for now disabling animation

pull/2/head
Keivan Beigi 12 years ago
parent 5928ffc693
commit b8102b0d1f

@ -1,20 +1,26 @@
"use strict"; /*
"use strict";
(function () { (function () {
var _originalRegionClose = Marionette.Region.prototype.close; var _originalRegionClose = Marionette.Region.prototype.close;
*/
/*
Marionette.Region.prototype.open = function (view) { Marionette.Region.prototype.open = function (view) {
var self = this; var self = this;
this.$el.fadeOut(200, function () { self.$el.html(view.el);
_originalRegionClose.apply(this, arguments);
self.$el.html(view.el); //self.$el.fadeIn(100);
self.$el.fadeIn(150); };*//*
});
};
Marionette.Region.prototype.close = function () { Marionette.Region.prototype.close = function () {
//do nothing. we close the region as part of open so we can chain the animation */
/* this.$el.fadeOut(200, function () {
_originalRegionClose.apply(this, arguments);
});*//*
}; };
}()); }());
*/

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