#pragma warning disable CS1591
using System;
using System.Collections.Generic;
namespace MediaBrowser.Model.IO
{
///
/// Interface IFileSystem.
///
public interface IFileSystem
{
///
/// Determines whether the specified filename is shortcut.
///
/// The filename.
/// true if the specified filename is shortcut; otherwise, false.
bool IsShortcut(string filename);
///
/// Resolves the shortcut.
///
/// The filename.
/// System.String.
string? ResolveShortcut(string filename);
///
/// Creates the shortcut.
///
/// The shortcut path.
/// The target.
void CreateShortcut(string shortcutPath, string target);
string MakeAbsolutePath(string folderPath, string filePath);
///
/// Returns a object for the specified file or directory path.
///
/// A path to a file or directory.
/// A object.
/// If the specified path points to a directory, the returned object's
/// property will be set to true and all other properties will reflect the properties of the directory.
FileSystemMetadata GetFileSystemInfo(string path);
///
/// Returns a object for the specified file path.
///
/// A path to a file.
/// A object.
/// If the specified path points to a directory, the returned object's
/// property and the property will both be set to false.
/// For automatic handling of files and directories, use .
FileSystemMetadata GetFileInfo(string path);
///
/// Returns a object for the specified directory path.
///
/// A path to a directory.
/// A object.
/// If the specified path points to a file, the returned object's
/// property will be set to true and the property will be set to false.
/// For automatic handling of files and directories, use .
FileSystemMetadata GetDirectoryInfo(string path);
///
/// Gets the valid filename.
///
/// The filename.
/// System.String.
string GetValidFilename(string filename);
///
/// Gets the creation time UTC.
///
/// The information.
/// DateTime.
DateTime GetCreationTimeUtc(FileSystemMetadata info);
///
/// Gets the creation time UTC.
///
/// The path.
/// DateTime.
DateTime GetCreationTimeUtc(string path);
///
/// Gets the last write time UTC.
///
/// The information.
/// DateTime.
DateTime GetLastWriteTimeUtc(FileSystemMetadata info);
///
/// Gets the last write time UTC.
///
/// The path.
/// DateTime.
DateTime GetLastWriteTimeUtc(string path);
///
/// Swaps the files.
///
/// The file1.
/// The file2.
void SwapFiles(string file1, string file2);
bool AreEqual(string path1, string path2);
///
/// Determines whether [contains sub path] [the specified parent path].
///
/// The parent path.
/// The path.
/// true if [contains sub path] [the specified parent path]; otherwise, false.
bool ContainsSubPath(string parentPath, string path);
///
/// Gets the file name without extension.
///
/// The information.
/// System.String.
string GetFileNameWithoutExtension(FileSystemMetadata info);
///
/// Determines whether [is path file] [the specified path].
///
/// The path.
/// true if [is path file] [the specified path]; otherwise, false.
bool IsPathFile(string path);
///
/// Deletes the file.
///
/// The path.
void DeleteFile(string path);
///
/// Gets the directories.
///
/// The path.
/// If set to true also searches in subdirectiories.
/// All found directories.
IEnumerable GetDirectories(string path, bool recursive = false);
///
/// Gets the files.
///
/// The path in which to search.
/// If set to true also searches in subdirectiories.
/// All found files.
IEnumerable GetFiles(string path, bool recursive = false);
IEnumerable GetFiles(string path, IReadOnlyList? extensions, bool enableCaseSensitiveExtensions, bool recursive);
///
/// Gets the file system entries.
///
/// The path.
/// if set to true [recursive].
/// IEnumerable<FileSystemMetadata>.
IEnumerable GetFileSystemEntries(string path, bool recursive = false);
///
/// Gets the directory paths.
///
/// The path.
/// if set to true [recursive].
/// IEnumerable<System.String>.
IEnumerable GetDirectoryPaths(string path, bool recursive = false);
///
/// Gets the file paths.
///
/// The path.
/// if set to true [recursive].
/// IEnumerable<System.String>.
IEnumerable GetFilePaths(string path, bool recursive = false);
IEnumerable GetFilePaths(string path, string[]? extensions, bool enableCaseSensitiveExtensions, bool recursive);
///
/// Gets the file system entry paths.
///
/// The path.
/// if set to true [recursive].
/// IEnumerable<System.String>.
IEnumerable GetFileSystemEntryPaths(string path, bool recursive = false);
void SetHidden(string path, bool isHidden);
void SetAttributes(string path, bool isHidden, bool readOnly);
IEnumerable GetDrives();
///
/// Determines whether the directory exists.
///
/// The path.
/// Whether the path exists.
bool DirectoryExists(string path);
///
/// Determines whether the file exists.
///
/// The path.
/// Whether the path exists.
bool FileExists(string path);
}
}