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using MediaBrowser.Common.IO;
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using MediaBrowser.Controller.Entities.Audio;
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using MediaBrowser.Controller.Entities.Movies;
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using MediaBrowser.Controller.Entities.TV;
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using MediaBrowser.Controller.Library;
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using MediaBrowser.Controller.Providers;
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using MediaBrowser.Controller.Resolvers;
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using MediaBrowser.Model.Entities;
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using MediaBrowser.Model.Logging;
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using MediaBrowser.Naming.Audio;
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using MediaBrowser.Naming.Common;
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace MediaBrowser.Server.Implementations.Library.Resolvers.Audio
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{
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/// <summary>
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/// Class MusicAlbumResolver
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/// </summary>
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public class MusicAlbumResolver : ItemResolver<MusicAlbum>
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{
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private readonly ILogger _logger;
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private readonly IFileSystem _fileSystem;
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private readonly ILibraryManager _libraryManager;
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public MusicAlbumResolver(ILogger logger, IFileSystem fileSystem, ILibraryManager libraryManager)
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{
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_logger = logger;
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_fileSystem = fileSystem;
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_libraryManager = libraryManager;
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}
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/// <summary>
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/// Gets the priority.
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/// </summary>
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/// <value>The priority.</value>
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public override ResolverPriority Priority
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{
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get { return ResolverPriority.Third; } // we need to be ahead of the generic folder resolver but behind the movie one
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}
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/// <summary>
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/// Resolves the specified args.
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/// </summary>
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/// <param name="args">The args.</param>
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/// <returns>MusicAlbum.</returns>
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protected override MusicAlbum Resolve(ItemResolveArgs args)
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{
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if (!args.IsDirectory) return null;
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//Avoid mis-identifying top folders
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if (args.Parent == null) return null;
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if (args.Parent.IsRoot) return null;
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if (args.HasParent<MusicAlbum>()) return null;
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// Optimization
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if (args.HasParent<BoxSet>() || args.HasParent<Series>() || args.HasParent<Season>())
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{
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return null;
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}
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var collectionType = args.GetCollectionType();
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var isMusicMediaFolder = string.Equals(collectionType, CollectionType.Music,
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StringComparison.OrdinalIgnoreCase);
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// If there's a collection type and it's not music, don't allow it.
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if (!isMusicMediaFolder)
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{
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return null;
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}
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return IsMusicAlbum(args) ? new MusicAlbum() : null;
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}
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/// <summary>
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/// Determine if the supplied file data points to a music album
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/// </summary>
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/// <param name="path">The path.</param>
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/// <param name="directoryService">The directory service.</param>
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/// <param name="logger">The logger.</param>
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/// <param name="fileSystem">The file system.</param>
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/// <param name="libraryManager">The library manager.</param>
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/// <returns><c>true</c> if [is music album] [the specified data]; otherwise, <c>false</c>.</returns>
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public static bool IsMusicAlbum(string path, IDirectoryService directoryService, ILogger logger, IFileSystem fileSystem,
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ILibraryManager libraryManager)
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{
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return ContainsMusic(directoryService.GetFileSystemEntries(path), true, directoryService, logger, fileSystem, libraryManager);
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}
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/// <summary>
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/// Determine if the supplied resolve args should be considered a music album
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/// </summary>
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/// <param name="args">The args.</param>
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/// <returns><c>true</c> if [is music album] [the specified args]; otherwise, <c>false</c>.</returns>
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private bool IsMusicAlbum(ItemResolveArgs args)
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{
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// Args points to an album if parent is an Artist folder or it directly contains music
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if (args.IsDirectory)
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{
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//if (args.Parent is MusicArtist) return true; //saves us from testing children twice
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if (ContainsMusic(args.FileSystemChildren, true, args.DirectoryService, _logger, _fileSystem, _libraryManager)) return true;
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}
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return false;
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}
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/// <summary>
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/// Determine if the supplied list contains what we should consider music
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/// </summary>
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/// <param name="list">The list.</param>
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/// <param name="allowSubfolders">if set to <c>true</c> [allow subfolders].</param>
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/// <param name="directoryService">The directory service.</param>
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/// <param name="logger">The logger.</param>
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/// <param name="fileSystem">The file system.</param>
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/// <param name="libraryManager">The library manager.</param>
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/// <returns><c>true</c> if the specified list contains music; otherwise, <c>false</c>.</returns>
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private static bool ContainsMusic(IEnumerable<FileSystemInfo> list,
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bool allowSubfolders,
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IDirectoryService directoryService,
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ILogger logger,
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IFileSystem fileSystem,
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ILibraryManager libraryManager)
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{
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var discSubfolderCount = 0;
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foreach (var fileSystemInfo in list)
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{
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if ((fileSystemInfo.Attributes & FileAttributes.Directory) == FileAttributes.Directory)
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{
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if (allowSubfolders && IsAlbumSubfolder(fileSystemInfo, directoryService, logger, fileSystem, libraryManager))
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{
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discSubfolderCount++;
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}
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}
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var fullName = fileSystemInfo.FullName;
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if (libraryManager.IsAudioFile(fullName))
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{
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return true;
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}
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}
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return discSubfolderCount > 0;
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}
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private static bool IsAlbumSubfolder(FileSystemInfo directory, IDirectoryService directoryService, ILogger logger, IFileSystem fileSystem, ILibraryManager libraryManager)
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{
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var path = directory.FullName;
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if (IsMultiDiscFolder(path))
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{
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logger.Debug("Found multi-disc folder: " + path);
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return ContainsMusic(directoryService.GetFileSystemEntries(path), false, directoryService, logger, fileSystem, libraryManager);
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}
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return false;
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}
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public static bool IsMultiDiscFolder(string path)
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{
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return IsMultiDiscAlbumFolder(path);
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}
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/// <summary>
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/// Determines whether [is multi disc album folder] [the specified path].
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/// </summary>
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/// <param name="path">The path.</param>
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/// <returns><c>true</c> if [is multi disc album folder] [the specified path]; otherwise, <c>false</c>.</returns>
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private static bool IsMultiDiscAlbumFolder(string path)
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{
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var parser = new AlbumParser(new ExtendedNamingOptions(), new Naming.Logging.NullLogger());
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var result = parser.ParseMultiPart(path);
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return result.IsMultiPart;
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}
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}
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}
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