using System ;
using System.Net.Sockets ;
using NLog ;
using NzbDrone.Common.EnvironmentInfo ;
using NzbDrone.Common.Exceptions ;
using NzbDrone.Common.Instrumentation ;
using NzbDrone.Host ;
namespace NzbDrone.Console
{
public static class ConsoleApp
{
private static readonly Logger Logger = NzbDroneLogger . GetLogger ( typeof ( ConsoleApp ) ) ;
private enum ExitCodes : int
{
Normal = 0 ,
UnknownFailure = 1 ,
RecoverableFailure = 2 ,
NonRecoverableFailure = 3
}
public static void Main ( string [ ] args )
{
try
{
var startupArgs = new StartupContext ( args ) ;
try
{
NzbDroneLogger . Register ( startupArgs , false , true ) ;
}
catch ( Exception ex )
{
System . Console . WriteLine ( "NLog Exception: " + ex . ToString ( ) ) ;
throw ;
}
Bootstrap . Start ( startupArgs , new ConsoleAlerts ( ) ) ;
}
catch ( LidarrStartupException ex )
{
System . Console . WriteLine ( "" ) ;
System . Console . WriteLine ( "" ) ;
Logger . Fatal ( ex , "EPIC FAIL!" ) ;
Exit ( ExitCodes . NonRecoverableFailure ) ;
}
catch ( SocketException ex )
{
System . Console . WriteLine ( "" ) ;
System . Console . WriteLine ( "" ) ;
Logger . Fatal ( ex . Message + ". This can happen if another instance of Lidarr is already running another application is using the same port (default: 8686) or the user has insufficient permissions" ) ;
Exit ( ExitCodes . RecoverableFailure ) ;
}
catch ( Exception ex )
{
System . Console . WriteLine ( "" ) ;
System . Console . WriteLine ( "" ) ;
Logger . Fatal ( ex , "EPIC FAIL!" ) ;
Exit ( ExitCodes . UnknownFailure ) ;
}
Logger . Info ( "Exiting main." ) ;
Exit ( ExitCodes . Normal ) ;
}
private static void Exit ( ExitCodes exitCode )
{
LogManager . Shutdown ( ) ;
if ( exitCode ! = ExitCodes . Normal )
{
System . Console . WriteLine ( "Press enter to exit..." ) ;
System . Threading . Thread . Sleep ( 1000 ) ;
if ( exitCode = = ExitCodes . NonRecoverableFailure )
{
System . Console . WriteLine ( "Non-recoverable failure, waiting for user intervention..." ) ;
for ( int i = 0 ; i < 3600 ; i + + )
{
System . Threading . Thread . Sleep ( 1000 ) ;
if ( System . Console . KeyAvailable ) break ;
}
}
// Please note that ReadLine silently succeeds if there is no console, KeyAvailable does not.
System . Console . ReadLine ( ) ;
}
Environment . Exit ( ( int ) exitCode ) ;
}
}
}