#nullable disable
using System ;
using System.Collections.Generic ;
using System.Threading ;
using MediaBrowser.Controller.Session ;
using MediaBrowser.Controller.SyncPlay.Requests ;
using MediaBrowser.Model.SyncPlay ;
namespace MediaBrowser.Controller.SyncPlay
{
/// <summary>
/// Interface ISyncPlayManager.
/// </summary>
public interface ISyncPlayManager
{
/// <summary>
/// Creates a new group.
/// </summary>
/// <param name="session">The session that's creating the group.</param>
/// <param name="request">The request.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void NewGroup ( SessionInfo session , NewGroupRequest request , CancellationToken cancellationToken ) ;
/// <summary>
/// Adds the session to a group.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="request">The request.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void JoinGroup ( SessionInfo session , JoinGroupRequest request , CancellationToken cancellationToken ) ;
/// <summary>
/// Removes the session from a group.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="request">The request.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void LeaveGroup ( SessionInfo session , LeaveGroupRequest request , CancellationToken cancellationToken ) ;
/// <summary>
/// Gets list of available groups for a session.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="request">The request.</param>
/// <returns>The list of available groups.</returns>
List < GroupInfoDto > ListGroups ( SessionInfo session , ListGroupsRequest request ) ;
/// <summary>
/// Handle a request by a session in a group.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="request">The request.</param>
/// <param name="cancellationToken">The cancellation token.</param>
void HandleRequest ( SessionInfo session , IGroupPlaybackRequest request , CancellationToken cancellationToken ) ;
/// <summary>
/// Checks whether a user has an active session using SyncPlay.
/// </summary>
/// <param name="userId">The user identifier to check.</param>
/// <returns><c>true</c> if the user is using SyncPlay; <c>false</c> otherwise.</returns>
bool IsUserActive ( Guid userId ) ;
}
}