using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using System.Threading.Tasks; using SocketHttpListener.Net.WebSockets; using HttpStatusCode = SocketHttpListener.Net.HttpStatusCode; using WebSocketState = System.Net.WebSockets.WebSocketState; namespace SocketHttpListener { /// /// Implements the WebSocket interface. /// /// /// The WebSocket class provides a set of methods and properties for two-way communication using /// the WebSocket protocol (RFC 6455). /// public class WebSocket : IDisposable { #region Private Fields private string _base64Key; private Action _closeContext; private CompressionMethod _compression; private WebSocketContext _context; private CookieCollection _cookies; private AutoResetEvent _exitReceiving; private object _forConn; private object _forEvent; private object _forMessageEventQueue; private object _forSend; private const string _guid = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"; private Func _handshakeRequestChecker; private Queue _messageEventQueue; private uint _nonceCount; private string _origin; private bool _preAuth; private string _protocol; private string[] _protocols; private Uri _proxyUri; private volatile WebSocketState _readyState; private AutoResetEvent _receivePong; private bool _secure; private Stream _stream; private Uri _uri; private const string _version = "13"; #endregion #region Internal Fields internal const int FragmentLength = 1016; // Max value is int.MaxValue - 14. #endregion #region Internal Constructors // As server internal WebSocket(string protocol) { _protocol = protocol; } public void SetContext(HttpListenerWebSocketContext context, Action closeContextFn, Stream stream) { _context = context; _closeContext = closeContextFn; _secure = context.IsSecureConnection; _stream = stream; init(); } public static TimeSpan DefaultKeepAliveInterval => TimeSpan.FromSeconds(30); #endregion /// /// Gets the state of the WebSocket connection. /// /// /// One of the enum values, indicates the state of the WebSocket /// connection. The default value is . /// public WebSocketState ReadyState => _readyState; #region Public Events /// /// Occurs when the WebSocket connection has been closed. /// public event EventHandler OnClose; /// /// Occurs when the gets an error. /// public event EventHandler OnError; /// /// Occurs when the receives a message. /// public event EventHandler OnMessage; /// /// Occurs when the WebSocket connection has been established. /// public event EventHandler OnOpen; #endregion #region Private Methods private void close(CloseStatusCode code, string reason, bool wait) { close(new PayloadData(((ushort)code).Append(reason)), !code.IsReserved(), wait); } private void close(PayloadData payload, bool send, bool wait) { lock (_forConn) { if (_readyState == WebSocketState.CloseSent || _readyState == WebSocketState.Closed) { return; } _readyState = WebSocketState.CloseSent; } var e = new CloseEventArgs(payload); e.WasClean = closeHandshake( send ? WebSocketFrame.CreateCloseFrame(Mask.Unmask, payload).ToByteArray() : null, wait ? 1000 : 0); _readyState = WebSocketState.Closed; try { OnClose.Emit(this, e); } catch (Exception ex) { error("An exception has occurred while OnClose.", ex); } } private bool closeHandshake(byte[] frameAsBytes, int millisecondsTimeout) { var sent = frameAsBytes != null && writeBytes(frameAsBytes); var received = millisecondsTimeout == 0 || (sent && _exitReceiving != null && _exitReceiving.WaitOne(millisecondsTimeout)); closeServerResources(); if (_receivePong != null) { _receivePong.Dispose(); _receivePong = null; } if (_exitReceiving != null) { _exitReceiving.Dispose(); _exitReceiving = null; } var result = sent && received; return result; } // As server private void closeServerResources() { if (_closeContext == null) return; try { _closeContext(); } catch (SocketException) { // it could be unable to send the handshake response } _closeContext = null; _stream = null; _context = null; } private bool concatenateFragmentsInto(Stream dest) { while (true) { var frame = WebSocketFrame.Read(_stream, true); if (frame.IsFinal) { /* FINAL */ // CONT if (frame.IsContinuation) { dest.WriteBytes(frame.PayloadData.ApplicationData); break; } // PING if (frame.IsPing) { processPingFrame(frame); continue; } // PONG if (frame.IsPong) { processPongFrame(frame); continue; } // CLOSE if (frame.IsClose) return processCloseFrame(frame); } else { /* MORE */ // CONT if (frame.IsContinuation) { dest.WriteBytes(frame.PayloadData.ApplicationData); continue; } } // ? return processUnsupportedFrame( frame, CloseStatusCode.IncorrectData, "An incorrect data has been received while receiving fragmented data."); } return true; } // As server private HttpResponse createHandshakeCloseResponse(HttpStatusCode code) { var res = HttpResponse.CreateCloseResponse(code); res.Headers["Sec-WebSocket-Version"] = _version; return res; } private MessageEventArgs dequeueFromMessageEventQueue() { lock (_forMessageEventQueue) return _messageEventQueue.Count > 0 ? _messageEventQueue.Dequeue() : null; } private void enqueueToMessageEventQueue(MessageEventArgs e) { lock (_forMessageEventQueue) _messageEventQueue.Enqueue(e); } private void error(string message, Exception exception) { try { if (exception != null) { message += ". Exception.Message: " + exception.Message; } OnError.Emit(this, new ErrorEventArgs(message)); } catch (Exception) { } } private void error(string message) { try { OnError.Emit(this, new ErrorEventArgs(message)); } catch (Exception) { } } private void init() { _compression = CompressionMethod.None; _cookies = new CookieCollection(); _forConn = new object(); _forEvent = new object(); _forSend = new object(); _messageEventQueue = new Queue(); _forMessageEventQueue = ((ICollection)_messageEventQueue).SyncRoot; _readyState = WebSocketState.Connecting; } private void open() { try { startReceiving(); lock (_forEvent) { try { if (OnOpen != null) { OnOpen(this, EventArgs.Empty); } } catch (Exception ex) { processException(ex, "An exception has occurred while OnOpen."); } } } catch (Exception ex) { processException(ex, "An exception has occurred while opening."); } } private bool processCloseFrame(WebSocketFrame frame) { var payload = frame.PayloadData; close(payload, !payload.ContainsReservedCloseStatusCode, false); return false; } private bool processDataFrame(WebSocketFrame frame) { var e = frame.IsCompressed ? new MessageEventArgs( frame.Opcode, frame.PayloadData.ApplicationData.Decompress(_compression)) : new MessageEventArgs(frame.Opcode, frame.PayloadData); enqueueToMessageEventQueue(e); return true; } private void processException(Exception exception, string message) { var code = CloseStatusCode.Abnormal; var reason = message; if (exception is WebSocketException) { var wsex = (WebSocketException)exception; code = wsex.Code; reason = wsex.Message; } error(message ?? code.GetMessage(), exception); if (_readyState == WebSocketState.Connecting) Close(HttpStatusCode.BadRequest); else close(code, reason ?? code.GetMessage(), false); } private bool processFragmentedFrame(WebSocketFrame frame) { return frame.IsContinuation // Not first fragment ? true : processFragments(frame); } private bool processFragments(WebSocketFrame first) { using (var buff = new MemoryStream()) { buff.WriteBytes(first.PayloadData.ApplicationData); if (!concatenateFragmentsInto(buff)) return false; byte[] data; if (_compression != CompressionMethod.None) { data = buff.DecompressToArray(_compression); } else { data = buff.ToArray(); } enqueueToMessageEventQueue(new MessageEventArgs(first.Opcode, data)); return true; } } private bool processPingFrame(WebSocketFrame frame) { return true; } private bool processPongFrame(WebSocketFrame frame) { _receivePong.Set(); return true; } private bool processUnsupportedFrame(WebSocketFrame frame, CloseStatusCode code, string reason) { processException(new WebSocketException(code, reason), null); return false; } private bool processWebSocketFrame(WebSocketFrame frame) { return frame.IsCompressed && _compression == CompressionMethod.None ? processUnsupportedFrame( frame, CloseStatusCode.IncorrectData, "A compressed data has been received without available decompression method.") : frame.IsFragmented ? processFragmentedFrame(frame) : frame.IsData ? processDataFrame(frame) : frame.IsPing ? processPingFrame(frame) : frame.IsPong ? processPongFrame(frame) : frame.IsClose ? processCloseFrame(frame) : processUnsupportedFrame(frame, CloseStatusCode.PolicyViolation, null); } private bool send(Opcode opcode, Stream stream) { lock (_forSend) { var src = stream; var compressed = false; var sent = false; try { if (_compression != CompressionMethod.None) { stream = stream.Compress(_compression); compressed = true; } sent = send(opcode, Mask.Unmask, stream, compressed); if (!sent) error("Sending a data has been interrupted."); } catch (Exception ex) { error("An exception has occurred while sending a data.", ex); } finally { if (compressed) stream.Dispose(); src.Dispose(); } return sent; } } private bool send(Opcode opcode, Mask mask, Stream stream, bool compressed) { var len = stream.Length; /* Not fragmented */ if (len == 0) return send(Fin.Final, opcode, mask, new byte[0], compressed); var quo = len / FragmentLength; var rem = (int)(len % FragmentLength); byte[] buff = null; if (quo == 0) { buff = new byte[rem]; return stream.Read(buff, 0, rem) == rem && send(Fin.Final, opcode, mask, buff, compressed); } buff = new byte[FragmentLength]; if (quo == 1 && rem == 0) return stream.Read(buff, 0, FragmentLength) == FragmentLength && send(Fin.Final, opcode, mask, buff, compressed); /* Send fragmented */ // Begin if (stream.Read(buff, 0, FragmentLength) != FragmentLength || !send(Fin.More, opcode, mask, buff, compressed)) return false; var n = rem == 0 ? quo - 2 : quo - 1; for (long i = 0; i < n; i++) if (stream.Read(buff, 0, FragmentLength) != FragmentLength || !send(Fin.More, Opcode.Cont, mask, buff, compressed)) return false; // End if (rem == 0) rem = FragmentLength; else buff = new byte[rem]; return stream.Read(buff, 0, rem) == rem && send(Fin.Final, Opcode.Cont, mask, buff, compressed); } private bool send(Fin fin, Opcode opcode, Mask mask, byte[] data, bool compressed) { lock (_forConn) { if (_readyState != WebSocketState.Open) { return false; } return writeBytes( WebSocketFrame.CreateWebSocketFrame(fin, opcode, mask, data, compressed).ToByteArray()); } } private Task sendAsync(Opcode opcode, Stream stream) { var completionSource = new TaskCompletionSource(); Task.Run(() => { try { send(opcode, stream); completionSource.TrySetResult(true); } catch (Exception ex) { completionSource.TrySetException(ex); } }); return completionSource.Task; } // As server private bool sendHttpResponse(HttpResponse response) { return writeBytes(response.ToByteArray()); } private void startReceiving() { if (_messageEventQueue.Count > 0) _messageEventQueue.Clear(); _exitReceiving = new AutoResetEvent(false); _receivePong = new AutoResetEvent(false); Action receive = null; receive = () => WebSocketFrame.ReadAsync( _stream, true, frame => { if (processWebSocketFrame(frame) && _readyState != WebSocketState.Closed) { receive(); if (!frame.IsData) return; lock (_forEvent) { try { var e = dequeueFromMessageEventQueue(); if (e != null && _readyState == WebSocketState.Open) OnMessage.Emit(this, e); } catch (Exception ex) { processException(ex, "An exception has occurred while OnMessage."); } } } else if (_exitReceiving != null) { _exitReceiving.Set(); } }, ex => processException(ex, "An exception has occurred while receiving a message.")); receive(); } private bool writeBytes(byte[] data) { try { _stream.Write(data, 0, data.Length); return true; } catch (Exception) { return false; } } #endregion #region Internal Methods // As server internal void Close(HttpResponse response) { _readyState = WebSocketState.CloseSent; sendHttpResponse(response); closeServerResources(); _readyState = WebSocketState.Closed; } // As server internal void Close(HttpStatusCode code) { Close(createHandshakeCloseResponse(code)); } // As server public void ConnectAsServer() { try { _readyState = WebSocketState.Open; open(); } catch (Exception ex) { processException(ex, "An exception has occurred while connecting."); } } #endregion #region Public Methods /// /// Closes the WebSocket connection, and releases all associated resources. /// public void Close() { var msg = _readyState.CheckIfClosable(); if (msg != null) { error(msg); return; } var send = _readyState == WebSocketState.Open; close(new PayloadData(), send, send); } /// /// Closes the WebSocket connection with the specified /// and , and releases all associated resources. /// /// /// This method emits a event if the size /// of is greater than 123 bytes. /// /// /// One of the enum values, represents the status code /// indicating the reason for the close. /// /// /// A that represents the reason for the close. /// public void Close(CloseStatusCode code, string reason) { byte[] data = null; var msg = _readyState.CheckIfClosable() ?? (data = ((ushort)code).Append(reason)).CheckIfValidControlData("reason"); if (msg != null) { error(msg); return; } var send = _readyState == WebSocketState.Open && !code.IsReserved(); close(new PayloadData(data), send, send); } /// /// Sends a binary asynchronously using the WebSocket connection. /// /// /// This method doesn't wait for the send to be complete. /// /// /// An array of that represents the binary data to send. /// public Task SendAsync(byte[] data) { if (data == null) { throw new ArgumentNullException(nameof(data)); } var msg = _readyState.CheckIfOpen(); if (msg != null) { throw new Exception(msg); } return sendAsync(Opcode.Binary, new MemoryStream(data)); } /// /// Sends a text asynchronously using the WebSocket connection. /// /// /// This method doesn't wait for the send to be complete. /// /// /// A that represents the text data to send. /// public Task SendAsync(string data) { if (data == null) { throw new ArgumentNullException(nameof(data)); } var msg = _readyState.CheckIfOpen(); if (msg != null) { throw new Exception(msg); } return sendAsync(Opcode.Text, new MemoryStream(Encoding.UTF8.GetBytes(data))); } #endregion #region Explicit Interface Implementation /// /// Closes the WebSocket connection, and releases all associated resources. /// /// /// This method closes the WebSocket connection with . /// void IDisposable.Dispose() { Close(CloseStatusCode.Away, null); } #endregion } }