using Alchemy.Classes;
using MediaBrowser.Common.Net;
using MediaBrowser.Model.Logging;
using MediaBrowser.Model.Net;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace MediaBrowser.Server.Implementations.WebSocket
{
///
/// Class AlchemyWebSocket
///
public class AlchemyWebSocket : IWebSocket
{
///
/// The logger
///
private readonly ILogger _logger;
///
/// Gets or sets the web socket.
///
/// The web socket.
private UserContext UserContext { get; set; }
///
/// Initializes a new instance of the class.
///
/// The context.
/// The logger.
/// context
public AlchemyWebSocket(UserContext context, ILogger logger)
{
if (context == null)
{
throw new ArgumentNullException("context");
}
_logger = logger;
UserContext = context;
context.SetOnDisconnect(OnDisconnected);
context.SetOnReceive(OnReceiveContext);
_logger.Info("Client connected from {0}", context.ClientAddress);
}
///
/// The _disconnected
///
private bool _disconnected;
///
/// Gets or sets the state.
///
/// The state.
public WebSocketState State
{
get { return _disconnected ? WebSocketState.Closed : WebSocketState.Open; }
}
///
/// Called when [disconnected].
///
/// The context.
private void OnDisconnected(UserContext context)
{
_disconnected = true;
}
///
/// Called when [receive].
///
/// The context.
private void OnReceiveContext(UserContext context)
{
if (OnReceive != null)
{
var json = context.DataFrame.ToString();
OnReceive(json);
}
}
///
/// Sends the async.
///
/// The bytes.
/// The type.
/// if set to true [end of message].
/// The cancellation token.
/// Task.
public Task SendAsync(byte[] bytes, WebSocketMessageType type, bool endOfMessage, CancellationToken cancellationToken)
{
UserContext.Send(bytes);
return Task.FromResult(true);
}
///
/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
///
public void Dispose()
{
Dispose(true);
}
///
/// Releases unmanaged and - optionally - managed resources.
///
/// true to release both managed and unmanaged resources; false to release only unmanaged resources.
protected virtual void Dispose(bool dispose)
{
}
///
/// Gets or sets the receive action.
///
/// The receive action.
public Action OnReceiveBytes { get; set; }
///
/// Gets or sets the on receive.
///
/// The on receive.
public Action OnReceive { get; set; }
}
}