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127 lines
5.5 KiB
127 lines
5.5 KiB
using System.Threading;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Controller.SyncPlay.PlaybackRequests;
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using MediaBrowser.Model.SyncPlay;
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using Microsoft.Extensions.Logging;
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namespace MediaBrowser.Controller.SyncPlay.GroupStates
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{
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/// <summary>
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/// Class IdleGroupState.
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/// </summary>
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/// <remarks>
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/// Class is not thread-safe, external locking is required when accessing methods.
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/// </remarks>
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public class IdleGroupState : AbstractGroupState
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{
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/// <summary>
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/// The logger.
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/// </summary>
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private readonly ILogger<IdleGroupState> _logger;
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/// <summary>
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/// Initializes a new instance of the <see cref="IdleGroupState"/> class.
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/// </summary>
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/// <param name="loggerFactory">Instance of the <see cref="ILoggerFactory"/> interface.</param>
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public IdleGroupState(ILoggerFactory loggerFactory)
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: base(loggerFactory)
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{
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_logger = LoggerFactory.CreateLogger<IdleGroupState>();
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}
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/// <inheritdoc />
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public override GroupStateType Type { get; } = GroupStateType.Idle;
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/// <inheritdoc />
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public override void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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SendStopCommand(context, Type, session, cancellationToken);
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}
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/// <inheritdoc />
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public override void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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// Do nothing.
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}
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/// <inheritdoc />
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public override void HandleRequest(PlayGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state.
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var waitingState = new WaitingGroupState(LoggerFactory);
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context.SetState(waitingState);
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waitingState.HandleRequest(request, context, Type, session, cancellationToken);
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}
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/// <inheritdoc />
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public override void HandleRequest(UnpauseGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state.
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var waitingState = new WaitingGroupState(LoggerFactory);
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context.SetState(waitingState);
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waitingState.HandleRequest(request, context, Type, session, cancellationToken);
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}
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/// <inheritdoc />
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public override void HandleRequest(PauseGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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SendStopCommand(context, prevState, session, cancellationToken);
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}
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/// <inheritdoc />
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public override void HandleRequest(StopGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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SendStopCommand(context, prevState, session, cancellationToken);
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}
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/// <inheritdoc />
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public override void HandleRequest(SeekGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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SendStopCommand(context, prevState, session, cancellationToken);
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}
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/// <inheritdoc />
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public override void HandleRequest(BufferGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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SendStopCommand(context, prevState, session, cancellationToken);
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}
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/// <inheritdoc />
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public override void HandleRequest(ReadyGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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SendStopCommand(context, prevState, session, cancellationToken);
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}
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/// <inheritdoc />
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public override void HandleRequest(NextItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state.
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var waitingState = new WaitingGroupState(LoggerFactory);
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context.SetState(waitingState);
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waitingState.HandleRequest(request, context, Type, session, cancellationToken);
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}
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/// <inheritdoc />
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public override void HandleRequest(PreviousItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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// Change state.
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var waitingState = new WaitingGroupState(LoggerFactory);
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context.SetState(waitingState);
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waitingState.HandleRequest(request, context, Type, session, cancellationToken);
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}
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private void SendStopCommand(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
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{
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var command = context.NewSyncPlayCommand(SendCommandType.Stop);
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if (!prevState.Equals(Type))
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{
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context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
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}
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else
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{
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context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
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}
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}
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}
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}
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