using MediaBrowser.Common.Events;
using MediaBrowser.Common.Net;
using MediaBrowser.Controller.Configuration;
using MediaBrowser.Controller.Entities;
using MediaBrowser.Controller.Entities.Audio;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Persistence;
using MediaBrowser.Controller.Session;
using MediaBrowser.Model.Logging;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace MediaBrowser.Server.Implementations.Session
{
///
/// Class SessionManager
///
public class SessionManager : ISessionManager
{
///
/// The _user data repository
///
private readonly IUserDataRepository _userDataRepository;
///
/// The _user repository
///
private readonly IUserRepository _userRepository;
///
/// The _logger
///
private readonly ILogger _logger;
///
/// Gets or sets the configuration manager.
///
/// The configuration manager.
private readonly IServerConfigurationManager _configurationManager;
///
/// The _active connections
///
private readonly ConcurrentDictionary _activeConnections =
new ConcurrentDictionary(StringComparer.OrdinalIgnoreCase);
///
/// Occurs when [playback start].
///
public event EventHandler PlaybackStart;
///
/// Occurs when [playback progress].
///
public event EventHandler PlaybackProgress;
///
/// Occurs when [playback stopped].
///
public event EventHandler PlaybackStopped;
///
/// Initializes a new instance of the class.
///
/// The user data repository.
/// The configuration manager.
/// The logger.
/// The user repository.
public SessionManager(IUserDataRepository userDataRepository, IServerConfigurationManager configurationManager, ILogger logger, IUserRepository userRepository)
{
_userDataRepository = userDataRepository;
_configurationManager = configurationManager;
_logger = logger;
_userRepository = userRepository;
}
///
/// Gets all connections.
///
/// All connections.
public IEnumerable Sessions
{
get { return _activeConnections.Values.OrderByDescending(c => c.LastActivityDate).ToList(); }
}
///
/// The _true task result
///
private readonly Task _trueTaskResult = Task.FromResult(true);
///
/// Logs the user activity.
///
/// Type of the client.
/// The device id.
/// Name of the device.
/// The user.
/// Task.
/// user
public Task LogConnectionActivity(string clientType, string deviceId, string deviceName, User user)
{
var activityDate = DateTime.UtcNow;
GetConnection(clientType, deviceId, deviceName, user).LastActivityDate = activityDate;
if (user == null)
{
return _trueTaskResult;
}
var lastActivityDate = user.LastActivityDate;
user.LastActivityDate = activityDate;
// Don't log in the db anymore frequently than 10 seconds
if (lastActivityDate.HasValue && (activityDate - lastActivityDate.Value).TotalSeconds < 10)
{
return _trueTaskResult;
}
// Save this directly. No need to fire off all the events for this.
return _userRepository.SaveUser(user, CancellationToken.None);
}
///
/// Updates the now playing item id.
///
/// The user.
/// Type of the client.
/// The device id.
/// Name of the device.
/// The item.
/// if set to true [is paused].
/// The current position ticks.
private void UpdateNowPlayingItemId(User user, string clientType, string deviceId, string deviceName, BaseItem item, bool isPaused, long? currentPositionTicks = null)
{
var conn = GetConnection(clientType, deviceId, deviceName, user);
conn.IsPaused = isPaused;
conn.NowPlayingPositionTicks = currentPositionTicks;
conn.NowPlayingItem = item;
conn.LastActivityDate = DateTime.UtcNow;
}
///
/// Removes the now playing item id.
///
/// The user.
/// Type of the client.
/// The device id.
/// Name of the device.
/// The item.
private void RemoveNowPlayingItemId(User user, string clientType, string deviceId, string deviceName, BaseItem item)
{
var conn = GetConnection(clientType, deviceId, deviceName, user);
if (conn.NowPlayingItem != null && conn.NowPlayingItem.Id == item.Id)
{
conn.NowPlayingItem = null;
conn.NowPlayingPositionTicks = null;
conn.IsPaused = null;
}
}
///
/// Gets the connection.
///
/// Type of the client.
/// The device id.
/// Name of the device.
/// The user.
/// SessionInfo.
private SessionInfo GetConnection(string clientType, string deviceId, string deviceName, User user)
{
var key = clientType + deviceId;
var connection = _activeConnections.GetOrAdd(key, keyName => new SessionInfo
{
Client = clientType,
DeviceId = deviceId,
Id = Guid.NewGuid()
});
connection.DeviceName = deviceName;
connection.User = user;
return connection;
}
///
/// Used to report that playback has started for an item
///
/// The user.
/// The item.
/// Type of the client.
/// The device id.
/// Name of the device.
///
///
public async Task OnPlaybackStart(User user, BaseItem item, string clientType, string deviceId, string deviceName)
{
if (user == null)
{
throw new ArgumentNullException();
}
if (item == null)
{
throw new ArgumentNullException();
}
UpdateNowPlayingItemId(user, clientType, deviceId, deviceName, item, false);
var key = item.GetUserDataKey();
var data = _userDataRepository.GetUserData(user.Id, key);
data.PlayCount++;
data.LastPlayedDate = DateTime.UtcNow;
if (!(item is Video))
{
data.Played = true;
}
await _userDataRepository.SaveUserData(user.Id, key, data, CancellationToken.None).ConfigureAwait(false);
// Nothing to save here
// Fire events to inform plugins
EventHelper.QueueEventIfNotNull(PlaybackStart, this, new PlaybackProgressEventArgs
{
Item = item,
User = user
}, _logger);
}
///
/// Used to report playback progress for an item
///
/// The user.
/// The item.
/// The position ticks.
/// if set to true [is paused].
/// Type of the client.
/// The device id.
/// Name of the device.
/// Task.
///
///
public async Task OnPlaybackProgress(User user, BaseItem item, long? positionTicks, bool isPaused, string clientType, string deviceId, string deviceName)
{
if (user == null)
{
throw new ArgumentNullException();
}
if (item == null)
{
throw new ArgumentNullException();
}
UpdateNowPlayingItemId(user, clientType, deviceId, deviceName, item, isPaused, positionTicks);
var key = item.GetUserDataKey();
if (positionTicks.HasValue)
{
var data = _userDataRepository.GetUserData(user.Id, key);
UpdatePlayState(item, data, positionTicks.Value);
await _userDataRepository.SaveUserData(user.Id, key, data, CancellationToken.None).ConfigureAwait(false);
}
EventHelper.QueueEventIfNotNull(PlaybackProgress, this, new PlaybackProgressEventArgs
{
Item = item,
User = user,
PlaybackPositionTicks = positionTicks
}, _logger);
}
///
/// Used to report that playback has ended for an item
///
/// The user.
/// The item.
/// The position ticks.
/// Type of the client.
/// The device id.
/// Name of the device.
/// Task.
///
///
public async Task OnPlaybackStopped(User user, BaseItem item, long? positionTicks, string clientType, string deviceId, string deviceName)
{
if (user == null)
{
throw new ArgumentNullException();
}
if (item == null)
{
throw new ArgumentNullException();
}
RemoveNowPlayingItemId(user, clientType, deviceId, deviceName, item);
var key = item.GetUserDataKey();
var data = _userDataRepository.GetUserData(user.Id, key);
if (positionTicks.HasValue)
{
UpdatePlayState(item, data, positionTicks.Value);
}
else
{
// If the client isn't able to report this, then we'll just have to make an assumption
data.PlayCount++;
data.Played = true;
}
await _userDataRepository.SaveUserData(user.Id, key, data, CancellationToken.None).ConfigureAwait(false);
EventHelper.QueueEventIfNotNull(PlaybackStopped, this, new PlaybackProgressEventArgs
{
Item = item,
User = user,
PlaybackPositionTicks = positionTicks
}, _logger);
}
///
/// Updates playstate position for an item but does not save
///
/// The item
/// User data for the item
/// The current playback position
private void UpdatePlayState(BaseItem item, UserItemData data, long positionTicks)
{
var hasRuntime = item.RunTimeTicks.HasValue && item.RunTimeTicks > 0;
// If a position has been reported, and if we know the duration
if (positionTicks > 0 && hasRuntime)
{
var pctIn = Decimal.Divide(positionTicks, item.RunTimeTicks.Value) * 100;
// Don't track in very beginning
if (pctIn < _configurationManager.Configuration.MinResumePct)
{
positionTicks = 0;
}
// If we're at the end, assume completed
else if (pctIn > _configurationManager.Configuration.MaxResumePct || positionTicks >= item.RunTimeTicks.Value)
{
positionTicks = 0;
data.Played = true;
}
else
{
// Enforce MinResumeDuration
var durationSeconds = TimeSpan.FromTicks(item.RunTimeTicks.Value).TotalSeconds;
if (durationSeconds < _configurationManager.Configuration.MinResumeDurationSeconds)
{
positionTicks = 0;
data.Played = true;
}
}
}
else if (!hasRuntime)
{
// If we don't know the runtime we'll just have to assume it was fully played
data.Played = true;
positionTicks = 0;
}
if (item is Audio)
{
positionTicks = 0;
}
data.PlaybackPositionTicks = positionTicks;
}
}
}