You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
241 lines
6.3 KiB
241 lines
6.3 KiB
using System;
|
|
using System.Globalization;
|
|
using System.Text;
|
|
|
|
namespace Jellyfin.Api.Helpers;
|
|
|
|
/// <summary>
|
|
/// Hls Codec string helpers.
|
|
/// </summary>
|
|
public static class HlsCodecStringHelpers
|
|
{
|
|
/// <summary>
|
|
/// Codec name for MP3.
|
|
/// </summary>
|
|
public const string MP3 = "mp4a.40.34";
|
|
|
|
/// <summary>
|
|
/// Codec name for AC-3.
|
|
/// </summary>
|
|
public const string AC3 = "mp4a.a5";
|
|
|
|
/// <summary>
|
|
/// Codec name for E-AC-3.
|
|
/// </summary>
|
|
public const string EAC3 = "mp4a.a6";
|
|
|
|
/// <summary>
|
|
/// Codec name for FLAC.
|
|
/// </summary>
|
|
public const string FLAC = "flac";
|
|
|
|
/// <summary>
|
|
/// Codec name for ALAC.
|
|
/// </summary>
|
|
public const string ALAC = "alac";
|
|
|
|
/// <summary>
|
|
/// Codec name for OPUS.
|
|
/// </summary>
|
|
public const string OPUS = "opus";
|
|
|
|
/// <summary>
|
|
/// Gets a MP3 codec string.
|
|
/// </summary>
|
|
/// <returns>MP3 codec string.</returns>
|
|
public static string GetMP3String()
|
|
{
|
|
return MP3;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets an AAC codec string.
|
|
/// </summary>
|
|
/// <param name="profile">AAC profile.</param>
|
|
/// <returns>AAC codec string.</returns>
|
|
public static string GetAACString(string? profile)
|
|
{
|
|
StringBuilder result = new StringBuilder("mp4a", 9);
|
|
|
|
if (string.Equals(profile, "HE", StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
result.Append(".40.5");
|
|
}
|
|
else
|
|
{
|
|
// Default to LC if profile is invalid
|
|
result.Append(".40.2");
|
|
}
|
|
|
|
return result.ToString();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets an AC-3 codec string.
|
|
/// </summary>
|
|
/// <returns>AC-3 codec string.</returns>
|
|
public static string GetAC3String()
|
|
{
|
|
return AC3;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets an E-AC-3 codec string.
|
|
/// </summary>
|
|
/// <returns>E-AC-3 codec string.</returns>
|
|
public static string GetEAC3String()
|
|
{
|
|
return EAC3;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets an FLAC codec string.
|
|
/// </summary>
|
|
/// <returns>FLAC codec string.</returns>
|
|
public static string GetFLACString()
|
|
{
|
|
return FLAC;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets an ALAC codec string.
|
|
/// </summary>
|
|
/// <returns>ALAC codec string.</returns>
|
|
public static string GetALACString()
|
|
{
|
|
return ALAC;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets an OPUS codec string.
|
|
/// </summary>
|
|
/// <returns>OPUS codec string.</returns>
|
|
public static string GetOPUSString()
|
|
{
|
|
return OPUS;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a H.264 codec string.
|
|
/// </summary>
|
|
/// <param name="profile">H.264 profile.</param>
|
|
/// <param name="level">H.264 level.</param>
|
|
/// <returns>H.264 string.</returns>
|
|
public static string GetH264String(string? profile, int level)
|
|
{
|
|
StringBuilder result = new StringBuilder("avc1", 11);
|
|
|
|
if (string.Equals(profile, "high", StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
result.Append(".6400");
|
|
}
|
|
else if (string.Equals(profile, "main", StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
result.Append(".4D40");
|
|
}
|
|
else if (string.Equals(profile, "baseline", StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
result.Append(".42E0");
|
|
}
|
|
else
|
|
{
|
|
// Default to constrained baseline if profile is invalid
|
|
result.Append(".4240");
|
|
}
|
|
|
|
string levelHex = level.ToString("X2", CultureInfo.InvariantCulture);
|
|
result.Append(levelHex);
|
|
|
|
return result.ToString();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a H.265 codec string.
|
|
/// </summary>
|
|
/// <param name="profile">H.265 profile.</param>
|
|
/// <param name="level">H.265 level.</param>
|
|
/// <returns>H.265 string.</returns>
|
|
public static string GetH265String(string? profile, int level)
|
|
{
|
|
// The h265 syntax is a bit of a mystery at the time this comment was written.
|
|
// This is what I've found through various sources:
|
|
// FORMAT: [codecTag].[profile].[constraint?].L[level * 30].[UNKNOWN]
|
|
StringBuilder result = new StringBuilder("hvc1", 16);
|
|
|
|
if (string.Equals(profile, "main10", StringComparison.OrdinalIgnoreCase)
|
|
|| string.Equals(profile, "main 10", StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
result.Append(".2.4");
|
|
}
|
|
else
|
|
{
|
|
// Default to main if profile is invalid
|
|
result.Append(".1.4");
|
|
}
|
|
|
|
result.Append(".L")
|
|
.Append(level)
|
|
.Append(".B0");
|
|
|
|
return result.ToString();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a AV1 codec string.
|
|
/// </summary>
|
|
/// <param name="profile">AV1 profile.</param>
|
|
/// <param name="level">AV1 level.</param>
|
|
/// <param name="tierFlag">AV1 tier flag.</param>
|
|
/// <param name="bitDepth">AV1 bit depth.</param>
|
|
/// <returns>AV1 string.</returns>
|
|
public static string GetAv1String(string? profile, int level, bool tierFlag, int bitDepth)
|
|
{
|
|
// https://aomedia.org/av1/specification/annex-a/
|
|
// FORMAT: [codecTag].[profile].[level][tier].[bitDepth]
|
|
StringBuilder result = new StringBuilder("av01", 13);
|
|
|
|
if (string.Equals(profile, "Main", StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
result.Append(".0");
|
|
}
|
|
else if (string.Equals(profile, "High", StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
result.Append(".1");
|
|
}
|
|
else if (string.Equals(profile, "Professional", StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
result.Append(".2");
|
|
}
|
|
else
|
|
{
|
|
// Default to Main
|
|
result.Append(".0");
|
|
}
|
|
|
|
if (level <= 0
|
|
|| level > 31)
|
|
{
|
|
// Default to the maximum defined level 6.3
|
|
level = 19;
|
|
}
|
|
|
|
if (bitDepth != 8
|
|
&& bitDepth != 10
|
|
&& bitDepth != 12)
|
|
{
|
|
// Default to 8 bits
|
|
bitDepth = 8;
|
|
}
|
|
|
|
result.Append('.')
|
|
.Append(level)
|
|
.Append(tierFlag ? 'H' : 'M');
|
|
|
|
string bitDepthD2 = bitDepth.ToString("D2", CultureInfo.InvariantCulture);
|
|
result.Append('.')
|
|
.Append(bitDepthD2);
|
|
|
|
return result.ToString();
|
|
}
|
|
}
|