/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Universal charset detector code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Shy Shalom * Rudi Pettazzi (C# port) * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ using System.IO; namespace UniversalDetector { /// /// Default implementation of charset detection interface. /// The detector can be fed by a System.IO.Stream: /// /// /// using (FileStream fs = File.OpenRead(filename)) { /// CharsetDetector cdet = new CharsetDetector(); /// cdet.Feed(fs); /// cdet.DataEnd(); /// Console.WriteLine("{0}, {1}", cdet.Charset, cdet.Confidence); /// /// /// /// or by a byte a array: /// /// /// /// byte[] buff = new byte[1024]; /// int read; /// while ((read = stream.Read(buff, 0, buff.Length)) > 0 && !done) /// Feed(buff, 0, read); /// cdet.DataEnd(); /// Console.WriteLine("{0}, {1}", cdet.Charset, cdet.Confidence); /// /// /// public class CharsetDetector : Core.UniversalDetector, ICharsetDetector { private string charset; private float confidence; //public event DetectorFinished Finished; public CharsetDetector() : base(FILTER_ALL) { } public void Feed(Stream stream) { byte[] buff = new byte[1024]; int read; while ((read = stream.Read(buff, 0, buff.Length)) > 0 && !done) { Feed(buff, 0, read); } } public bool IsDone() { return done; } public override void Reset() { this.charset = null; this.confidence = 0.0f; base.Reset(); } public string Charset => charset; public float Confidence => confidence; protected override void Report(string charset, float confidence) { this.charset = charset; this.confidence = confidence; // if (Finished != null) { // Finished(charset, confidence); // } } } //public delegate void DetectorFinished(string charset, float confidence); }