using System.Collections.Generic; using System.Diagnostics; namespace MediaBrowser.Model.Configuration; /// <summary> /// Class TrickplayOptions. /// </summary> public class TrickplayOptions { /// <summary> /// Gets or sets a value indicating whether or not to use HW acceleration. /// </summary> public bool EnableHwAcceleration { get; set; } = false; /// <summary> /// Gets or sets a value indicating whether or not to use HW accelerated MJPEG encoding. /// </summary> public bool EnableHwEncoding { get; set; } = false; /// <summary> /// Gets or sets a value indicating whether to only extract key frames. /// Significantly faster, but is not compatible with all decoders and/or video files. /// </summary> public bool EnableKeyFrameOnlyExtraction { get; set; } = false; /// <summary> /// Gets or sets the behavior used by trickplay provider on library scan/update. /// </summary> public TrickplayScanBehavior ScanBehavior { get; set; } = TrickplayScanBehavior.NonBlocking; /// <summary> /// Gets or sets the process priority for the ffmpeg process. /// </summary> public ProcessPriorityClass ProcessPriority { get; set; } = ProcessPriorityClass.BelowNormal; /// <summary> /// Gets or sets the interval, in ms, between each new trickplay image. /// </summary> public int Interval { get; set; } = 10000; /// <summary> /// Gets or sets the target width resolutions, in px, to generates preview images for. /// </summary> public int[] WidthResolutions { get; set; } = new[] { 320 }; /// <summary> /// Gets or sets number of tile images to allow in X dimension. /// </summary> public int TileWidth { get; set; } = 10; /// <summary> /// Gets or sets number of tile images to allow in Y dimension. /// </summary> public int TileHeight { get; set; } = 10; /// <summary> /// Gets or sets the ffmpeg output quality level. /// </summary> public int Qscale { get; set; } = 4; /// <summary> /// Gets or sets the jpeg quality to use for image tiles. /// </summary> public int JpegQuality { get; set; } = 90; /// <summary> /// Gets or sets the number of threads to be used by ffmpeg. /// </summary> public int ProcessThreads { get; set; } = 1; }