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271 lines
9.2 KiB
271 lines
9.2 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace MediaBrowser.Model.Entities
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{
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public class Folder : BaseItem
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{
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public override bool IsFolder
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{
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get
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{
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return true;
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}
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}
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public bool IsRoot { get; set; }
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public IEnumerable<BaseItem> Children { get; set; }
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/// <summary>
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/// Gets allowed children of an item
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/// </summary>
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public IEnumerable<BaseItem> GetParentalAllowedChildren(User user)
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{
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return Children.Where(c => c.IsParentalAllowed(user));
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}
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/// <summary>
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/// Gets allowed recursive children of an item
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/// </summary>
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public IEnumerable<BaseItem> GetParentalAllowedRecursiveChildren(User user)
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{
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foreach (var item in GetParentalAllowedChildren(user))
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{
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yield return item;
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var subFolder = item as Folder;
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if (subFolder != null)
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{
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foreach (var subitem in subFolder.GetParentalAllowedRecursiveChildren(user))
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{
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yield return subitem;
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}
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}
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}
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}
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/// <summary>
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/// Since it can be slow to make all of these calculations at once, this method will provide a way to get them all back together
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/// </summary>
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public ItemSpecialCounts GetSpecialCounts(User user)
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{
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ItemSpecialCounts counts = new ItemSpecialCounts();
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IEnumerable<BaseItem> recursiveChildren = GetParentalAllowedRecursiveChildren(user);
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counts.RecentlyAddedItemCount = GetRecentlyAddedItems(recursiveChildren, user).Count();
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counts.RecentlyAddedUnPlayedItemCount = GetRecentlyAddedUnplayedItems(recursiveChildren, user).Count();
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counts.InProgressItemCount = GetInProgressItems(recursiveChildren, user).Count();
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counts.PlayedPercentage = GetPlayedPercentage(recursiveChildren, user);
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return counts;
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}
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/// <summary>
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/// Finds all recursive items within a top-level parent that contain the given genre and are allowed for the current user
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/// </summary>
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public IEnumerable<BaseItem> GetItemsWithGenre(string genre, User user)
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{
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return GetParentalAllowedRecursiveChildren(user).Where(f => f.Genres != null && f.Genres.Any(s => s.Equals(genre, StringComparison.OrdinalIgnoreCase)));
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}
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/// <summary>
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/// Finds all recursive items within a top-level parent that contain the given year and are allowed for the current user
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/// </summary>
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public IEnumerable<BaseItem> GetItemsWithYear(int year, User user)
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{
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return GetParentalAllowedRecursiveChildren(user).Where(f => f.ProductionYear.HasValue && f.ProductionYear == year);
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}
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/// <summary>
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/// Finds all recursive items within a top-level parent that contain the given studio and are allowed for the current user
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/// </summary>
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public IEnumerable<BaseItem> GetItemsWithStudio(string studio, User user)
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{
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return GetParentalAllowedRecursiveChildren(user).Where(f => f.Studios != null && f.Studios.Any(s => s.Equals(studio, StringComparison.OrdinalIgnoreCase)));
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}
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/// <summary>
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/// Finds all recursive items within a top-level parent that contain the given person and are allowed for the current user
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/// </summary>
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public IEnumerable<BaseItem> GetItemsWithPerson(string person, User user)
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{
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return GetParentalAllowedRecursiveChildren(user).Where(c =>
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{
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if (c.People != null)
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{
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return c.People.Any(p => p.Name.Equals(person, StringComparison.OrdinalIgnoreCase));
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}
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return false;
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});
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}
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/// <summary>
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/// Finds all recursive items within a top-level parent that contain the given person and are allowed for the current user
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/// </summary>
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/// <param name="personType">Specify this to limit results to a specific PersonType</param>
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public IEnumerable<BaseItem> GetItemsWithPerson(string person, string personType, User user)
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{
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return GetParentalAllowedRecursiveChildren(user).Where(c =>
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{
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if (c.People != null)
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{
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return c.People.Any(p => p.Name.Equals(person, StringComparison.OrdinalIgnoreCase) && p.Type == personType);
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}
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return false;
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});
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}
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/// <summary>
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/// Gets all recently added items (recursive) within a folder, based on configuration and parental settings
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/// </summary>
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public IEnumerable<BaseItem> GetRecentlyAddedItems(User user)
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{
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return GetRecentlyAddedItems(GetParentalAllowedRecursiveChildren(user), user);
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}
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/// <summary>
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/// Gets all recently added unplayed items (recursive) within a folder, based on configuration and parental settings
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/// </summary>
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public IEnumerable<BaseItem> GetRecentlyAddedUnplayedItems(User user)
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{
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return GetRecentlyAddedUnplayedItems(GetParentalAllowedRecursiveChildren(user), user);
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}
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/// <summary>
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/// Gets all in-progress items (recursive) within a folder
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/// </summary>
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public IEnumerable<BaseItem> GetInProgressItems(User user)
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{
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return GetInProgressItems(GetParentalAllowedRecursiveChildren(user), user);
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}
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private static IEnumerable<BaseItem> GetRecentlyAddedItems(IEnumerable<BaseItem> itemSet, User user)
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{
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return itemSet.Where(i => !(i.IsFolder) && i.IsRecentlyAdded(user));
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}
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private static IEnumerable<BaseItem> GetRecentlyAddedUnplayedItems(IEnumerable<BaseItem> itemSet, User user)
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{
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return GetRecentlyAddedItems(itemSet, user).Where(i =>
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{
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var userdata = i.GetUserData(user);
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return userdata == null || userdata.PlayCount == 0;
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});
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}
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private static IEnumerable<BaseItem> GetInProgressItems(IEnumerable<BaseItem> itemSet, User user)
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{
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return itemSet.Where(i =>
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{
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if (i.IsFolder)
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{
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return false;
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}
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var userdata = i.GetUserData(user);
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return userdata != null && userdata.PlaybackPositionTicks > 0;
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});
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}
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private static decimal GetPlayedPercentage(IEnumerable<BaseItem> itemSet, User user)
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{
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itemSet = itemSet.Where(i => !(i.IsFolder));
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if (!itemSet.Any())
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{
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return 0;
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}
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decimal totalPercent = 0;
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foreach (BaseItem item in itemSet)
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{
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UserItemData data = item.GetUserData(user);
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if (data == null)
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{
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continue;
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}
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if (data.PlayCount > 0)
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{
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totalPercent += 100;
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}
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else if (data.PlaybackPositionTicks > 0 && item.RunTimeTicks.HasValue)
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{
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decimal itemPercent = data.PlaybackPositionTicks;
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itemPercent /= item.RunTimeTicks.Value;
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totalPercent += itemPercent;
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}
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}
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return totalPercent / itemSet.Count();
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}
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/// <summary>
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/// Finds an item by ID, recursively
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/// </summary>
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public override BaseItem FindItemById(Guid id)
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{
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var result = base.FindItemById(id);
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if (result != null)
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{
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return result;
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}
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foreach (BaseItem item in Children)
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{
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result = item.FindItemById(id);
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if (result != null)
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{
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return result;
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}
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}
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return null;
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}
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/// <summary>
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/// Finds an item by path, recursively
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/// </summary>
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public BaseItem FindByPath(string path)
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{
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if (Path.Equals(path, StringComparison.OrdinalIgnoreCase))
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{
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return this;
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}
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foreach (BaseItem item in Children)
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{
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var folder = item as Folder;
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if (folder != null)
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{
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var foundItem = folder.FindByPath(path);
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if (foundItem != null)
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{
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return foundItem;
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}
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}
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else if (item.Path.Equals(path, StringComparison.OrdinalIgnoreCase))
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{
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return item;
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}
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}
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return null;
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}
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}
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}
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