using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Priority_Queue
{
///
/// Credit: https://github.com/BlueRaja/High-Speed-Priority-Queue-for-C-Sharp
/// A helper-interface only needed to make writing unit tests a bit easier (hence the 'internal' access modifier)
///
internal interface IFixedSizePriorityQueue : IPriorityQueue
where TPriority : IComparable
{
///
/// Resize the queue so it can accept more nodes. All currently enqueued nodes are remain.
/// Attempting to decrease the queue size to a size too small to hold the existing nodes results in undefined behavior
///
void Resize(int maxNodes);
///
/// Returns the maximum number of items that can be enqueued at once in this queue. Once you hit this number (ie. once Count == MaxSize),
/// attempting to enqueue another item will cause undefined behavior.
///
int MaxSize { get; }
}
}