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jellyfin/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs

283 lines
11 KiB

using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using MediaBrowser.Controller.Session;
using MediaBrowser.Controller.SyncPlay;
using MediaBrowser.Model.Session;
using MediaBrowser.Model.SyncPlay;
using Microsoft.Extensions.Logging;
namespace Emby.Server.Implementations.SyncPlay
{
/// <summary>
/// Class SyncPlayController.
/// </summary>
/// <remarks>
/// Class is not thread-safe, external locking is required when accessing methods.
/// </remarks>
public class SyncPlayController : ISyncPlayController, ISyncPlayStateContext
{
/// <summary>
/// The session manager.
/// </summary>
private readonly ISessionManager _sessionManager;
/// <summary>
/// The SyncPlay manager.
/// </summary>
private readonly ISyncPlayManager _syncPlayManager;
/// <summary>
/// The logger.
/// </summary>
private readonly ILogger _logger;
/// <summary>
/// The group to manage.
/// </summary>
private readonly GroupInfo _group = new GroupInfo();
/// <summary>
/// Internal group state.
/// </summary>
/// <value>The group's state.</value>
private ISyncPlayState State = new PausedGroupState();
/// <inheritdoc />
public GroupInfo GetGroup()
{
return _group;
}
/// <inheritdoc />
public void SetState(ISyncPlayState state)
{
_logger.LogInformation("SetState: {0} -> {1}.", State.GetGroupState(), state.GetGroupState());
this.State = state;
}
/// <inheritdoc />
public Guid GetGroupId() => _group.GroupId;
/// <inheritdoc />
public Guid GetPlayingItemId() => _group.PlayingItem.Id;
/// <inheritdoc />
public bool IsGroupEmpty() => _group.IsEmpty();
/// <summary>
/// Initializes a new instance of the <see cref="SyncPlayController" /> class.
/// </summary>
/// <param name="sessionManager">The session manager.</param>
/// <param name="syncPlayManager">The SyncPlay manager.</param>
public SyncPlayController(
ISessionManager sessionManager,
ISyncPlayManager syncPlayManager,
ILogger logger)
{
_sessionManager = sessionManager;
_syncPlayManager = syncPlayManager;
_logger = logger;
}
/// <summary>
/// Filters sessions of this group.
/// </summary>
/// <param name="from">The current session.</param>
/// <param name="type">The filtering type.</param>
/// <value>The array of sessions matching the filter.</value>
private SessionInfo[] FilterSessions(SessionInfo from, SyncPlayBroadcastType type)
{
switch (type)
{
case SyncPlayBroadcastType.CurrentSession:
return new SessionInfo[] { from };
case SyncPlayBroadcastType.AllGroup:
return _group.Participants.Values.Select(
session => session.Session).ToArray();
case SyncPlayBroadcastType.AllExceptCurrentSession:
return _group.Participants.Values.Select(
session => session.Session).Where(
session => !session.Id.Equals(from.Id)).ToArray();
case SyncPlayBroadcastType.AllReady:
return _group.Participants.Values.Where(
session => !session.IsBuffering).Select(
session => session.Session).ToArray();
default:
return Array.Empty<SessionInfo>();
}
}
/// <inheritdoc />
public Task SendGroupUpdate<T>(SessionInfo from, SyncPlayBroadcastType type, GroupUpdate<T> message, CancellationToken cancellationToken)
{
IEnumerable<Task> GetTasks()
{
foreach (var session in FilterSessions(from, type))
{
yield return _sessionManager.SendSyncPlayGroupUpdate(session.Id, message, cancellationToken);
}
}
return Task.WhenAll(GetTasks());
}
/// <inheritdoc />
public Task SendCommand(SessionInfo from, SyncPlayBroadcastType type, SendCommand message, CancellationToken cancellationToken)
{
IEnumerable<Task> GetTasks()
{
foreach (var session in FilterSessions(from, type))
{
yield return _sessionManager.SendSyncPlayCommand(session.Id, message, cancellationToken);
}
}
return Task.WhenAll(GetTasks());
}
/// <inheritdoc />
public SendCommand NewSyncPlayCommand(SendCommandType type)
{
return new SendCommand()
{
GroupId = _group.GroupId.ToString(),
Command = type,
PositionTicks = _group.PositionTicks,
When = DateToUTCString(_group.LastActivity),
EmittedAt = DateToUTCString(DateTime.UtcNow)
};
}
/// <inheritdoc />
public GroupUpdate<T> NewSyncPlayGroupUpdate<T>(GroupUpdateType type, T data)
{
return new GroupUpdate<T>()
{
GroupId = _group.GroupId.ToString(),
Type = type,
Data = data
};
}
/// <inheritdoc />
public string DateToUTCString(DateTime _date)
{
return _date.ToUniversalTime().ToString("o");
}
/// <inheritdoc />
public long SanitizePositionTicks(long? positionTicks)
{
var ticks = positionTicks ?? 0;
ticks = ticks >= 0 ? ticks : 0;
if (_group.PlayingItem != null)
{
var runTimeTicks = _group.PlayingItem.RunTimeTicks ?? 0;
ticks = ticks > runTimeTicks ? runTimeTicks : ticks;
}
return ticks;
}
/// <inheritdoc />
public void CreateGroup(SessionInfo session, CancellationToken cancellationToken)
{
_group.AddSession(session);
_syncPlayManager.AddSessionToGroup(session, this);
State = new PausedGroupState();
_group.PlayingItem = session.FullNowPlayingItem;
// TODO: looks like new groups should mantain playstate (and not force to pause)
// _group.IsPaused = session.PlayState.IsPaused;
_group.PositionTicks = session.PlayState.PositionTicks ?? 0;
_group.LastActivity = DateTime.UtcNow;
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
// TODO: looks like new groups should mantain playstate (and not force to pause)
var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
SendCommand(session, SyncPlayBroadcastType.CurrentSession, pauseCommand, cancellationToken);
}
/// <inheritdoc />
public void SessionJoin(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken)
{
if (session.NowPlayingItem?.Id == _group.PlayingItem.Id)
{
_group.AddSession(session);
_syncPlayManager.AddSessionToGroup(session, this);
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, DateToUTCString(DateTime.UtcNow));
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName);
SendGroupUpdate(session, SyncPlayBroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
// Syncing will happen client-side
if (State.GetGroupState().Equals(GroupState.Playing))
{
var playCommand = NewSyncPlayCommand(SendCommandType.Play);
SendCommand(session, SyncPlayBroadcastType.CurrentSession, playCommand, cancellationToken);
}
else
{
var pauseCommand = NewSyncPlayCommand(SendCommandType.Pause);
SendCommand(session, SyncPlayBroadcastType.CurrentSession, pauseCommand, cancellationToken);
}
}
else
{
var playRequest = new PlayRequest
{
ItemIds = new Guid[] { _group.PlayingItem.Id },
StartPositionTicks = _group.PositionTicks
};
var update = NewSyncPlayGroupUpdate(GroupUpdateType.PrepareSession, playRequest);
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, update, cancellationToken);
}
}
/// <inheritdoc />
public void SessionLeave(SessionInfo session, CancellationToken cancellationToken)
{
_group.RemoveSession(session);
_syncPlayManager.RemoveSessionFromGroup(session, this);
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupLeft, _group.PositionTicks);
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserLeft, session.UserName);
SendGroupUpdate(session, SyncPlayBroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
}
/// <inheritdoc />
public void HandleRequest(SessionInfo session, IPlaybackGroupRequest request, CancellationToken cancellationToken)
{
// The server's job is to maintain a consistent state for clients to reference
// and notify clients of state changes. The actual syncing of media playback
// happens client side. Clients are aware of the server's time and use it to sync.
_logger.LogInformation("HandleRequest: {0}:{1}.", request.GetType(), State.GetGroupState());
_ = request.Apply(this, State, session, cancellationToken);
// TODO: do something with returned value
}
/// <inheritdoc />
public GroupInfoDto GetInfo()
{
return new GroupInfoDto()
{
GroupId = GetGroupId().ToString(),
PlayingItemName = _group.PlayingItem.Name,
PlayingItemId = _group.PlayingItem.Id.ToString(),
PositionTicks = _group.PositionTicks,
Participants = _group.Participants.Values.Select(session => session.Session.UserName).Distinct().ToList()
};
}
}
}