Test fixes.

Leonardo Galli 8 years ago
parent 7d4378ca7a
commit e036267c33

@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Mono.Unix;
using Mono.Unix.Native;
using NLog;
@ -33,11 +34,35 @@ namespace NzbDrone.Mono.Disk
public override IMount GetMount(string path)
{
path = _symLinkResolver.GetCompletePath(path);
if (path == null) return null;
try
{
string[] dirs;
int lastIndex;
GetPathComponents(path, out dirs, out lastIndex);
var realPath = new StringBuilder();
if (dirs.Length > 0)
{
var dir = UnixPath.IsPathRooted(path) ? "/" : "";
dir += dirs[0];
realPath.Append(GetRealPath(dir));
}
for (var i = 1; i < lastIndex; ++i)
{
realPath.Append("/").Append(dirs[i]);
var realSubPath = GetRealPath(realPath.ToString());
realPath.Remove(0, realPath.Length);
realPath.Append(realSubPath);
}
path = realPath.ToString();
}
catch (Exception ex)
{
_logger.Debug(ex, string.Format("Failed to check for symlinks in the path {0}", path));
}
_logger.Warn("Testing 123: {0}, {1}", _symLinkResolver, _symLinkResolver.GetType());
_logger.Debug("Testing");
Console.WriteLine($"Testing 123: {_symLinkResolver}, {_symLinkResolver.GetType()}");
return base.GetMount(path);
}
@ -224,5 +249,65 @@ namespace NzbDrone.Mono.Disk
}
private static void GetPathComponents(string path, out string[] components, out int lastIndex)
{
var dirs = path.Split(UnixPath.DirectorySeparatorChar);
var target = 0;
for (var i = 0; i < dirs.Length; ++i)
{
if (dirs[i] == "." || dirs[i] == string.Empty)
{
continue;
}
if (dirs[i] == "..")
{
if (target != 0)
{
target--;
}
else
{
target++;
}
}
else
{
dirs[target++] = dirs[i];
}
}
components = dirs;
lastIndex = target;
}
public string GetRealPath(string path)
{
do
{
var link = UnixPath.TryReadLink(path);
if (link == null)
{
var errno = Stdlib.GetLastError();
if (errno != Errno.EINVAL)
{
_logger.Trace("Checking path {0} for symlink returned error {1}, assuming it's not a symlink.", path, errno);
}
return path;
}
if (UnixPath.IsPathRooted(link))
{
path = link;
}
else
{
path = UnixPath.GetDirectoryName(path) + UnixPath.DirectorySeparatorChar + link;
path = UnixPath.GetCanonicalPath(path);
}
} while (true);
}
}
}

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