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Radarr/readme.md

3.9 KiB

Radarr

Service Master Develop
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Travis Travis Travis

This fork of Sonarr aims to turn it into something like Couchpotato.

Currently working:

  • Adding new movies
  • Manually searching for releases of movies.
  • Automatically searching for releases.
  • Automatically importing downloaded movies.
  • Recognizing Special Editions, Director's Cut, etc.
  • Identifying releases with hardcoded subs.
  • Rarbg.to, Torznab and Newznab Indexer.
  • QBittorrent and Deluge download client (Other clients are coming)
  • New TorrentPotato Indexer (Works well with Jackett)

Planned Features:

  • Scanning PreDB to know when a new release is available.
  • Fixing the other Indexers and download clients.
  • Importing of Sonarr config.

Download

The latest precompiled binary versions can be found here: https://github.com/galli-leo/Radarr/releases.

Docker containers from linuxserver.io can be found here.

For more up to date versions (but also sometimes broken), daily builds can be found here:

Major Features Include:

  • Support for major platforms: Windows, Linux, OSX, Raspberry Pi, etc.
  • Can watch for better quality of the movies you have and do an upgrade.
  • Automatic failed download handling will try another release if one fails
  • Manual search so you can pick any release or to see why a release was not downloaded automatically.
  • Full integration with SABNzbd and NzbGet.
  • Full integration with XBMC, Plex (notification, library update, metadata).
  • And a beautiful UI

Configuring Development Environment:

Requirements

Setup

  • Make sure all the required software mentioned above are installed.
  • Clone the repository into your development machine. info
  • Grab the submodules git submodule init && git submodule update
  • install the required Node Packages npm install
  • start gulp to monitor your dev environment for any changes that need post processing using npm start command.

Please note gulp must be running at all times while you are working with Sonarr client source files.

Development

  • Open NzbDrone.sln in Visual Studio or run the build.sh script, if Mono is installed.
  • Make sure NzbDrone.Console is set as the startup project

License

Sponsors