fix: new status indicators added to series list on mobile (#3024)

* fix: new status indicators added to series list

* refactor: component will render icons and has updated props
pull/3035/head
Brandon Cohen 2 years ago committed by GitHub
parent 5c01313cc4
commit 407af32d32
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -0,0 +1,45 @@
import {
BellIcon,
CheckIcon,
ClockIcon,
MinusSmIcon,
} from '@heroicons/react/solid';
import { MediaStatus } from '@server/constants/media';
interface StatusBadgeMiniProps {
status: MediaStatus;
is4k?: boolean;
}
const StatusBadgeMini = ({ status, is4k = false }: StatusBadgeMiniProps) => {
const badgeStyle = ['w-5 rounded-full p-0.5 text-white ring-1'];
let indicatorIcon: React.ReactNode;
switch (status) {
case MediaStatus.PROCESSING:
badgeStyle.push('bg-indigo-500 ring-indigo-400');
indicatorIcon = <ClockIcon />;
break;
case MediaStatus.AVAILABLE:
badgeStyle.push('bg-green-500 ring-green-400');
indicatorIcon = <CheckIcon />;
break;
case MediaStatus.PENDING:
badgeStyle.push('bg-yellow-500 ring-yellow-400');
indicatorIcon = <BellIcon />;
break;
case MediaStatus.PARTIALLY_AVAILABLE:
badgeStyle.push('bg-green-500 ring-green-400');
indicatorIcon = <MinusSmIcon />;
break;
}
return (
<div className="inline-flex whitespace-nowrap rounded-full text-xs font-semibold leading-5 ring-1 ring-gray-700">
<div className={badgeStyle.join(' ')}>{indicatorIcon}</div>
{is4k && <span className="pl-1 pr-2 text-gray-200">4K</span>}
</div>
);
};
export default StatusBadgeMini;

@ -10,6 +10,7 @@ import LoadingSpinner from '@app/components/Common/LoadingSpinner';
import PageTitle from '@app/components/Common/PageTitle';
import type { PlayButtonLink } from '@app/components/Common/PlayButton';
import PlayButton from '@app/components/Common/PlayButton';
import StatusBadgeMini from '@app/components/Common/StatusBadgeMini';
import Tooltip from '@app/components/Common/Tooltip';
import ExternalLinkBlock from '@app/components/ExternalLinkBlock';
import IssueModal from '@app/components/IssueModal';
@ -561,75 +562,149 @@ const TvDetails = ({ tv }: TvDetailsProps) => {
{((!mSeason &&
request?.status === MediaRequestStatus.APPROVED) ||
mSeason?.status === MediaStatus.PROCESSING) && (
<Badge badgeType="primary">
{intl.formatMessage(globalMessages.requested)}
</Badge>
<>
<div className="hidden md:flex">
<Badge badgeType="primary">
{intl.formatMessage(globalMessages.requested)}
</Badge>
</div>
<div className="flex md:hidden">
<StatusBadgeMini
status={MediaStatus.PROCESSING}
/>
</div>
</>
)}
{((!mSeason &&
request?.status === MediaRequestStatus.PENDING) ||
mSeason?.status === MediaStatus.PENDING) && (
<Badge badgeType="warning">
{intl.formatMessage(globalMessages.pending)}
</Badge>
<>
<div className="hidden md:flex">
<Badge badgeType="warning">
{intl.formatMessage(globalMessages.pending)}
</Badge>
</div>
<div className="flex md:hidden">
<StatusBadgeMini status={MediaStatus.PENDING} />
</div>
</>
)}
{mSeason?.status ===
MediaStatus.PARTIALLY_AVAILABLE && (
<Badge badgeType="success">
{intl.formatMessage(
globalMessages.partiallyavailable
)}
</Badge>
<>
<div className="hidden md:flex">
<Badge badgeType="success">
{intl.formatMessage(
globalMessages.partiallyavailable
)}
</Badge>
</div>
<div className="flex md:hidden">
<StatusBadgeMini
status={MediaStatus.PARTIALLY_AVAILABLE}
/>
</div>
</>
)}
{mSeason?.status === MediaStatus.AVAILABLE && (
<Badge badgeType="success">
{intl.formatMessage(globalMessages.available)}
</Badge>
<>
<div className="hidden md:flex">
<Badge badgeType="success">
{intl.formatMessage(globalMessages.available)}
</Badge>
</div>
<div className="flex md:hidden">
<StatusBadgeMini
status={MediaStatus.AVAILABLE}
/>
</div>
</>
)}
{((!mSeason4k &&
request4k?.status ===
MediaRequestStatus.APPROVED) ||
mSeason4k?.status4k === MediaStatus.PROCESSING) &&
show4k && (
<Badge badgeType="primary">
{intl.formatMessage(messages.status4k, {
status: intl.formatMessage(
globalMessages.requested
),
})}
</Badge>
<>
<div className="hidden md:flex">
<Badge badgeType="primary">
{intl.formatMessage(messages.status4k, {
status: intl.formatMessage(
globalMessages.requested
),
})}
</Badge>
</div>
<div className="flex md:hidden">
<StatusBadgeMini
status={MediaStatus.PROCESSING}
is4k={true}
/>
</div>
</>
)}
{((!mSeason4k &&
request4k?.status === MediaRequestStatus.PENDING) ||
mSeason?.status4k === MediaStatus.PENDING) &&
show4k && (
<Badge badgeType="warning">
{intl.formatMessage(messages.status4k, {
status: intl.formatMessage(
globalMessages.pending
),
})}
</Badge>
<>
<div className="hidden md:flex">
<Badge badgeType="warning">
{intl.formatMessage(messages.status4k, {
status: intl.formatMessage(
globalMessages.pending
),
})}
</Badge>
</div>
<div className="flex md:hidden">
<StatusBadgeMini
status={MediaStatus.PENDING}
is4k={true}
/>
</div>
</>
)}
{mSeason4k?.status4k ===
MediaStatus.PARTIALLY_AVAILABLE &&
show4k && (
<Badge badgeType="success">
{intl.formatMessage(messages.status4k, {
status: intl.formatMessage(
globalMessages.partiallyavailable
),
})}
</Badge>
<>
<div className="hidden md:flex">
<Badge badgeType="success">
{intl.formatMessage(messages.status4k, {
status: intl.formatMessage(
globalMessages.partiallyavailable
),
})}
</Badge>
</div>
<div className="flex md:hidden">
<StatusBadgeMini
status={MediaStatus.PARTIALLY_AVAILABLE}
is4k={true}
/>
</div>
</>
)}
{mSeason4k?.status4k === MediaStatus.AVAILABLE &&
show4k && (
<Badge badgeType="success">
{intl.formatMessage(messages.status4k, {
status: intl.formatMessage(
globalMessages.available
),
})}
</Badge>
<>
<div className="hidden md:flex">
<Badge badgeType="success">
{intl.formatMessage(messages.status4k, {
status: intl.formatMessage(
globalMessages.available
),
})}
</Badge>
</div>
<div className="flex md:hidden">
<StatusBadgeMini
status={MediaStatus.AVAILABLE}
is4k={true}
/>
</div>
</>
)}
<ChevronUpIcon
className={`${

Loading…
Cancel
Save