Deployed b119a907 with MkDocs version: 1.4.3

gh-pages
1 year ago
parent 55025d0aec
commit bfad822b03

@ -6957,7 +6957,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<div class="highlight"><pre><span></span><code><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;trash_id&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;e23edd2482476e595fb990b12e7c609c&quot;</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;trash_score&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;1500&quot;</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;trash_regex&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;https://regex101.com/r/pADWJD/8&quot;</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;trash_regex&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;https://regex101.com/r/lD5CHW/1&quot;</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;name&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;DV HDR10&quot;</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;includeCustomFormatWhenRenaming&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">false</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;specifications&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">[</span>
@ -6967,7 +6967,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">false</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
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<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>
@ -7024,7 +7024,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
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<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>
@ -7081,7 +7081,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
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<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>
@ -7129,7 +7129,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)&quot;</span>
<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>
@ -7179,7 +7179,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)&quot;</span>
<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>
@ -7256,7 +7256,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)&quot;</span>
<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>
@ -9323,7 +9323,7 @@ Also they often even rename the release name in to Portuguese.</p>
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)&quot;</span>
<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>

@ -7017,7 +7017,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<div class="highlight"><pre><span></span><code><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;trash_id&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;7878c33f1963fefb3d6c8657d46c2f0a&quot;</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;trash_score&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;1500&quot;</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;trash_regex&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;https://regex101.com/r/pADWJD/8&quot;</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;trash_regex&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;https://regex101.com/r/lD5CHW/1&quot;</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;name&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;DV HDR10&quot;</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;includeCustomFormatWhenRenaming&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">false</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;specifications&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">[</span>
@ -7027,7 +7027,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">false</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)&quot;</span>
<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>
@ -7084,7 +7084,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)&quot;</span>
<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>
@ -7141,7 +7141,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)&quot;</span>
<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>
@ -7189,7 +7189,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)&quot;</span>
<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>
@ -7239,7 +7239,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)&quot;</span>
<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>
@ -7316,7 +7316,7 @@ Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)&quot;</span>
<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>
@ -8597,7 +8597,7 @@ Also they often even rename the release name in to Portuguese.</p>
<span class="w"> </span><span class="nt">&quot;negate&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;required&quot;</span><span class="p">:</span><span class="w"> </span><span class="kc">true</span><span class="p">,</span>
<span class="w"> </span><span class="nt">&quot;fields&quot;</span><span class="p">:</span><span class="w"> </span><span class="p">{</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)&quot;</span>
<span class="w"> </span><span class="nt">&quot;value&quot;</span><span class="p">:</span><span class="w"> </span><span class="s2">&quot;^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)&quot;</span>
<span class="w"> </span><span class="p">}</span>
<span class="w"> </span><span class="p">},</span>
<span class="w"> </span><span class="p">{</span>

@ -1,7 +1,7 @@
{
"trash_id": "e23edd2482476e595fb990b12e7c609c",
"trash_score": "1500",
"trash_regex": "https://regex101.com/r/pADWJD/8",
"trash_regex": "https://regex101.com/r/lD5CHW/1",
"name": "DV HDR10",
"includeCustomFormatWhenRenaming": false,
"specifications": [
@ -11,7 +11,7 @@
"negate": false,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -19,7 +19,7 @@
"negate": true,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -19,7 +19,7 @@
"negate": true,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -19,7 +19,7 @@
"negate": true,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -19,7 +19,7 @@
"negate": true,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -20,7 +20,7 @@
"negate": true,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -20,7 +20,7 @@
"negate": true,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -1,7 +1,7 @@
{
"trash_id": "7878c33f1963fefb3d6c8657d46c2f0a",
"trash_score": "1500",
"trash_regex": "https://regex101.com/r/pADWJD/8",
"trash_regex": "https://regex101.com/r/lD5CHW/1",
"name": "DV HDR10",
"includeCustomFormatWhenRenaming": false,
"specifications": [
@ -11,7 +11,7 @@
"negate": false,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -19,7 +19,7 @@
"negate": true,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -19,7 +19,7 @@
"negate": true,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -19,7 +19,7 @@
"negate": true,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -19,7 +19,7 @@
"negate": true,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -20,7 +20,7 @@
"negate": true,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

@ -20,7 +20,7 @@
"negate": true,
"required": true,
"fields": {
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(?!\\+))\\b)"
"value": "^(?=.*\\b(DV|DoVi|Dolby[ .]?Vision)\\b)(?=.*\\b(HDR(10)?(P(lus)?)?)\\b)"
}
},
{

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@ -1,3 +1,14 @@
# 2023-05-29 12:25
**[New]**
- None
**[Updated]**
- None
**[Fixed]**
- [Starr] The `DV HDR10` CF should match `DV HDR10+` to avoid confusion. Change the regex for matching `DV HDR10` in the affected CFs to also match `DV HDR10+`.
# 2023-05-24 21:00
**[New]**
- [Starr] Add `Max` CF to match the renamed `HBO Max` streaming service.

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