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using System;
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using System.Collections.Generic;
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using FizzWare.NBuilder;
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using FluentAssertions;
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using NUnit.Framework;
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using NzbDrone.Core.DecisionEngine.Specifications;
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using NzbDrone.Core.Parser.Model;
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using NzbDrone.Core.Qualities;
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using NzbDrone.Core.Tv;
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using NzbDrone.Core.Test.Framework;
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namespace NzbDrone.Core.Test.DecisionEngineTests
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{
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[TestFixture]
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public class NotInQueueSpecificationFixture : CoreTest<NotInQueueSpecification>
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{
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private Series _series;
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private Episode _episode;
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private RemoteEpisode _remoteEpisode;
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private Series _otherSeries;
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private Episode _otherEpisode;
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[SetUp]
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public void Setup()
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{
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_series = Builder<Series>.CreateNew().Build();
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_episode = Builder<Episode>.CreateNew()
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.With(e => e.SeriesId = _series.Id)
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.Build();
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_otherSeries = Builder<Series>.CreateNew()
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.With(s => s.Id = 2)
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.Build();
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_otherEpisode = Builder<Episode>.CreateNew()
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.With(e => e.SeriesId = _otherSeries.Id)
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.With(e => e.Id = 2)
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.With(e => e.SeasonNumber = 2)
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.With(e => e.EpisodeNumber = 2)
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.Build();
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_remoteEpisode = Builder<RemoteEpisode>.CreateNew()
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.With(r => r.Series = _series)
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.With(r => r.Episodes = new List<Episode> { _episode })
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.With(r => r.ParsedEpisodeInfo = new ParsedEpisodeInfo { Quality = new QualityModel(Quality.DVD)})
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.Build();
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}
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[Test]
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public void should_return_false_when_queue_is_empty()
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{
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Subject.IsInQueue(_remoteEpisode, new List<RemoteEpisode>()).Should().BeFalse();
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}
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[Test]
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public void should_return_false_when_series_doesnt_match()
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{
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var remoteEpisode = Builder<RemoteEpisode>.CreateNew()
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.With(r => r.Series = _otherSeries)
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.With(r => r.Episodes = new List<Episode> { _episode })
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.Build();
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Subject.IsInQueue(_remoteEpisode, new List<RemoteEpisode> { remoteEpisode }).Should().BeFalse();
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}
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[Test]
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public void should_return_false_when_quality_in_queue_is_lower()
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{
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var remoteEpisode = Builder<RemoteEpisode>.CreateNew()
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.With(r => r.Series = _series)
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.With(r => r.Episodes = new List<Episode> { _episode })
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.With(r => r.ParsedEpisodeInfo = new ParsedEpisodeInfo
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{
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Quality = new QualityModel(Quality.SDTV)
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})
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.Build();
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Subject.IsInQueue(_remoteEpisode, new List<RemoteEpisode> { remoteEpisode }).Should().BeFalse();
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}
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[Test]
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public void should_return_false_when_episode_doesnt_match()
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{
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var remoteEpisode = Builder<RemoteEpisode>.CreateNew()
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.With(r => r.Series = _series)
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.With(r => r.Episodes = new List<Episode> { _otherEpisode })
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.With(r => r.ParsedEpisodeInfo = new ParsedEpisodeInfo
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{
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Quality = new QualityModel(Quality.DVD)
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})
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.Build();
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Subject.IsInQueue(_remoteEpisode, new List<RemoteEpisode> { remoteEpisode }).Should().BeFalse();
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}
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[Test]
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public void should_return_true_when_qualities_are_the_same()
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{
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var remoteEpisode = Builder<RemoteEpisode>.CreateNew()
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.With(r => r.Series = _series)
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.With(r => r.Episodes = new List<Episode> { _episode })
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.With(r => r.ParsedEpisodeInfo = new ParsedEpisodeInfo
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{
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Quality = new QualityModel(Quality.DVD)
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})
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.Build();
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Subject.IsInQueue(_remoteEpisode, new List<RemoteEpisode> { remoteEpisode }).Should().BeTrue();
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}
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[Test]
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public void should_return_true_when_quality_in_queue_is_better()
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{
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var remoteEpisode = Builder<RemoteEpisode>.CreateNew()
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.With(r => r.Series = _series)
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.With(r => r.Episodes = new List<Episode> { _episode })
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.With(r => r.ParsedEpisodeInfo = new ParsedEpisodeInfo
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{
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Quality = new QualityModel(Quality.HDTV720p)
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})
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.Build();
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Subject.IsInQueue(_remoteEpisode, new List<RemoteEpisode> { remoteEpisode }).Should().BeTrue();
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}
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[Test]
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public void should_return_true_if_matching_multi_episode_is_in_queue()
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{
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var remoteEpisode = Builder<RemoteEpisode>.CreateNew()
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.With(r => r.Series = _series)
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.With(r => r.Episodes = new List<Episode> { _episode, _otherEpisode })
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.With(r => r.ParsedEpisodeInfo = new ParsedEpisodeInfo
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{
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Quality = new QualityModel(Quality.HDTV720p)
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})
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.Build();
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Subject.IsInQueue(_remoteEpisode, new List<RemoteEpisode> { remoteEpisode }).Should().BeTrue();
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}
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[Test]
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public void should_return_true_if_multi_episode_has_one_episode_in_queue()
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{
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var remoteEpisode = Builder<RemoteEpisode>.CreateNew()
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.With(r => r.Series = _series)
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.With(r => r.Episodes = new List<Episode> { _episode })
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.With(r => r.ParsedEpisodeInfo = new ParsedEpisodeInfo
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{
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Quality = new QualityModel(Quality.HDTV720p)
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})
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.Build();
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_remoteEpisode.Episodes.Add(_otherEpisode);
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Subject.IsInQueue(_remoteEpisode, new List<RemoteEpisode> { remoteEpisode }).Should().BeTrue();
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}
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[Test]
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public void should_return_true_if_multi_part_episode_is_already_in_queue()
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{
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var remoteEpisode = Builder<RemoteEpisode>.CreateNew()
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.With(r => r.Series = _series)
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.With(r => r.Episodes = new List<Episode> { _episode, _otherEpisode })
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.With(r => r.ParsedEpisodeInfo = new ParsedEpisodeInfo
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{
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Quality = new QualityModel(Quality.HDTV720p)
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})
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.Build();
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_remoteEpisode.Episodes.Add(_otherEpisode);
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Subject.IsInQueue(_remoteEpisode, new List<RemoteEpisode> { remoteEpisode }).Should().BeTrue();
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}
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[Test]
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public void should_return_true_if_multi_part_episode_has_two_episodes_in_queue()
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{
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var remoteEpisodes = Builder<RemoteEpisode>.CreateListOfSize(2)
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.All()
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.With(r => r.Series = _series)
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.With(r => r.ParsedEpisodeInfo = new ParsedEpisodeInfo
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{
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Quality =
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new QualityModel(
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Quality.HDTV720p)
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})
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.TheFirst(1)
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.With(r => r.Episodes = new List<Episode> {_episode})
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.TheNext(1)
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.With(r => r.Episodes = new List<Episode> {_otherEpisode})
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.Build();
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_remoteEpisode.Episodes.Add(_otherEpisode);
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Subject.IsInQueue(_remoteEpisode, remoteEpisodes ).Should().BeTrue();
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}
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}
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}
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