package db import ( "fmt" "log" "os" "path" "gorm.io/driver/sqlite" "gorm.io/gorm" ) //DB is var DB *gorm.DB //Init is used to Initialize Database func Init() (*gorm.DB, error) { // github.com/mattn/go-sqlite3 configPath := os.Getenv("CONFIG") dbPath := path.Join(configPath, "podgrab.db") log.Println(dbPath) db, err := gorm.Open(sqlite.Open(dbPath), &gorm.Config{}) if err != nil { fmt.Println("db err: ", err) return nil, err } localDB, _ := db.DB() localDB.SetMaxIdleConns(10) //db.LogMode(true) DB = db return DB, nil } //Migrate Database func Migrate() { DB.AutoMigrate(&Podcast{}, &PodcastItem{}, &Setting{}, &Migration{}) RunMigrations() } // Using this function to get a connection, you can create your connection pool here. func GetDB() *gorm.DB { return DB }