using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
using Emby.Server.Implementations.Udp;
using Jellyfin.Networking.Configuration;
using MediaBrowser.Common.Configuration;
using MediaBrowser.Common.Net;
using MediaBrowser.Controller;
using MediaBrowser.Controller.Plugins;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Logging;
namespace Emby.Server.Implementations.EntryPoints
{
///
/// Class UdpServerEntryPoint.
///
public sealed class UdpServerEntryPoint : IServerEntryPoint
{
///
/// The port of the UDP server.
///
public const int PortNumber = 7359;
///
/// The logger.
///
private readonly ILogger _logger;
private readonly IServerApplicationHost _appHost;
private readonly IConfiguration _config;
private readonly IConfigurationManager _configurationManager;
private readonly INetworkManager _networkManager;
private readonly bool _enableMultiSocketBinding;
///
/// The UDP server.
///
private List _udpServers;
private CancellationTokenSource _cancellationTokenSource = new CancellationTokenSource();
private bool _disposed = false;
///
/// Initializes a new instance of the class.
///
/// Instance of the interface.
/// Instance of the interface.
/// Instance of the interface.
/// Instance of the interface.
/// Instance of the interface.
public UdpServerEntryPoint(
ILogger logger,
IServerApplicationHost appHost,
IConfiguration configuration,
IConfigurationManager configurationManager,
INetworkManager networkManager)
{
_logger = logger;
_appHost = appHost;
_config = configuration;
_configurationManager = configurationManager;
_networkManager = networkManager;
_udpServers = new List();
_enableMultiSocketBinding = OperatingSystem.IsWindows() || OperatingSystem.IsLinux();
}
///
public Task RunAsync()
{
CheckDisposed();
if (!_configurationManager.GetNetworkConfiguration().AutoDiscovery)
{
return Task.CompletedTask;
}
try
{
if (_enableMultiSocketBinding)
{
// Add global broadcast socket
_udpServers.Add(new UdpServer(_logger, _appHost, _config, IPAddress.Broadcast, PortNumber));
// Add bind address specific broadcast sockets
// IPv6 is currently unsupported
var validInterfaces = _networkManager.GetInternalBindAddresses().Where(i => i.AddressFamily == AddressFamily.InterNetwork);
foreach (var intf in validInterfaces)
{
var broadcastAddress = NetworkExtensions.GetBroadcastAddress(intf.Subnet);
_logger.LogDebug("Binding UDP server to {Address} on port {PortNumber}", broadcastAddress.ToString(), PortNumber);
var server = new UdpServer(_logger, _appHost, _config, broadcastAddress, PortNumber);
server.Start(_cancellationTokenSource.Token);
_udpServers.Add(server);
}
}
else
{
var server = new UdpServer(_logger, _appHost, _config, IPAddress.Any, PortNumber);
server.Start(_cancellationTokenSource.Token);
_udpServers.Add(server);
}
}
catch (SocketException ex)
{
_logger.LogWarning(ex, "Unable to start AutoDiscovery listener on UDP port {PortNumber}", PortNumber);
}
return Task.CompletedTask;
}
private void CheckDisposed()
{
if (_disposed)
{
throw new ObjectDisposedException(this.GetType().Name);
}
}
///
public void Dispose()
{
if (_disposed)
{
return;
}
_cancellationTokenSource.Cancel();
_cancellationTokenSource.Dispose();
foreach (var server in _udpServers)
{
server.Dispose();
}
_udpServers.Clear();
_disposed = true;
}
}
}