namespace MediaBrowser.Model.Net { /// <summary> /// Implemented by components that can create a platform specific UDP socket implementation, and wrap it in the cross platform <see cref="IUdpSocket"/> interface. /// </summary> public interface ISocketFactory { /// <summary> /// Createa a new unicast socket using the specified local port number. /// </summary> /// <param name="localPort">The local port to bind to.</param> /// <returns>A <see cref="IUdpSocket"/> implementation.</returns> IUdpSocket CreateUdpSocket(int localPort); /// <summary> /// Createa a new unicast socket using the specified local port number. /// </summary> IUdpSocket CreateSsdpUdpSocket(IpAddressInfo localIp, int localPort); /// <summary> /// Createa a new multicast socket using the specified multicast IP address, multicast time to live and local port. /// </summary> /// <param name="ipAddress">The multicast IP address to bind to.</param> /// <param name="multicastTimeToLive">The multicast time to live value. Actually a maximum number of network hops for UDP packets.</param> /// <param name="localPort">The local port to bind to.</param> /// <returns>A <see cref="IUdpSocket"/> implementation.</returns> IUdpSocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort); ISocket CreateSocket(IpAddressFamily family, SocketType socketType, ProtocolType protocolType, bool dualMode); } public enum SocketType { Stream } public enum ProtocolType { Tcp } }