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292 lines
11 KiB
292 lines
11 KiB
using MediaBrowser.Controller.Entities;
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using MediaBrowser.Controller.Entities.Audio;
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using MediaBrowser.Controller.Resolvers;
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using MediaBrowser.Controller.Sorting;
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using MediaBrowser.Model.Entities;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MediaBrowser.Controller.Library
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{
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/// <summary>
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/// Interface ILibraryManager
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/// </summary>
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public interface ILibraryManager
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{
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/// <summary>
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/// Resolves the item.
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/// </summary>
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/// <param name="args">The args.</param>
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/// <returns>BaseItem.</returns>
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BaseItem ResolveItem(ItemResolveArgs args);
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/// <summary>
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/// Resolves a path into a BaseItem
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/// </summary>
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/// <param name="fileInfo">The file info.</param>
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/// <param name="parent">The parent.</param>
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/// <returns>BaseItem.</returns>
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/// <exception cref="System.ArgumentNullException"></exception>
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BaseItem ResolvePath(FileSystemInfo fileInfo, Folder parent = null);
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/// <summary>
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/// Resolves a set of files into a list of BaseItem
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="files">The files.</param>
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/// <param name="parent">The parent.</param>
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/// <returns>List{``0}.</returns>
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List<T> ResolvePaths<T>(IEnumerable<FileSystemInfo> files, Folder parent)
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where T : BaseItem;
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/// <summary>
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/// Gets the root folder.
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/// </summary>
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/// <value>The root folder.</value>
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AggregateFolder RootFolder { get; }
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Person GetPersonSync(string name);
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/// <summary>
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/// Gets a Person
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/// </summary>
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/// <param name="name">The name.</param>
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/// <returns>Task{Person}.</returns>
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Person GetPerson(string name);
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/// <summary>
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/// Gets the artist.
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/// </summary>
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/// <param name="name">The name.</param>
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/// <returns>Task{Artist}.</returns>
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Artist GetArtist(string name);
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/// <summary>
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/// Gets a Studio
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/// </summary>
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/// <param name="name">The name.</param>
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/// <returns>Task{Studio}.</returns>
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Studio GetStudio(string name);
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/// <summary>
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/// Gets a Genre
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/// </summary>
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/// <param name="name">The name.</param>
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/// <returns>Task{Genre}.</returns>
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Genre GetGenre(string name);
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/// <summary>
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/// Gets the genre.
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/// </summary>
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/// <param name="name">The name.</param>
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/// <returns>Task{MusicGenre}.</returns>
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MusicGenre GetMusicGenre(string name);
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/// <summary>
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/// Gets the game genre.
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/// </summary>
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/// <param name="name">The name.</param>
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/// <returns>Task{GameGenre}.</returns>
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GameGenre GetGameGenre(string name);
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/// <summary>
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/// Gets a Year
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/// </summary>
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/// <param name="value">The value.</param>
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/// <returns>Task{Year}.</returns>
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/// <exception cref="System.ArgumentOutOfRangeException"></exception>
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Year GetYear(int value);
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/// <summary>
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/// Validate and refresh the People sub-set of the IBN.
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/// The items are stored in the db but not loaded into memory until actually requested by an operation.
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/// </summary>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <param name="progress">The progress.</param>
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/// <returns>Task.</returns>
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Task ValidatePeople(CancellationToken cancellationToken, IProgress<double> progress);
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/// <summary>
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/// Reloads the root media folder
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/// </summary>
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/// <param name="progress">The progress.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <returns>Task.</returns>
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Task ValidateMediaLibrary(IProgress<double> progress, CancellationToken cancellationToken);
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/// <summary>
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/// Gets the default view.
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/// </summary>
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/// <returns>IEnumerable{VirtualFolderInfo}.</returns>
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IEnumerable<VirtualFolderInfo> GetDefaultVirtualFolders();
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/// <summary>
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/// Gets the view.
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/// </summary>
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/// <param name="user">The user.</param>
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/// <returns>IEnumerable{VirtualFolderInfo}.</returns>
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IEnumerable<VirtualFolderInfo> GetVirtualFolders(User user);
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/// <summary>
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/// Gets the item by id.
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/// </summary>
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/// <param name="id">The id.</param>
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/// <returns>BaseItem.</returns>
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BaseItem GetItemById(Guid id);
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/// <summary>
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/// Gets the intros.
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/// </summary>
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/// <param name="item">The item.</param>
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/// <param name="user">The user.</param>
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/// <returns>IEnumerable{System.String}.</returns>
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IEnumerable<string> GetIntros(BaseItem item, User user);
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/// <summary>
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/// Adds the parts.
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/// </summary>
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/// <param name="rules">The rules.</param>
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/// <param name="pluginFolders">The plugin folders.</param>
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/// <param name="resolvers">The resolvers.</param>
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/// <param name="introProviders">The intro providers.</param>
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/// <param name="itemComparers">The item comparers.</param>
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/// <param name="prescanTasks">The prescan tasks.</param>
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/// <param name="postscanTasks">The postscan tasks.</param>
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/// <param name="savers">The savers.</param>
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void AddParts(IEnumerable<IResolverIgnoreRule> rules,
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IEnumerable<IVirtualFolderCreator> pluginFolders,
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IEnumerable<IItemResolver> resolvers,
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IEnumerable<IIntroProvider> introProviders,
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IEnumerable<IBaseItemComparer> itemComparers,
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IEnumerable<ILibraryPrescanTask> prescanTasks,
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IEnumerable<ILibraryPostScanTask> postscanTasks,
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IEnumerable<IMetadataSaver> savers);
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/// <summary>
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/// Sorts the specified items.
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/// </summary>
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/// <param name="items">The items.</param>
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/// <param name="user">The user.</param>
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/// <param name="sortBy">The sort by.</param>
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/// <param name="sortOrder">The sort order.</param>
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/// <returns>IEnumerable{BaseItem}.</returns>
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IEnumerable<BaseItem> Sort(IEnumerable<BaseItem> items, User user, IEnumerable<string> sortBy,
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SortOrder sortOrder);
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/// <summary>
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/// Ensure supplied item has only one instance throughout
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/// </summary>
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/// <param name="item">The item.</param>
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/// <returns>The proper instance to the item</returns>
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BaseItem GetOrAddByReferenceItem(BaseItem item);
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/// <summary>
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/// Gets the user root folder.
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/// </summary>
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/// <param name="userRootPath">The user root path.</param>
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/// <returns>UserRootFolder.</returns>
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UserRootFolder GetUserRootFolder(string userRootPath);
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/// <summary>
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/// Creates the item.
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/// </summary>
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/// <param name="item">The item.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <returns>Task.</returns>
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Task CreateItem(BaseItem item, CancellationToken cancellationToken);
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/// <summary>
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/// Creates the items.
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/// </summary>
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/// <param name="items">The items.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <returns>Task.</returns>
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Task CreateItems(IEnumerable<BaseItem> items, CancellationToken cancellationToken);
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/// <summary>
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/// Updates the item.
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/// </summary>
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/// <param name="item">The item.</param>
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/// <param name="updateReason">The update reason.</param>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <returns>Task.</returns>
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Task UpdateItem(BaseItem item, ItemUpdateType updateReason, CancellationToken cancellationToken);
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/// <summary>
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/// Retrieves the item.
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/// </summary>
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/// <param name="id">The id.</param>
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/// <returns>BaseItem.</returns>
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BaseItem RetrieveItem(Guid id);
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/// <summary>
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/// Validates the artists.
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/// </summary>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <param name="progress">The progress.</param>
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/// <returns>Task.</returns>
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Task ValidateArtists(CancellationToken cancellationToken, IProgress<double> progress);
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/// <summary>
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/// Validates the music genres.
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/// </summary>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <param name="progress">The progress.</param>
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/// <returns>Task.</returns>
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Task ValidateMusicGenres(CancellationToken cancellationToken, IProgress<double> progress);
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/// <summary>
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/// Validates the game genres.
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/// </summary>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <param name="progress">The progress.</param>
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/// <returns>Task.</returns>
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Task ValidateGameGenres(CancellationToken cancellationToken, IProgress<double> progress);
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/// <summary>
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/// Validates the genres.
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/// </summary>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <param name="progress">The progress.</param>
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/// <returns>Task.</returns>
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Task ValidateGenres(CancellationToken cancellationToken, IProgress<double> progress);
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/// <summary>
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/// Validates the studios.
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/// </summary>
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/// <param name="cancellationToken">The cancellation token.</param>
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/// <param name="progress">The progress.</param>
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/// <returns>Task.</returns>
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Task ValidateStudios(CancellationToken cancellationToken, IProgress<double> progress);
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/// <summary>
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/// Occurs when [item added].
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/// </summary>
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event EventHandler<ItemChangeEventArgs> ItemAdded;
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/// <summary>
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/// Occurs when [item updated].
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/// </summary>
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event EventHandler<ItemChangeEventArgs> ItemUpdated;
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/// <summary>
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/// Occurs when [item removed].
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/// </summary>
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event EventHandler<ItemChangeEventArgs> ItemRemoved;
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/// <summary>
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/// Reports the item removed.
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/// </summary>
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/// <param name="item">The item.</param>
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void ReportItemRemoved(BaseItem item);
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/// <summary>
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/// Finds the type of the collection.
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/// </summary>
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/// <param name="item">The item.</param>
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/// <returns>System.String.</returns>
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string FindCollectionType(BaseItem item);
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}
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} |