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jellyfin/BDInfo/BDInfo.csproj

74 lines
3.1 KiB

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{07B509C0-0C28-4F3F-8963-5263281F7E3D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>BDInfo</RootNamespace>
<AssemblyName>BDInfo</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="BDInfoSettings.cs" />
<Compile Include="BDROM.cs" />
<Compile Include="LanguageCodes.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TSCodecAC3.cs" />
<Compile Include="TSCodecAVC.cs" />
<Compile Include="TSCodecDTS.cs" />
<Compile Include="TSCodecDTSHD.cs" />
<Compile Include="TSCodecLPCM.cs" />
<Compile Include="TSCodecMPEG2.cs" />
<Compile Include="TSCodecMVC.cs" />
<Compile Include="TSCodecTrueHD.cs" />
<Compile Include="TSCodecVC1.cs" />
<Compile Include="TSInterleavedFile.cs" />
<Compile Include="TSPlaylistFile.cs" />
<Compile Include="TSStream.cs" />
<Compile Include="TSStreamBuffer.cs" />
<Compile Include="TSStreamClip.cs" />
<Compile Include="TSStreamClipFile.cs" />
<Compile Include="TSStreamFile.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="ReadMe.txt" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>