Fix for VS for Mac.

Let's hope this does not break anything.
pull/2/head
Leonardo Galli 8 years ago
parent a25c056def
commit 4b1f7da317

@ -93,7 +93,7 @@
<Reference Include="System.ServiceProcess" /> <Reference Include="System.ServiceProcess" />
<Reference Include="Interop.NetFwTypeLib"> <Reference Include="Interop.NetFwTypeLib">
<HintPath>..\Libraries\Interop.NetFwTypeLib.dll</HintPath> <HintPath>..\Libraries\Interop.NetFwTypeLib.dll</HintPath>
<EmbedInteropTypes>True</EmbedInteropTypes> <EmbedInteropTypes>False</EmbedInteropTypes>
</Reference> </Reference>
<Reference Include="Owin"> <Reference Include="Owin">
<HintPath>..\packages\Owin.1.0\lib\net40\Owin.dll</HintPath> <HintPath>..\packages\Owin.1.0\lib\net40\Owin.dll</HintPath>

@ -1,57 +1,44 @@
// ------------------------------------------------------------------------------ // ------------------------------------------------------------------------------
// <auto-generated> // <autogenerated>
// This code was generated by a tool. // This code was generated by a tool.
// Runtime Version:4.0.30319.42000 // Mono Runtime Version: 4.0.30319.42000
// //
// Changes to this file may cause incorrect behavior and will be lost if // Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. // the code is regenerated.
// </auto-generated> // </autogenerated>
// ------------------------------------------------------------------------------ // ------------------------------------------------------------------------------
namespace NzbDrone.Properties { namespace NzbDrone.Properties {
using System; using System;
using System.Reflection;
/// <summary> [System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
/// A strongly-typed resource class, for looking up localized strings, etc. [System.Diagnostics.DebuggerNonUserCodeAttribute()]
/// </summary> [System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources { internal class Resources {
private static global::System.Resources.ResourceManager resourceMan; private static System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture; private static System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() { internal Resources() {
} }
/// <summary> [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
/// Returns the cached ResourceManager instance used by this class. internal static System.Resources.ResourceManager ResourceManager {
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get { get {
if (object.ReferenceEquals(resourceMan, null)) { if (object.Equals(null, resourceMan)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NzbDrone.Properties.Resources", typeof(Resources).Assembly); System.Resources.ResourceManager temp = new System.Resources.ResourceManager("NzbDrone.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp; resourceMan = temp;
} }
return resourceMan; return resourceMan;
} }
} }
/// <summary> [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
/// Overrides the current thread's CurrentUICulture property for all internal static System.Globalization.CultureInfo Culture {
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get { get {
return resourceCulture; return resourceCulture;
} }
@ -60,9 +47,6 @@ namespace NzbDrone.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
internal static System.Drawing.Icon Radarr { internal static System.Drawing.Icon Radarr {
get { get {
object obj = ResourceManager.GetObject("Radarr", resourceCulture); object obj = ResourceManager.GetObject("Radarr", resourceCulture);

@ -119,6 +119,6 @@
</resheader> </resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Radarr" type="System.Resources.ResXFileRef, System.Windows.Forms"> <data name="Radarr" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Radarr.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> <value>../Resources/Radarr.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data> </data>
</root> </root>
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