You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
534 lines
22 KiB
534 lines
22 KiB
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Net;
|
|
using System.Net.Http;
|
|
using System.Net.Sockets;
|
|
using System.Text;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
using MediaBrowser.Common.Net;
|
|
using MediaBrowser.Model.Net;
|
|
using Microsoft.Extensions.Logging;
|
|
|
|
namespace Rssdp.Infrastructure
|
|
{
|
|
/// <summary>
|
|
/// Provides the platform independent logic for publishing device existence and responding to search requests.
|
|
/// </summary>
|
|
public sealed class SsdpCommunicationsServer : DisposableManagedObjectBase, ISsdpCommunicationsServer
|
|
{
|
|
/* We could technically use one socket listening on port 1900 for everything.
|
|
* This should get both multicast (notifications) and unicast (search response) messages, however
|
|
* this often doesn't work under Windows because the MS SSDP service is running. If that service
|
|
* is running then it will steal the unicast messages and we will never see search responses.
|
|
* Since stopping the service would be a bad idea (might not be allowed security wise and might
|
|
* break other apps running on the system) the only other work around is to use two sockets.
|
|
*
|
|
* We use one group of sockets to listen for/receive notifications and search requests (_MulticastListenSockets).
|
|
* We use a second group, bound to a different local port, to send search requests and listen for
|
|
* responses (_SendSockets). The responses are sent to the local ports these sockets are bound to,
|
|
* which aren't port 1900 so the MS service doesn't steal them. While the caller can specify a local
|
|
* port to use, we will default to 0 which allows the underlying system to auto-assign a free port.
|
|
*/
|
|
|
|
private object _BroadcastListenSocketSynchroniser = new object();
|
|
private List<Socket> _MulticastListenSockets;
|
|
|
|
private object _SendSocketSynchroniser = new object();
|
|
private List<Socket> _sendSockets;
|
|
|
|
private HttpRequestParser _RequestParser;
|
|
private HttpResponseParser _ResponseParser;
|
|
private readonly ILogger _logger;
|
|
private ISocketFactory _SocketFactory;
|
|
private readonly INetworkManager _networkManager;
|
|
|
|
private int _LocalPort;
|
|
private int _MulticastTtl;
|
|
|
|
private bool _IsShared;
|
|
private readonly bool _enableMultiSocketBinding;
|
|
|
|
/// <summary>
|
|
/// Raised when a HTTPU request message is received by a socket (unicast or multicast).
|
|
/// </summary>
|
|
public event EventHandler<RequestReceivedEventArgs> RequestReceived;
|
|
|
|
/// <summary>
|
|
/// Raised when an HTTPU response message is received by a socket (unicast or multicast).
|
|
/// </summary>
|
|
public event EventHandler<ResponseReceivedEventArgs> ResponseReceived;
|
|
|
|
/// <summary>
|
|
/// Minimum constructor.
|
|
/// </summary>
|
|
/// <exception cref="ArgumentNullException">The <paramref name="socketFactory"/> argument is null.</exception>
|
|
public SsdpCommunicationsServer(ISocketFactory socketFactory,
|
|
INetworkManager networkManager, ILogger logger, bool enableMultiSocketBinding)
|
|
: this(socketFactory, 0, SsdpConstants.SsdpDefaultMulticastTimeToLive, networkManager, logger, enableMultiSocketBinding)
|
|
{
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Full constructor.
|
|
/// </summary>
|
|
/// <exception cref="ArgumentNullException">The <paramref name="socketFactory"/> argument is null.</exception>
|
|
/// <exception cref="ArgumentOutOfRangeException">The <paramref name="multicastTimeToLive"/> argument is less than or equal to zero.</exception>
|
|
public SsdpCommunicationsServer(ISocketFactory socketFactory, int localPort, int multicastTimeToLive, INetworkManager networkManager, ILogger logger, bool enableMultiSocketBinding)
|
|
{
|
|
if (socketFactory is null)
|
|
{
|
|
throw new ArgumentNullException(nameof(socketFactory));
|
|
}
|
|
|
|
if (multicastTimeToLive <= 0)
|
|
{
|
|
throw new ArgumentOutOfRangeException(nameof(multicastTimeToLive), "multicastTimeToLive must be greater than zero.");
|
|
}
|
|
|
|
_BroadcastListenSocketSynchroniser = new object();
|
|
_SendSocketSynchroniser = new object();
|
|
|
|
_LocalPort = localPort;
|
|
_SocketFactory = socketFactory;
|
|
|
|
_RequestParser = new HttpRequestParser();
|
|
_ResponseParser = new HttpResponseParser();
|
|
|
|
_MulticastTtl = multicastTimeToLive;
|
|
_networkManager = networkManager;
|
|
_logger = logger;
|
|
_enableMultiSocketBinding = enableMultiSocketBinding;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Causes the server to begin listening for multicast messages, being SSDP search requests and notifications.
|
|
/// </summary>
|
|
/// <exception cref="ObjectDisposedException">Thrown if the <see cref="DisposableManagedObjectBase.IsDisposed"/> property is true (because <seealso cref="DisposableManagedObjectBase.Dispose()" /> has been called previously).</exception>
|
|
public void BeginListeningForMulticast()
|
|
{
|
|
ThrowIfDisposed();
|
|
|
|
lock (_BroadcastListenSocketSynchroniser)
|
|
{
|
|
if (_MulticastListenSockets is null)
|
|
{
|
|
try
|
|
{
|
|
_MulticastListenSockets = CreateMulticastSocketsAndListen();
|
|
}
|
|
catch (SocketException ex)
|
|
{
|
|
_logger.LogError("Failed to bind to multicast address: {Message}. DLNA will be unavailable", ex.Message);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
_logger.LogError(ex, "Error in BeginListeningForMulticast");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Causes the server to stop listening for multicast messages, being SSDP search requests and notifications.
|
|
/// </summary>
|
|
/// <exception cref="ObjectDisposedException">Thrown if the <see cref="DisposableManagedObjectBase.IsDisposed"/> property is true (because <seealso cref="DisposableManagedObjectBase.Dispose()" /> has been called previously).</exception>
|
|
public void StopListeningForMulticast()
|
|
{
|
|
lock (_BroadcastListenSocketSynchroniser)
|
|
{
|
|
if (_MulticastListenSockets is not null)
|
|
{
|
|
_logger.LogInformation("{0} disposing _BroadcastListenSocket", GetType().Name);
|
|
foreach (var socket in _MulticastListenSockets)
|
|
{
|
|
socket.Dispose();
|
|
}
|
|
|
|
_MulticastListenSockets = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sends a message to a particular address (uni or multicast) and port.
|
|
/// </summary>
|
|
public async Task SendMessage(byte[] messageData, IPEndPoint destination, IPAddress fromlocalIPAddress, CancellationToken cancellationToken)
|
|
{
|
|
if (messageData is null)
|
|
{
|
|
throw new ArgumentNullException(nameof(messageData));
|
|
}
|
|
|
|
ThrowIfDisposed();
|
|
|
|
var sockets = GetSendSockets(fromlocalIPAddress, destination);
|
|
|
|
if (sockets.Count == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// SSDP spec recommends sending messages multiple times (not more than 3) to account for possible packet loss over UDP.
|
|
for (var i = 0; i < SsdpConstants.UdpResendCount; i++)
|
|
{
|
|
var tasks = sockets.Select(s => SendFromSocket(s, messageData, destination, cancellationToken)).ToArray();
|
|
await Task.WhenAll(tasks).ConfigureAwait(false);
|
|
|
|
await Task.Delay(100, cancellationToken).ConfigureAwait(false);
|
|
}
|
|
}
|
|
|
|
private async Task SendFromSocket(Socket socket, byte[] messageData, IPEndPoint destination, CancellationToken cancellationToken)
|
|
{
|
|
try
|
|
{
|
|
await socket.SendToAsync(messageData, destination, cancellationToken).ConfigureAwait(false);
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
}
|
|
catch (OperationCanceledException)
|
|
{
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
var localIP = ((IPEndPoint)socket.LocalEndPoint).Address;
|
|
_logger.LogError(ex, "Error sending socket message from {0} to {1}", localIP.ToString(), destination.ToString());
|
|
}
|
|
}
|
|
|
|
private List<Socket> GetSendSockets(IPAddress fromlocalIPAddress, IPEndPoint destination)
|
|
{
|
|
EnsureSendSocketCreated();
|
|
|
|
lock (_SendSocketSynchroniser)
|
|
{
|
|
var sockets = _sendSockets.Where(s => s.AddressFamily == fromlocalIPAddress.AddressFamily);
|
|
|
|
// Send from the Any socket and the socket with the matching address
|
|
if (fromlocalIPAddress.AddressFamily == AddressFamily.InterNetwork)
|
|
{
|
|
sockets = sockets.Where(s => ((IPEndPoint)s.LocalEndPoint).Address.Equals(IPAddress.Any)
|
|
|| ((IPEndPoint)s.LocalEndPoint).Address.Equals(fromlocalIPAddress));
|
|
|
|
// If sending to the loopback address, filter the socket list as well
|
|
if (destination.Address.Equals(IPAddress.Loopback))
|
|
{
|
|
sockets = sockets.Where(s => ((IPEndPoint)s.LocalEndPoint).Address.Equals(IPAddress.Any)
|
|
|| ((IPEndPoint)s.LocalEndPoint).Address.Equals(IPAddress.Loopback));
|
|
}
|
|
}
|
|
else if (fromlocalIPAddress.AddressFamily == AddressFamily.InterNetworkV6)
|
|
{
|
|
sockets = sockets.Where(s => ((IPEndPoint)s.LocalEndPoint).Address.Equals(IPAddress.IPv6Any)
|
|
|| ((IPEndPoint)s.LocalEndPoint).Address.Equals(fromlocalIPAddress));
|
|
|
|
// If sending to the loopback address, filter the socket list as well
|
|
if (destination.Address.Equals(IPAddress.IPv6Loopback))
|
|
{
|
|
sockets = sockets.Where(s => ((IPEndPoint)s.LocalEndPoint).Address.Equals(IPAddress.IPv6Any)
|
|
|| ((IPEndPoint)s.LocalEndPoint).Address.Equals(IPAddress.IPv6Loopback));
|
|
}
|
|
}
|
|
|
|
return sockets.ToList();
|
|
}
|
|
}
|
|
|
|
public Task SendMulticastMessage(string message, IPAddress fromlocalIPAddress, CancellationToken cancellationToken)
|
|
{
|
|
return SendMulticastMessage(message, SsdpConstants.UdpResendCount, fromlocalIPAddress, cancellationToken);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sends a message to the SSDP multicast address and port.
|
|
/// </summary>
|
|
public async Task SendMulticastMessage(string message, int sendCount, IPAddress fromlocalIPAddress, CancellationToken cancellationToken)
|
|
{
|
|
if (message is null)
|
|
{
|
|
throw new ArgumentNullException(nameof(message));
|
|
}
|
|
|
|
byte[] messageData = Encoding.UTF8.GetBytes(message);
|
|
|
|
ThrowIfDisposed();
|
|
|
|
cancellationToken.ThrowIfCancellationRequested();
|
|
|
|
EnsureSendSocketCreated();
|
|
|
|
// SSDP spec recommends sending messages multiple times (not more than 3) to account for possible packet loss over UDP.
|
|
for (var i = 0; i < sendCount; i++)
|
|
{
|
|
await SendMessageIfSocketNotDisposed(
|
|
messageData,
|
|
new IPEndPoint(
|
|
IPAddress.Parse(SsdpConstants.MulticastLocalAdminAddress),
|
|
SsdpConstants.MulticastPort),
|
|
fromlocalIPAddress,
|
|
cancellationToken).ConfigureAwait(false);
|
|
|
|
await Task.Delay(100, cancellationToken).ConfigureAwait(false);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Stops listening for search responses on the local, unicast socket.
|
|
/// </summary>
|
|
/// <exception cref="ObjectDisposedException">Thrown if the <see cref="DisposableManagedObjectBase.IsDisposed"/> property is true (because <seealso cref="DisposableManagedObjectBase.Dispose()" /> has been called previously).</exception>
|
|
public void StopListeningForResponses()
|
|
{
|
|
lock (_SendSocketSynchroniser)
|
|
{
|
|
if (_sendSockets is not null)
|
|
{
|
|
var sockets = _sendSockets.ToList();
|
|
_sendSockets = null;
|
|
|
|
_logger.LogInformation("{0} Disposing {1} sendSockets", GetType().Name, sockets.Count);
|
|
|
|
foreach (var socket in sockets)
|
|
{
|
|
var socketAddress = ((IPEndPoint)socket.LocalEndPoint).Address;
|
|
_logger.LogInformation("{0} disposing sendSocket from {1}", GetType().Name, socketAddress);
|
|
socket.Dispose();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets or sets a boolean value indicating whether or not this instance is shared amongst multiple <see cref="SsdpDeviceLocator"/> and/or <see cref="ISsdpDevicePublisher"/> instances.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// <para>If true, disposing an instance of a <see cref="SsdpDeviceLocator"/>or a <see cref="ISsdpDevicePublisher"/> will not dispose this comms server instance. The calling code is responsible for managing the lifetime of the server.</para>
|
|
/// </remarks>
|
|
public bool IsShared
|
|
{
|
|
get { return _IsShared; }
|
|
|
|
set { _IsShared = value; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Stops listening for requests, disposes this instance and all internal resources.
|
|
/// </summary>
|
|
/// <param name="disposing"></param>
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
if (disposing)
|
|
{
|
|
StopListeningForMulticast();
|
|
|
|
StopListeningForResponses();
|
|
}
|
|
}
|
|
|
|
private Task SendMessageIfSocketNotDisposed(byte[] messageData, IPEndPoint destination, IPAddress fromlocalIPAddress, CancellationToken cancellationToken)
|
|
{
|
|
var sockets = _sendSockets;
|
|
if (sockets is not null)
|
|
{
|
|
sockets = sockets.ToList();
|
|
|
|
var tasks = sockets.Where(s => (fromlocalIPAddress is null || fromlocalIPAddress.Equals(((IPEndPoint)s.LocalEndPoint).Address)))
|
|
.Select(s => SendFromSocket(s, messageData, destination, cancellationToken));
|
|
return Task.WhenAll(tasks);
|
|
}
|
|
|
|
return Task.CompletedTask;
|
|
}
|
|
|
|
private List<Socket> CreateMulticastSocketsAndListen()
|
|
{
|
|
var sockets = new List<Socket>();
|
|
var multicastGroupAddress = IPAddress.Parse(SsdpConstants.MulticastLocalAdminAddress);
|
|
if (_enableMultiSocketBinding)
|
|
{
|
|
// IPv6 is currently unsupported
|
|
var validInterfaces = _networkManager.GetInternalBindAddresses()
|
|
.Where(x => x.Address is not null)
|
|
.Where(x => x.AddressFamily == AddressFamily.InterNetwork)
|
|
.DistinctBy(x => x.Index);
|
|
|
|
foreach (var intf in validInterfaces)
|
|
{
|
|
try
|
|
{
|
|
var socket = _SocketFactory.CreateUdpMulticastSocket(multicastGroupAddress, intf, _MulticastTtl, SsdpConstants.MulticastPort);
|
|
_ = ListenToSocketInternal(socket);
|
|
sockets.Add(socket);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
_logger.LogError(ex, "Error in CreateMulticastSocketsAndListen. IP address: {0}", intf.Address);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var socket = _SocketFactory.CreateUdpMulticastSocket(multicastGroupAddress, new IPData(IPAddress.Any, null), _MulticastTtl, SsdpConstants.MulticastPort);
|
|
_ = ListenToSocketInternal(socket);
|
|
sockets.Add(socket);
|
|
}
|
|
|
|
return sockets;
|
|
}
|
|
|
|
private List<Socket> CreateSendSockets()
|
|
{
|
|
var sockets = new List<Socket>();
|
|
if (_enableMultiSocketBinding)
|
|
{
|
|
// IPv6 is currently unsupported
|
|
var validInterfaces = _networkManager.GetInternalBindAddresses()
|
|
.Where(x => x.Address is not null)
|
|
.Where(x => x.AddressFamily == AddressFamily.InterNetwork);
|
|
|
|
foreach (var intf in validInterfaces)
|
|
{
|
|
try
|
|
{
|
|
var socket = _SocketFactory.CreateSsdpUdpSocket(intf, _LocalPort);
|
|
_ = ListenToSocketInternal(socket);
|
|
sockets.Add(socket);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
_logger.LogError(ex, "Error in CreateSsdpUdpSocket. IPAddress: {0}", intf.Address);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var socket = _SocketFactory.CreateSsdpUdpSocket(new IPData(IPAddress.Any, null), _LocalPort);
|
|
_ = ListenToSocketInternal(socket);
|
|
sockets.Add(socket);
|
|
}
|
|
|
|
|
|
return sockets;
|
|
}
|
|
|
|
private async Task ListenToSocketInternal(Socket socket)
|
|
{
|
|
var cancelled = false;
|
|
var receiveBuffer = new byte[8192];
|
|
|
|
while (!cancelled && !IsDisposed)
|
|
{
|
|
try
|
|
{
|
|
var result = await socket.ReceiveMessageFromAsync(receiveBuffer, SocketFlags.None, new IPEndPoint(IPAddress.Any, 0), CancellationToken.None).ConfigureAwait(false);;
|
|
|
|
if (result.ReceivedBytes > 0)
|
|
{
|
|
var remoteEndpoint = (IPEndPoint)result.RemoteEndPoint;
|
|
var localEndpointAdapter = _networkManager.GetAllBindInterfaces().Where(a => a.Index == result.PacketInformation.Interface).First();
|
|
|
|
ProcessMessage(
|
|
UTF8Encoding.UTF8.GetString(receiveBuffer, 0, result.ReceivedBytes),
|
|
remoteEndpoint,
|
|
localEndpointAdapter.Address);
|
|
}
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
cancelled = true;
|
|
}
|
|
catch (TaskCanceledException)
|
|
{
|
|
cancelled = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void EnsureSendSocketCreated()
|
|
{
|
|
if (_sendSockets is null)
|
|
{
|
|
lock (_SendSocketSynchroniser)
|
|
{
|
|
_sendSockets ??= CreateSendSockets();
|
|
}
|
|
}
|
|
}
|
|
|
|
private void ProcessMessage(string data, IPEndPoint endPoint, IPAddress receivedOnlocalIPAddress)
|
|
{
|
|
// Responses start with the HTTP version, prefixed with HTTP/ while
|
|
// requests start with a method which can vary and might be one we haven't
|
|
// seen/don't know. We'll check if this message is a request or a response
|
|
// by checking for the HTTP/ prefix on the start of the message.
|
|
_logger.LogDebug("Received data from {From} on {Port} at {Address}:\n{Data}", endPoint.Address, endPoint.Port, receivedOnlocalIPAddress, data);
|
|
if (data.StartsWith("HTTP/", StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
HttpResponseMessage responseMessage = null;
|
|
try
|
|
{
|
|
responseMessage = _ResponseParser.Parse(data);
|
|
}
|
|
catch (ArgumentException)
|
|
{
|
|
// Ignore invalid packets.
|
|
}
|
|
|
|
if (responseMessage is not null)
|
|
{
|
|
OnResponseReceived(responseMessage, endPoint, receivedOnlocalIPAddress);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
HttpRequestMessage requestMessage = null;
|
|
try
|
|
{
|
|
requestMessage = _RequestParser.Parse(data);
|
|
}
|
|
catch (ArgumentException)
|
|
{
|
|
// Ignore invalid packets.
|
|
}
|
|
|
|
if (requestMessage is not null)
|
|
{
|
|
OnRequestReceived(requestMessage, endPoint, receivedOnlocalIPAddress);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void OnRequestReceived(HttpRequestMessage data, IPEndPoint remoteEndPoint, IPAddress receivedOnlocalIPAddress)
|
|
{
|
|
// SSDP specification says only * is currently used but other uri's might
|
|
// be implemented in the future and should be ignored unless understood.
|
|
// Section 4.2 - http://tools.ietf.org/html/draft-cai-ssdp-v1-03#page-11
|
|
if (data.RequestUri.ToString() != "*")
|
|
{
|
|
return;
|
|
}
|
|
|
|
var handlers = this.RequestReceived;
|
|
if (handlers is not null)
|
|
{
|
|
handlers(this, new RequestReceivedEventArgs(data, remoteEndPoint, receivedOnlocalIPAddress));
|
|
}
|
|
}
|
|
|
|
private void OnResponseReceived(HttpResponseMessage data, IPEndPoint endPoint, IPAddress localIPAddress)
|
|
{
|
|
var handlers = this.ResponseReceived;
|
|
if (handlers is not null)
|
|
{
|
|
handlers(this, new ResponseReceivedEventArgs(data, endPoint)
|
|
{
|
|
LocalIPAddress = localIPAddress
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|