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@ -37,6 +37,7 @@ namespace NzbDrone.Core.Test.IndexerSearchTests
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_xemSeries = Builder<Series>.CreateNew()
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_xemSeries = Builder<Series>.CreateNew()
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.With(v => v.UseSceneNumbering = true)
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.With(v => v.UseSceneNumbering = true)
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.With(v => v.Monitored = true)
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.Build();
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.Build();
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_xemEpisodes = new List<Episode>();
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_xemEpisodes = new List<Episode>();
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@ -63,6 +64,7 @@ namespace NzbDrone.Core.Test.IndexerSearchTests
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.With(v => v.EpisodeNumber, episodeNumber)
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.With(v => v.EpisodeNumber, episodeNumber)
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.With(v => v.SceneSeasonNumber, sceneSeasonNumber)
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.With(v => v.SceneSeasonNumber, sceneSeasonNumber)
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.With(v => v.SceneEpisodeNumber, sceneEpisodeNumber)
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.With(v => v.SceneEpisodeNumber, sceneEpisodeNumber)
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.With(v => v.Monitored = true)
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.Build();
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.Build();
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_xemEpisodes.Add(episode);
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_xemEpisodes.Add(episode);
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@ -196,12 +198,12 @@ namespace NzbDrone.Core.Test.IndexerSearchTests
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}
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}
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[Test]
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[Test]
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public void season_search_for_anime_should_search_for_each_episode()
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public void season_search_for_anime_should_search_for_each_monitored_episode()
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{
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{
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WithEpisodes();
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WithEpisodes();
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_xemSeries.SeriesType = SeriesTypes.Anime;
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_xemSeries.SeriesType = SeriesTypes.Anime;
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var seasonNumber = 1;
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var seasonNumber = 1;
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var allCriteria = WatchForSearchCriteria();
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var allCriteria = WatchForSearchCriteria();
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Subject.SeasonSearch(_xemSeries.Id, seasonNumber);
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Subject.SeasonSearch(_xemSeries.Id, seasonNumber);
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@ -210,5 +212,22 @@ namespace NzbDrone.Core.Test.IndexerSearchTests
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criteria.Count.Should().Be(_xemEpisodes.Count(e => e.SeasonNumber == seasonNumber));
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criteria.Count.Should().Be(_xemEpisodes.Count(e => e.SeasonNumber == seasonNumber));
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}
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}
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[Test]
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public void season_search_for_anime_should_not_search_for_unmonitored_episodes()
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{
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WithEpisodes();
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_xemSeries.SeriesType = SeriesTypes.Anime;
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_xemEpisodes.ForEach(e => e.Monitored = false);
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var seasonNumber = 1;
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var allCriteria = WatchForSearchCriteria();
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Subject.SeasonSearch(_xemSeries.Id, seasonNumber);
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var criteria = allCriteria.OfType<AnimeEpisodeSearchCriteria>().ToList();
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criteria.Count.Should().Be(0);
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}
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}
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}
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}
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}
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