#nullable disable using System; using System.Collections.Generic; using System.Threading; using MediaBrowser.Controller.Session; using MediaBrowser.Controller.SyncPlay.Requests; using MediaBrowser.Model.SyncPlay; namespace MediaBrowser.Controller.SyncPlay { /// <summary> /// Interface ISyncPlayManager. /// </summary> public interface ISyncPlayManager { /// <summary> /// Creates a new group. /// </summary> /// <param name="session">The session that's creating the group.</param> /// <param name="request">The request.</param> /// <param name="cancellationToken">The cancellation token.</param> void NewGroup(SessionInfo session, NewGroupRequest request, CancellationToken cancellationToken); /// <summary> /// Adds the session to a group. /// </summary> /// <param name="session">The session.</param> /// <param name="request">The request.</param> /// <param name="cancellationToken">The cancellation token.</param> void JoinGroup(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken); /// <summary> /// Removes the session from a group. /// </summary> /// <param name="session">The session.</param> /// <param name="request">The request.</param> /// <param name="cancellationToken">The cancellation token.</param> void LeaveGroup(SessionInfo session, LeaveGroupRequest request, CancellationToken cancellationToken); /// <summary> /// Gets list of available groups for a session. /// </summary> /// <param name="session">The session.</param> /// <param name="request">The request.</param> /// <returns>The list of available groups.</returns> List<GroupInfoDto> ListGroups(SessionInfo session, ListGroupsRequest request); /// <summary> /// Handle a request by a session in a group. /// </summary> /// <param name="session">The session.</param> /// <param name="request">The request.</param> /// <param name="cancellationToken">The cancellation token.</param> void HandleRequest(SessionInfo session, IGroupPlaybackRequest request, CancellationToken cancellationToken); /// <summary> /// Checks whether a user has an active session using SyncPlay. /// </summary> /// <param name="userId">The user identifier to check.</param> /// <returns><c>true</c> if the user is using SyncPlay; <c>false</c> otherwise.</returns> bool IsUserActive(Guid userId); } }