#nullable disable using System; using MediaBrowser.Controller.Session; namespace MediaBrowser.Controller.SyncPlay { /// <summary> /// Class GroupMember. /// </summary> public class GroupMember { /// <summary> /// Initializes a new instance of the <see cref="GroupMember"/> class. /// </summary> /// <param name="session">The session.</param> public GroupMember(SessionInfo session) { SessionId = session.Id; UserId = session.UserId; UserName = session.UserName; } /// <summary> /// Gets the identifier of the session. /// </summary> /// <value>The session identifier.</value> public string SessionId { get; } /// <summary> /// Gets the identifier of the user. /// </summary> /// <value>The user identifier.</value> public Guid UserId { get; } /// <summary> /// Gets the username. /// </summary> /// <value>The username.</value> public string UserName { get; } /// <summary> /// Gets or sets the ping, in milliseconds. /// </summary> /// <value>The ping.</value> public long Ping { get; set; } /// <summary> /// Gets or sets a value indicating whether this member is buffering. /// </summary> /// <value><c>true</c> if member is buffering; <c>false</c> otherwise.</value> public bool IsBuffering { get; set; } /// <summary> /// Gets or sets a value indicating whether this member is following group playback. /// </summary> /// <value><c>true</c> to ignore member on group wait; <c>false</c> if they're following group playback.</value> public bool IgnoreGroupWait { get; set; } } }