using MediaBrowser.Common.Extensions;
using MediaBrowser.Common.IO;
using MediaBrowser.Common.Progress;
using MediaBrowser.Common.ScheduledTasks;
using MediaBrowser.Controller.Configuration;
using MediaBrowser.Controller.Entities;
using MediaBrowser.Controller.Entities.Audio;
using MediaBrowser.Controller.Entities.TV;
using MediaBrowser.Controller.IO;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Persistence;
using MediaBrowser.Controller.Resolvers;
using MediaBrowser.Controller.Sorting;
using MediaBrowser.Model.Configuration;
using MediaBrowser.Model.Entities;
using MediaBrowser.Model.Logging;
using MediaBrowser.Server.Implementations.Library.Validators;
using MediaBrowser.Server.Implementations.ScheduledTasks;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using SortOrder = MediaBrowser.Model.Entities.SortOrder;
namespace MediaBrowser.Server.Implementations.Library
{
///
/// Class LibraryManager
///
public class LibraryManager : ILibraryManager
{
///
/// Gets or sets the postscan tasks.
///
/// The postscan tasks.
private IEnumerable PostscanTasks { get; set; }
///
/// Gets or sets the prescan tasks.
///
/// The prescan tasks.
private IEnumerable PrescanTasks { get; set; }
///
/// Gets or sets the people prescan tasks.
///
/// The people prescan tasks.
private IEnumerable PeoplePrescanTasks { get; set; }
///
/// Gets the intro providers.
///
/// The intro providers.
private IEnumerable IntroProviders { get; set; }
///
/// Gets the list of entity resolution ignore rules
///
/// The entity resolution ignore rules.
private IResolverIgnoreRule[] EntityResolutionIgnoreRules { get; set; }
///
/// Gets the list of BasePluginFolders added by plugins
///
/// The plugin folders.
private IVirtualFolderCreator[] PluginFolderCreators { get; set; }
///
/// Gets the list of currently registered entity resolvers
///
/// The entity resolvers enumerable.
private IItemResolver[] EntityResolvers { get; set; }
///
/// Gets or sets the comparers.
///
/// The comparers.
private IBaseItemComparer[] Comparers { get; set; }
///
/// Gets the active item repository
///
/// The item repository.
public IItemRepository ItemRepository { get; set; }
///
/// Occurs when [item added].
///
public event EventHandler ItemAdded;
///
/// Occurs when [item updated].
///
public event EventHandler ItemUpdated;
///
/// Occurs when [item removed].
///
public event EventHandler ItemRemoved;
///
/// The _logger
///
private readonly ILogger _logger;
///
/// The _task manager
///
private readonly ITaskManager _taskManager;
///
/// The _user manager
///
private readonly IUserManager _userManager;
///
/// The _user data repository
///
private readonly IUserDataManager _userDataRepository;
///
/// Gets or sets the configuration manager.
///
/// The configuration manager.
private IServerConfigurationManager ConfigurationManager { get; set; }
///
/// A collection of items that may be referenced from multiple physical places in the library
/// (typically, multiple user roots). We store them here and be sure they all reference a
/// single instance.
///
/// The by reference items.
private ConcurrentDictionary ByReferenceItems { get; set; }
private IEnumerable _savers;
private readonly Func _directoryWatchersFactory;
///
/// The _library items cache
///
private ConcurrentDictionary _libraryItemsCache;
///
/// The _library items cache sync lock
///
private object _libraryItemsCacheSyncLock = new object();
///
/// The _library items cache initialized
///
private bool _libraryItemsCacheInitialized;
///
/// Gets the library items cache.
///
/// The library items cache.
private ConcurrentDictionary LibraryItemsCache
{
get
{
LazyInitializer.EnsureInitialized(ref _libraryItemsCache, ref _libraryItemsCacheInitialized, ref _libraryItemsCacheSyncLock, CreateLibraryItemsCache);
return _libraryItemsCache;
}
}
///
/// The _user root folders
///
private readonly ConcurrentDictionary _userRootFolders =
new ConcurrentDictionary();
private readonly IFileSystem _fileSystem;
///
/// Initializes a new instance of the class.
///
/// The logger.
/// The task manager.
/// The user manager.
/// The configuration manager.
/// The user data repository.
public LibraryManager(ILogger logger, ITaskManager taskManager, IUserManager userManager, IServerConfigurationManager configurationManager, IUserDataManager userDataRepository, Func directoryWatchersFactory, IFileSystem fileSystem)
{
_logger = logger;
_taskManager = taskManager;
_userManager = userManager;
ConfigurationManager = configurationManager;
_userDataRepository = userDataRepository;
_directoryWatchersFactory = directoryWatchersFactory;
_fileSystem = fileSystem;
ByReferenceItems = new ConcurrentDictionary();
ConfigurationManager.ConfigurationUpdated += ConfigurationUpdated;
RecordConfigurationValues(configurationManager.Configuration);
}
///
/// Adds the parts.
///
/// The rules.
/// The plugin folders.
/// The resolvers.
/// The intro providers.
/// The item comparers.
/// The prescan tasks.
/// The postscan tasks.
/// The people prescan tasks.
/// The savers.
public void AddParts(IEnumerable rules,
IEnumerable pluginFolders,
IEnumerable resolvers,
IEnumerable introProviders,
IEnumerable itemComparers,
IEnumerable prescanTasks,
IEnumerable postscanTasks,
IEnumerable peoplePrescanTasks,
IEnumerable savers)
{
EntityResolutionIgnoreRules = rules.ToArray();
PluginFolderCreators = pluginFolders.ToArray();
EntityResolvers = resolvers.OrderBy(i => i.Priority).ToArray();
IntroProviders = introProviders;
Comparers = itemComparers.ToArray();
PrescanTasks = prescanTasks;
PostscanTasks = postscanTasks;
PeoplePrescanTasks = peoplePrescanTasks;
_savers = savers;
}
///
/// The _root folder
///
private AggregateFolder _rootFolder;
///
/// The _root folder sync lock
///
private object _rootFolderSyncLock = new object();
///
/// The _root folder initialized
///
private bool _rootFolderInitialized;
///
/// Gets the root folder.
///
/// The root folder.
public AggregateFolder RootFolder
{
get
{
LazyInitializer.EnsureInitialized(ref _rootFolder, ref _rootFolderInitialized, ref _rootFolderSyncLock, CreateRootFolder);
return _rootFolder;
}
private set
{
_rootFolder = value;
if (value == null)
{
_rootFolderInitialized = false;
}
}
}
///
/// The _items by name path
///
private string _itemsByNamePath;
///
/// The _season zero display name
///
private string _seasonZeroDisplayName;
///
/// Records the configuration values.
///
/// The configuration.
private void RecordConfigurationValues(ServerConfiguration configuration)
{
_seasonZeroDisplayName = ConfigurationManager.Configuration.SeasonZeroDisplayName;
_itemsByNamePath = ConfigurationManager.ApplicationPaths.ItemsByNamePath;
}
///
/// Configurations the updated.
///
/// The sender.
/// The instance containing the event data.
void ConfigurationUpdated(object sender, EventArgs e)
{
var config = ConfigurationManager.Configuration;
var ibnPathChanged = !string.Equals(_itemsByNamePath, ConfigurationManager.ApplicationPaths.ItemsByNamePath, StringComparison.CurrentCulture);
if (ibnPathChanged)
{
_itemsByName.Clear();
}
var newSeasonZeroName = ConfigurationManager.Configuration.SeasonZeroDisplayName;
var seasonZeroNameChanged = !string.Equals(_seasonZeroDisplayName, newSeasonZeroName, StringComparison.CurrentCulture);
RecordConfigurationValues(config);
Task.Run(async () =>
{
if (seasonZeroNameChanged)
{
await UpdateSeasonZeroNames(newSeasonZeroName, CancellationToken.None).ConfigureAwait(false);
}
// Any number of configuration settings could change the way the library is refreshed, so do that now
_taskManager.CancelIfRunningAndQueue();
});
}
///
/// Updates the season zero names.
///
/// The new name.
/// The cancellation token.
/// Task.
private async Task UpdateSeasonZeroNames(string newName, CancellationToken cancellationToken)
{
var seasons = RootFolder.RecursiveChildren
.OfType()
.Where(i => i.IndexNumber.HasValue && i.IndexNumber.Value == 0 && !string.Equals(i.Name, newName, StringComparison.CurrentCulture))
.ToList();
foreach (var season in seasons)
{
season.Name = newName;
try
{
await UpdateItem(season, ItemUpdateType.MetadataDownload, cancellationToken).ConfigureAwait(false);
}
catch (Exception ex)
{
_logger.ErrorException("Error saving {0}", ex, season.Path);
}
}
}
///
/// Creates the library items cache.
///
/// ConcurrentDictionary{GuidBaseItem}.
private ConcurrentDictionary CreateLibraryItemsCache()
{
var items = RootFolder.GetRecursiveChildren();
items.Add(RootFolder);
// Need to use Distinct because there could be multiple instances with the same id
// due to sharing the default library
var userRootFolders = _userManager.Users.Select(i => i.RootFolder)
.Distinct()
.ToList();
foreach (var folder in userRootFolders)
{
items.Add(folder);
}
// Get all user collection folders
// Skip BasePluginFolders because we already got them from RootFolder.RecursiveChildren
var userFolders = userRootFolders.SelectMany(i => i.Children)
.Where(i => !(i is BasePluginFolder))
.ToList();
foreach (var folder in userFolders)
{
items.Add(folder);
}
var dictionary = new ConcurrentDictionary();
foreach (var item in items)
{
dictionary[item.Id] = item;
}
return dictionary;
}
///
/// Updates the item in library cache.
///
/// The item.
private void UpdateItemInLibraryCache(BaseItem item)
{
if (item is IItemByName)
{
var hasDualAccess = item as IHasDualAccess;
if (hasDualAccess != null)
{
if (hasDualAccess.IsAccessedByName)
{
return;
}
}
else
{
return;
}
}
LibraryItemsCache.AddOrUpdate(item.Id, item, delegate { return item; });
}
///
/// Resolves the item.
///
/// The args.
/// BaseItem.
public BaseItem ResolveItem(ItemResolveArgs args)
{
var item = EntityResolvers.Select(r =>
{
try
{
return r.ResolvePath(args);
}
catch (Exception ex)
{
_logger.ErrorException("Error in {0} resolving {1}", ex, r.GetType().Name, args.Path);
return null;
}
}).FirstOrDefault(i => i != null);
if (item != null)
{
ResolverHelper.SetInitialItemValues(item, args, _fileSystem);
// Now handle the issue with posibly having the same item referenced from multiple physical
// places within the library. Be sure we always end up with just one instance.
if (item is IByReferenceItem)
{
item = GetOrAddByReferenceItem(item);
}
}
return item;
}
///
/// Ensure supplied item has only one instance throughout
///
/// The item.
/// The proper instance to the item
public BaseItem GetOrAddByReferenceItem(BaseItem item)
{
// Add this item to our list if not there already
if (!ByReferenceItems.TryAdd(item.Id, item))
{
// Already there - return the existing reference
item = ByReferenceItems[item.Id];
}
return item;
}
///
/// Resolves a path into a BaseItem
///
/// The file info.
/// The parent.
/// BaseItem.
///
public BaseItem ResolvePath(FileSystemInfo fileInfo, Folder parent = null)
{
if (fileInfo == null)
{
throw new ArgumentNullException("fileInfo");
}
var args = new ItemResolveArgs(ConfigurationManager.ApplicationPaths, this)
{
Parent = parent,
Path = fileInfo.FullName,
FileInfo = fileInfo
};
// Return null if ignore rules deem that we should do so
if (EntityResolutionIgnoreRules.Any(r => r.ShouldIgnore(args)))
{
return null;
}
// Gather child folder and files
if (args.IsDirectory)
{
var isPhysicalRoot = args.IsPhysicalRoot;
// When resolving the root, we need it's grandchildren (children of user views)
var flattenFolderDepth = isPhysicalRoot ? 2 : 0;
args.FileSystemDictionary = FileData.GetFilteredFileSystemEntries(args.Path, _fileSystem, _logger, args, flattenFolderDepth: flattenFolderDepth, resolveShortcuts: isPhysicalRoot || args.IsVf);
// Need to remove subpaths that may have been resolved from shortcuts
// Example: if \\server\movies exists, then strip out \\server\movies\action
if (isPhysicalRoot)
{
var paths = args.FileSystemDictionary.Keys.ToList();
foreach (var subPath in paths
.Where(subPath => !subPath.EndsWith(":\\", StringComparison.OrdinalIgnoreCase) && paths.Any(i => subPath.StartsWith(i.TrimEnd(Path.DirectorySeparatorChar) + Path.DirectorySeparatorChar, StringComparison.OrdinalIgnoreCase))))
{
_logger.Info("Ignoring duplicate path: {0}", subPath);
args.FileSystemDictionary.Remove(subPath);
}
}
}
// Check to see if we should resolve based on our contents
if (args.IsDirectory && !ShouldResolvePathContents(args))
{
return null;
}
return ResolveItem(args);
}
///
/// Determines whether a path should be ignored based on its contents - called after the contents have been read
///
/// The args.
/// true if XXXX, false otherwise
private static bool ShouldResolvePathContents(ItemResolveArgs args)
{
// Ignore any folders containing a file called .ignore
return !args.ContainsFileSystemEntryByName(".ignore");
}
///
/// Resolves a set of files into a list of BaseItem
///
///
/// The files.
/// The parent.
/// List{``0}.
public List ResolvePaths(IEnumerable files, Folder parent)
where T : BaseItem
{
var list = new List();
Parallel.ForEach(files, f =>
{
try
{
var item = ResolvePath(f, parent) as T;
if (item != null)
{
lock (list)
{
list.Add(item);
}
}
}
catch (Exception ex)
{
_logger.ErrorException("Error resolving path {0}", ex, f.FullName);
}
});
return list;
}
///
/// Creates the root media folder
///
/// AggregateFolder.
/// Cannot create the root folder until plugins have loaded
public AggregateFolder CreateRootFolder()
{
var rootFolderPath = ConfigurationManager.ApplicationPaths.RootFolderPath;
if (!Directory.Exists(rootFolderPath))
{
Directory.CreateDirectory(rootFolderPath);
}
var rootFolder = RetrieveItem(rootFolderPath.GetMBId(typeof(AggregateFolder))) as AggregateFolder ?? (AggregateFolder)ResolvePath(new DirectoryInfo(rootFolderPath));
// Add in the plug-in folders
foreach (var child in PluginFolderCreators)
{
var folder = child.GetFolder();
if (folder.Id == Guid.Empty)
{
folder.Id = (folder.Path ?? folder.GetType().Name).GetMBId(folder.GetType());
}
rootFolder.AddVirtualChild(folder);
}
return rootFolder;
}
///
/// Gets the user root folder.
///
/// The user root path.
/// UserRootFolder.
public UserRootFolder GetUserRootFolder(string userRootPath)
{
return _userRootFolders.GetOrAdd(userRootPath, key => RetrieveItem(userRootPath.GetMBId(typeof(UserRootFolder))) as UserRootFolder ??
(UserRootFolder)ResolvePath(new DirectoryInfo(userRootPath)));
}
public Person GetPersonSync(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.PeoplePath, name);
}
///
/// Gets a Person
///
/// The name.
/// Task{Person}.
public Person GetPerson(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.PeoplePath, name);
}
///
/// Gets a Studio
///
/// The name.
/// Task{Studio}.
public Studio GetStudio(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.StudioPath, name);
}
///
/// Gets a Genre
///
/// The name.
/// Task{Genre}.
public Genre GetGenre(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.GenrePath, name);
}
///
/// Gets the genre.
///
/// The name.
/// Task{MusicGenre}.
public MusicGenre GetMusicGenre(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.MusicGenrePath, name);
}
///
/// Gets the game genre.
///
/// The name.
/// Task{GameGenre}.
public GameGenre GetGameGenre(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.GameGenrePath, name);
}
///
/// The us culture
///
private static readonly CultureInfo UsCulture = new CultureInfo("en-US");
///
/// Gets a Year
///
/// The value.
/// Task{Year}.
///
public Year GetYear(int value)
{
if (value <= 0)
{
throw new ArgumentOutOfRangeException();
}
return GetItemByName(ConfigurationManager.ApplicationPaths.YearPath, value.ToString(UsCulture));
}
///
/// Gets a Genre
///
/// The name.
/// Task{Genre}.
public MusicArtist GetArtist(string name)
{
return GetItemByName(ConfigurationManager.ApplicationPaths.ArtistsPath, name);
}
///
/// The images by name item cache
///
private readonly ConcurrentDictionary _itemsByName = new ConcurrentDictionary(StringComparer.OrdinalIgnoreCase);
private T GetItemByName(string path, string name)
where T : BaseItem, new()
{
if (string.IsNullOrEmpty(path))
{
throw new ArgumentNullException("path");
}
if (string.IsNullOrEmpty(name))
{
throw new ArgumentNullException("name");
}
var validFilename = _fileSystem.GetValidFilename(name).Trim();
string subFolderPrefix = null;
if (typeof(T) == typeof(Person) && ConfigurationManager.Configuration.EnablePeoplePrefixSubFolders)
{
subFolderPrefix = validFilename.Substring(0, 1);
}
var key = string.IsNullOrEmpty(subFolderPrefix) ?
Path.Combine(path, validFilename) :
Path.Combine(path, subFolderPrefix, validFilename);
BaseItem obj;
if (!_itemsByName.TryGetValue(key, out obj))
{
var tuple = CreateItemByName(key, name);
obj = tuple.Item2;
_itemsByName.AddOrUpdate(key, obj, (keyName, oldValue) => obj);
}
return obj as T;
}
///
/// Creates an IBN item based on a given path
///
///
/// The path.
/// The name.
/// Task{``0}.
/// Path not created: + path
private Tuple CreateItemByName(string path, string name)
where T : BaseItem, new()
{
var isArtist = typeof(T) == typeof(MusicArtist);
if (isArtist)
{
var existing = RootFolder.RecursiveChildren
.OfType()
.FirstOrDefault(i => string.Equals(i.Name, name, StringComparison.OrdinalIgnoreCase));
if (existing != null)
{
return new Tuple(false, existing);
}
}
var fileInfo = new DirectoryInfo(path);
var isNew = false;
if (!fileInfo.Exists)
{
Directory.CreateDirectory(path);
fileInfo = new DirectoryInfo(path);
if (!fileInfo.Exists)
{
throw new IOException("Path not created: " + path);
}
isNew = true;
}
var type = typeof(T);
var id = path.GetMBId(type);
var item = RetrieveItem(id) as T;
if (item == null)
{
item = new T
{
Name = name,
Id = id,
DateCreated = _fileSystem.GetCreationTimeUtc(fileInfo),
DateModified = _fileSystem.GetLastWriteTimeUtc(fileInfo),
Path = path
};
isNew = true;
}
if (isArtist)
{
(item as MusicArtist).IsAccessedByName = true;
}
// Set this now so we don't cause additional file system access during provider executions
item.ResetResolveArgs(fileInfo);
return new Tuple(isNew, item);
}
///
/// Validate and refresh the People sub-set of the IBN.
/// The items are stored in the db but not loaded into memory until actually requested by an operation.
///
/// The cancellation token.
/// The progress.
/// Task.
public Task ValidatePeople(CancellationToken cancellationToken, IProgress progress)
{
return new PeopleValidator(this, PeoplePrescanTasks, _logger).ValidatePeople(cancellationToken, progress);
}
///
/// Validates the artists.
///
/// The cancellation token.
/// The progress.
/// Task.
public Task ValidateArtists(CancellationToken cancellationToken, IProgress progress)
{
return new ArtistsValidator(this, _userManager, _logger).Run(progress, cancellationToken);
}
///
/// Validates the music genres.
///
/// The cancellation token.
/// The progress.
/// Task.
public Task ValidateMusicGenres(CancellationToken cancellationToken, IProgress progress)
{
return new MusicGenresValidator(this, _userManager, _logger).Run(progress, cancellationToken);
}
///
/// Validates the game genres.
///
/// The cancellation token.
/// The progress.
/// Task.
public Task ValidateGameGenres(CancellationToken cancellationToken, IProgress progress)
{
return new GameGenresValidator(this, _userManager, _logger).Run(progress, cancellationToken);
}
///
/// Validates the studios.
///
/// The cancellation token.
/// The progress.
/// Task.
public Task ValidateStudios(CancellationToken cancellationToken, IProgress progress)
{
return new StudiosValidator(this, _userManager, _logger).Run(progress, cancellationToken);
}
///
/// Validates the genres.
///
/// The cancellation token.
/// The progress.
/// Task.
public Task ValidateGenres(CancellationToken cancellationToken, IProgress progress)
{
return new GenresValidator(this, _userManager, _logger).Run(progress, cancellationToken);
}
///
/// Reloads the root media folder
///
/// The progress.
/// The cancellation token.
/// Task.
public Task ValidateMediaLibrary(IProgress progress, CancellationToken cancellationToken)
{
// Just run the scheduled task so that the user can see it
_taskManager.CancelIfRunningAndQueue();
return Task.FromResult(true);
}
///
/// Validates the media library internal.
///
/// The progress.
/// The cancellation token.
/// Task.
public async Task ValidateMediaLibraryInternal(IProgress progress, CancellationToken cancellationToken)
{
_directoryWatchersFactory().Stop();
try
{
await PerformLibraryValidation(progress, cancellationToken).ConfigureAwait(false);
}
finally
{
_directoryWatchersFactory().Start();
}
}
private async Task PerformLibraryValidation(IProgress progress, CancellationToken cancellationToken)
{
_logger.Info("Validating media library");
await RootFolder.RefreshMetadata(cancellationToken).ConfigureAwait(false);
progress.Report(.5);
// Start by just validating the children of the root, but go no further
await RootFolder.ValidateChildren(new Progress(), cancellationToken, recursive: false);
progress.Report(1);
foreach (var folder in _userManager.Users.Select(u => u.RootFolder).Distinct())
{
await ValidateCollectionFolders(folder, cancellationToken).ConfigureAwait(false);
}
progress.Report(2);
var innerProgress = new ActionableProgress();
innerProgress.RegisterAction(pct => progress.Report(2 + pct * .13));
// Run prescan tasks
await RunPrescanTasks(innerProgress, cancellationToken).ConfigureAwait(false);
progress.Report(15);
innerProgress = new ActionableProgress();
innerProgress.RegisterAction(pct => progress.Report(15 + pct * .6));
// Now validate the entire media library
await RootFolder.ValidateChildren(innerProgress, cancellationToken, recursive: true).ConfigureAwait(false);
progress.Report(75);
innerProgress = new ActionableProgress();
innerProgress.RegisterAction(pct => progress.Report(75 + pct * .25));
// Run post-scan tasks
await RunPostScanTasks(innerProgress, cancellationToken).ConfigureAwait(false);
progress.Report(100);
// Bad practice, i know. But we keep a lot in memory, unfortunately.
GC.Collect(2, GCCollectionMode.Forced, true);
GC.Collect(2, GCCollectionMode.Forced, true);
}
///
/// Runs the prescan tasks.
///
/// The progress.
/// The cancellation token.
/// Task.
private async Task RunPrescanTasks(IProgress progress, CancellationToken cancellationToken)
{
var tasks = PrescanTasks.ToList();
var numComplete = 0;
var numTasks = tasks.Count;
foreach (var task in tasks)
{
var innerProgress = new ActionableProgress();
// Prevent access to modified closure
var currentNumComplete = numComplete;
innerProgress.RegisterAction(pct =>
{
double innerPercent = (currentNumComplete * 100) + pct;
innerPercent /= numTasks;
progress.Report(innerPercent);
});
try
{
await task.Run(innerProgress, cancellationToken);
}
catch (OperationCanceledException)
{
_logger.Info("Pre-scan task cancelled: {0}", task.GetType().Name);
}
catch (Exception ex)
{
_logger.ErrorException("Error running pre-scan task", ex);
}
numComplete++;
double percent = numComplete;
percent /= numTasks;
progress.Report(percent * 100);
}
progress.Report(100);
}
///
/// Runs the post scan tasks.
///
/// The progress.
/// The cancellation token.
/// Task.
private async Task RunPostScanTasks(IProgress progress, CancellationToken cancellationToken)
{
var tasks = PostscanTasks.ToList();
var numComplete = 0;
var numTasks = tasks.Count;
foreach (var task in tasks)
{
var innerProgress = new ActionableProgress();
// Prevent access to modified closure
var currentNumComplete = numComplete;
innerProgress.RegisterAction(pct =>
{
double innerPercent = (currentNumComplete * 100) + pct;
innerPercent /= numTasks;
progress.Report(innerPercent);
});
try
{
await task.Run(innerProgress, cancellationToken);
}
catch (OperationCanceledException)
{
_logger.Info("Post-scan task cancelled: {0}", task.GetType().Name);
}
catch (Exception ex)
{
_logger.ErrorException("Error running postscan task", ex);
}
numComplete++;
double percent = numComplete;
percent /= numTasks;
progress.Report(percent * 100);
}
progress.Report(100);
}
///
/// Validates only the collection folders for a User and goes no further
///
/// The user root folder.
/// The cancellation token.
/// Task.
private async Task ValidateCollectionFolders(UserRootFolder userRootFolder, CancellationToken cancellationToken)
{
_logger.Info("Validating collection folders within {0}", userRootFolder.Path);
await userRootFolder.RefreshMetadata(cancellationToken).ConfigureAwait(false);
cancellationToken.ThrowIfCancellationRequested();
await userRootFolder.ValidateChildren(new Progress(), cancellationToken, recursive: false).ConfigureAwait(false);
}
///
/// Gets the default view.
///
/// IEnumerable{VirtualFolderInfo}.
public IEnumerable GetDefaultVirtualFolders()
{
return GetView(ConfigurationManager.ApplicationPaths.DefaultUserViewsPath);
}
///
/// Gets the view.
///
/// The user.
/// IEnumerable{VirtualFolderInfo}.
public IEnumerable GetVirtualFolders(User user)
{
return GetView(user.RootFolderPath);
}
///
/// Gets the view.
///
/// The path.
/// IEnumerable{VirtualFolderInfo}.
private IEnumerable GetView(string path)
{
return Directory.EnumerateDirectories(path, "*", SearchOption.TopDirectoryOnly)
.Select(dir => new VirtualFolderInfo
{
Name = Path.GetFileName(dir),
Locations = Directory.EnumerateFiles(dir, "*.mblink", SearchOption.TopDirectoryOnly)
.Select(_fileSystem.ResolveShortcut)
.OrderBy(i => i)
.ToList(),
CollectionType = GetCollectionType(dir)
});
}
private string GetCollectionType(string path)
{
return new DirectoryInfo(path).EnumerateFiles("*.collection", SearchOption.TopDirectoryOnly)
.Select(i => Path.GetFileNameWithoutExtension(i.FullName))
.FirstOrDefault();
}
///
/// Gets the item by id.
///
/// The id.
/// BaseItem.
/// id
public BaseItem GetItemById(Guid id)
{
if (id == Guid.Empty)
{
throw new ArgumentNullException("id");
}
BaseItem item;
if (LibraryItemsCache.TryGetValue(id, out item))
{
return item;
}
return RetrieveItem(id);
}
///
/// Gets the intros.
///
/// The item.
/// The user.
/// IEnumerable{System.String}.
public IEnumerable