using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Rssdp.Infrastructure
{
///
/// Used by the sockets wrapper to hold raw data received from a UDP socket.
///
public sealed class ReceivedUdpData
{
///
/// The buffer to place received data into.
///
public byte[] Buffer { get; set; }
///
/// The number of bytes received.
///
public int ReceivedBytes { get; set; }
///
/// The the data was received from.
///
public UdpEndPoint ReceivedFrom { get; set; }
}
}