using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using Rssdp.Infrastructure;
namespace Rssdp
{
///
/// Base class representing the common details of a (root or embedded) device, either to be published or that has been located.
///
///
/// Do not derive new types directly from this class. New device classes should derive from either or .
///
///
///
public abstract class SsdpDevice
{
private string _Udn;
private string _DeviceType;
private string _DeviceTypeNamespace;
private int _DeviceVersion;
private IList _Devices;
///
/// Raised when a new child device is added.
///
///
///
public event EventHandler DeviceAdded;
///
/// Raised when a child device is removed.
///
///
///
public event EventHandler DeviceRemoved;
///
/// Derived type constructor, allows constructing a device with no parent. Should only be used from derived types that are or inherit from .
///
protected SsdpDevice()
{
_DeviceTypeNamespace = SsdpConstants.UpnpDeviceTypeNamespace;
_DeviceType = SsdpConstants.UpnpDeviceTypeBasicDevice;
_DeviceVersion = 1;
_Devices = new List();
this.Devices = new ReadOnlyCollection(_Devices);
}
public SsdpRootDevice ToRootDevice()
{
var device = this;
var rootDevice = device as SsdpRootDevice;
if (rootDevice == null)
{
rootDevice = ((SsdpEmbeddedDevice)device).RootDevice;
}
return rootDevice;
}
///
/// Sets or returns the core device type (not including namespace, version etc.). Required.
///
/// Defaults to the UPnP basic device type.
///
///
///
public string DeviceType
{
get
{
return _DeviceType;
}
set
{
_DeviceType = value;
}
}
public string DeviceClass { get; set; }
///
/// Sets or returns the namespace for the of this device. Optional, but defaults to UPnP schema so should be changed if is not a UPnP device type.
///
/// Defaults to the UPnP standard namespace.
///
///
///
public string DeviceTypeNamespace
{
get
{
return _DeviceTypeNamespace;
}
set
{
_DeviceTypeNamespace = value;
}
}
///
/// Sets or returns the version of the device type. Optional, defaults to 1.
///
/// Defaults to a value of 1.
///
///
///
public int DeviceVersion
{
get
{
return _DeviceVersion;
}
set
{
_DeviceVersion = value;
}
}
///
/// Returns the full device type string.
///
///
/// The format used is urn::device::
///
public string FullDeviceType
{
get
{
return String.Format("urn:{0}:{3}:{1}:{2}",
this.DeviceTypeNamespace ?? String.Empty,
this.DeviceType ?? String.Empty,
this.DeviceVersion,
this.DeviceClass ?? "device");
}
}
///
/// Sets or returns the universally unique identifier for this device (without the uuid: prefix). Required.
///
///
/// Must be the same over time for a specific device instance (i.e. must survive reboots).
/// For UPnP 1.0 this can be any unique string. For UPnP 1.1 this should be a 128 bit number formatted in a specific way, preferably generated using the time and MAC based algorithm. See section 1.1.4 of http://upnp.org/specs/arch/UPnP-arch-DeviceArchitecture-v1.1.pdf for details.
/// Technically this library implements UPnP 1.0, so any value is allowed, but we advise using UPnP 1.1 compatible values for good behaviour and forward compatibility with future versions.
///
public string Uuid { get; set; }
///
/// Returns (or sets*) a unique device name for this device. Optional, not recommended to be explicitly set.
///
///
/// * In general you should not explicitly set this property. If it is not set (or set to null/empty string) the property will return a UDN value that is correct as per the UPnP specification, based on the other device properties.
/// The setter is provided to allow for devices that do not correctly follow the specification (when we discover them), rather than to intentionally deviate from the specification.
/// If a value is explicitly set, it is used verbatim, and so any prefix (such as uuid:) must be provided in the value.
///
public string Udn
{
get
{
if (String.IsNullOrEmpty(_Udn) && !String.IsNullOrEmpty(this.Uuid))
{
return "uuid:" + this.Uuid;
}
else
{
return _Udn;
}
}
set
{
_Udn = value;
}
}
///
/// Sets or returns a friendly/display name for this device on the network. Something the user can identify the device/instance by, i.e Lounge Main Light. Required.
///
/// A short description for the end user.
public string FriendlyName { get; set; }
///
/// Sets or returns the name of the manufacturer of this device. Required.
///
public string Manufacturer { get; set; }
///
/// Sets or returns a URL to the manufacturers web site. Optional.
///
public Uri ManufacturerUrl { get; set; }
///
/// Sets or returns a description of this device model. Recommended.
///
/// A long description for the end user.
public string ModelDescription { get; set; }
///
/// Sets or returns the name of this model. Required.
///
public string ModelName { get; set; }
///
/// Sets or returns the number of this model. Recommended.
///
public string ModelNumber { get; set; }
///
/// Sets or returns a URL to a web page with details of this device model. Optional.
///
///
/// Optional. May be relative to base URL.
///
public Uri ModelUrl { get; set; }
///
/// Sets or returns the serial number for this device. Recommended.
///
public string SerialNumber { get; set; }
///
/// Sets or returns the universal product code of the device, if any. Optional.
///
///
/// If not blank, must be exactly 12 numeric digits.
///
public string Upc { get; set; }
///
/// Sets or returns the URL to a web page that can be used to configure/manager/use the device. Recommended.
///
///
/// May be relative to base URL.
///
public Uri PresentationUrl { get; set; }
///
/// Returns a read-only enumerable set of objects representing children of this device. Child devices are optional.
///
///
///
public IList Devices
{
get;
private set;
}
///
/// Adds a child device to the collection.
///
/// The instance to add.
///
/// If the device is already a member of the collection, this method does nothing.
/// Also sets the property of the added device and all descendant devices to the relevant instance.
///
/// Thrown if the argument is null.
/// Thrown if the is already associated with a different instance than used in this tree. Can occur if you try to add the same device instance to more than one tree. Also thrown if you try to add a device to itself.
///
public void AddDevice(SsdpEmbeddedDevice device)
{
if (device == null)
{
throw new ArgumentNullException(nameof(device));
}
if (device.RootDevice != null && device.RootDevice != this.ToRootDevice())
{
throw new InvalidOperationException("This device is already associated with a different root device (has been added as a child in another branch).");
}
if (device == this)
{
throw new InvalidOperationException("Can't add device to itself.");
}
bool wasAdded = false;
lock (_Devices)
{
device.RootDevice = this.ToRootDevice();
_Devices.Add(device);
wasAdded = true;
}
if (wasAdded)
{
OnDeviceAdded(device);
}
}
///
/// Removes a child device from the collection.
///
/// The instance to remove.
///
/// If the device is not a member of the collection, this method does nothing.
/// Also sets the property to null for the removed device and all descendant devices.
///
/// Thrown if the argument is null.
///
public void RemoveDevice(SsdpEmbeddedDevice device)
{
if (device == null)
{
throw new ArgumentNullException(nameof(device));
}
bool wasRemoved = false;
lock (_Devices)
{
wasRemoved = _Devices.Remove(device);
if (wasRemoved)
{
device.RootDevice = null;
}
}
if (wasRemoved)
{
OnDeviceRemoved(device);
}
}
///
/// Raises the event.
///
/// The instance added to the collection.
///
///
protected virtual void OnDeviceAdded(SsdpEmbeddedDevice device)
{
var handlers = this.DeviceAdded;
if (handlers != null)
{
handlers(this, new DeviceEventArgs(device));
}
}
///
/// Raises the event.
///
/// The instance removed from the collection.
///
///
protected virtual void OnDeviceRemoved(SsdpEmbeddedDevice device)
{
var handlers = this.DeviceRemoved;
if (handlers != null)
{
handlers(this, new DeviceEventArgs(device));
}
}
}
}