|
|
@ -2091,7 +2091,7 @@ Advanced Audio Coding
|
|
|
|
}
|
|
|
|
}
|
|
|
|
},
|
|
|
|
},
|
|
|
|
{
|
|
|
|
{
|
|
|
|
"name": "Dolby Vision (Single Layer)",
|
|
|
|
"name": "DoVi-SL: Dolby Vision (Single Layer)",
|
|
|
|
"implementation": "ReleaseTitleSpecification",
|
|
|
|
"implementation": "ReleaseTitleSpecification",
|
|
|
|
"negate": true,
|
|
|
|
"negate": true,
|
|
|
|
"required": true,
|
|
|
|
"required": true,
|
|
|
@ -2244,7 +2244,7 @@ Advanced Audio Coding
|
|
|
|
"negate": true,
|
|
|
|
"negate": true,
|
|
|
|
"required": true,
|
|
|
|
"required": true,
|
|
|
|
"fields": {
|
|
|
|
"fields": {
|
|
|
|
"value": "\\b(dv|dovi)\\b|dolby.?vision"
|
|
|
|
"value": "\\b(dv|dovi|dolby[ .]vision)\\b"
|
|
|
|
}
|
|
|
|
}
|
|
|
|
},
|
|
|
|
},
|
|
|
|
{
|
|
|
|
{
|
|
|
@ -2843,7 +2843,16 @@ That's why I created my own golden rule.
|
|
|
|
"negate": false,
|
|
|
|
"negate": false,
|
|
|
|
"required": true,
|
|
|
|
"required": true,
|
|
|
|
"fields": {
|
|
|
|
"fields": {
|
|
|
|
"value": "[xh]\\.?265|\\bHEVC(\\b|\\d)"
|
|
|
|
"value": "[xh][ .]?265|\\bHEVC(\\b|\\d)"
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
},
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
"name": "Quality Group Exeptions",
|
|
|
|
|
|
|
|
"implementation": "ReleaseTitleSpecification",
|
|
|
|
|
|
|
|
"negate": true,
|
|
|
|
|
|
|
|
"required": true,
|
|
|
|
|
|
|
|
"fields": {
|
|
|
|
|
|
|
|
"value": "-MZABI|-NCmt\\b"
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
]
|
|
|
|
]
|
|
|
|