { get; set; }
///
/// Gets or sets a value indicating whether this instance has stopped playing.
///
/// true if this instance has stopped playing; otherwise, false.
private bool HasStoppedPlaying { get; set; }
///
/// Determines whether this instance can play the specified item.
///
/// The item.
/// true if this instance can play the specified item; otherwise, false.
public override bool CanPlay(BaseItemDto item)
{
return item.IsVideo || item.IsAudio;
}
///
/// Called when [player stopped internal].
///
protected override void OnPlayerStoppedInternal()
{
DisposeFileSystemWatcher();
HasStartedPlaying = false;
HasStoppedPlaying = false;
_currentPlaylistIndex = 0;
_currentPositionTicks = 0;
base.OnPlayerStoppedInternal();
}
///
/// Gets the command arguments.
///
/// The items.
/// The options.
/// The player configuration.
/// System.String.
protected override string GetCommandArguments(List items, PlayOptions options, PlayerConfiguration playerConfiguration)
{
return "\"" + items[0].Path + "\"";
}
///
/// Called when [external player launched].
///
protected override void OnExternalPlayerLaunched()
{
base.OnExternalPlayerLaunched();
// If the playstate directory exists, start watching it
if (Directory.Exists(PlayStateDirectory))
{
ReloadFileSystemWatcher();
}
}
///
/// Pauses the internal.
///
/// Task.
protected override Task PauseInternal()
{
return SendCommandToMMC("-pause");
}
///
/// Uns the pause internal.
///
/// Task.
protected override Task UnPauseInternal()
{
return SendCommandToMMC("-play");
}
///
/// Stops the internal.
///
/// Task.
protected override Task StopInternal()
{
return SendCommandToMMC("-stop");
}
///
/// Closes the player.
///
/// Task.
protected Task ClosePlayer()
{
return SendCommandToMMC("-close");
}
///
/// Seeks the internal.
///
/// The position ticks.
/// Task.
/// No media to seek to
protected override Task SeekInternal(long positionTicks)
{
if (CurrentMedia == null)
{
throw new InvalidOperationException("No media to seek to");
}
if (CurrentMedia.Chapters == null)
{
throw new InvalidOperationException("TMT5 cannot seek without chapter information");
}
var chapterIndex = 0;
for (var i = 0; i < CurrentMedia.Chapters.Count; i++)
{
if (CurrentMedia.Chapters[i].StartPositionTicks < positionTicks)
{
chapterIndex = i;
}
}
return JumpToChapter(chapterIndex);
}
///
/// Jumps to chapter.
///
/// The chapter.
/// Task.
protected Task JumpToChapter(int chapter)
{
return SendCommandToMMC(" -chapter " + chapter);
}
///
/// Sends an arbitrary command to the TMT MMC console
///
/// The command.
/// Task.
protected Task SendCommandToMMC(string command)
{
return Task.Run(() =>
{
var directory = Path.GetDirectoryName(CurrentPlayerConfiguration.Command);
var processInfo = new ProcessStartInfo
{
FileName = Path.Combine(directory, "MMCEDT5.exe"),
Arguments = command,
CreateNoWindow = true
};
Logger.Debug("{0} {1}", processInfo.FileName, processInfo.Arguments);
using (var process = Process.Start(processInfo))
{
process.WaitForExit(2000);
}
});
}
///
/// Reloads the file system watcher.
///
private void ReloadFileSystemWatcher()
{
DisposeFileSystemWatcher();
Logger.Info("Watching TMT folder: " + PlayStateDirectory);
StatusFileWatcher = new FileSystemWatcher(PlayStateDirectory, "*.set")
{
IncludeSubdirectories = true
};
// Need to include subdirectories since there are subfolders undearneath this with the TMT version #.
StatusFileWatcher.Changed += StatusFileWatcher_Changed;
StatusFileWatcher.EnableRaisingEvents = true;
}
private static readonly CultureInfo UsCulture = new CultureInfo("en-US");
///
/// Handles the Changed event of the StatusFileWatcher control.
///
/// The source of the event.
/// The instance containing the event data.
async void StatusFileWatcher_Changed(object sender, FileSystemEventArgs e)
{
Logger.Debug("TMT File Watcher reports change type {1} at {0}", e.FullPath, e.ChangeType);
NameValueCollection values;
try
{
values = FileSystem.ParseIniFile(e.FullPath);
}
catch (IOException)
{
// This can happen if the file is being written to at the exact moment we're trying to access it
// Unfortunately we kind of have to just eat it
return;
}
var tmtPlayState = values["State"];
if (tmtPlayState.Equals("play", StringComparison.OrdinalIgnoreCase))
{
PlayState = PlayState.Playing;
// Playback just started
HasStartedPlaying = true;
if (CurrentPlayOptions.StartPositionTicks > 0)
{
SeekInternal(CurrentPlayOptions.StartPositionTicks);
}
}
else if (tmtPlayState.Equals("pause", StringComparison.OrdinalIgnoreCase))
{
PlayState = PlayState.Paused;
}
// If playback has previously started...
// First notify the Progress event handler
// Then check if playback has stopped
if (HasStartedPlaying)
{
TimeSpan currentPosition;
//TimeSpan.TryParse(values["TotalTime"], out currentDuration);
if (TimeSpan.TryParse(values["CurTime"], UsCulture, out currentPosition))
{
_currentPositionTicks = currentPosition.Ticks;
}
_currentPlaylistIndex = 0;
// Playback has stopped
if (tmtPlayState.Equals("stop", StringComparison.OrdinalIgnoreCase))
{
Logger.Info("Playstate changed to stopped");
if (!HasStoppedPlaying)
{
HasStoppedPlaying = true;
DisposeFileSystemWatcher();
await ClosePlayer().ConfigureAwait(false);
}
}
}
}
///
/// Disposes the file system watcher.
///
private void DisposeFileSystemWatcher()
{
if (StatusFileWatcher != null)
{
StatusFileWatcher.EnableRaisingEvents = false;
StatusFileWatcher.Changed -= StatusFileWatcher_Changed;
StatusFileWatcher.Dispose();
StatusFileWatcher = null;
}
}
///
/// Releases unmanaged and - optionally - managed resources.
///
/// true to release both managed and unmanaged resources; false to release only unmanaged resources.
protected override void Dispose(bool dispose)
{
if (dispose)
{
DisposeFileSystemWatcher();
}
base.Dispose(dispose);
}
}
}