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@ -56,13 +56,13 @@ namespace MediaBrowser.Api.Playback.Hls
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/// <returns>System.String.</returns>
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/// <returns>System.String.</returns>
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protected override string GetAudioArguments(StreamState state)
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protected override string GetAudioArguments(StreamState state)
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{
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{
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if (!state.Request.AudioCodec.HasValue)
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var codec = GetAudioCodec(state.Request);
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if (codec.Equals("copy", StringComparison.OrdinalIgnoreCase))
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{
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{
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return "-codec:a:0 copy";
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return "-codec:a:0 copy";
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}
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}
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var codec = GetAudioCodec(state.Request);
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var args = "-codec:a:0 " + codec;
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var args = "-codec:a:0 " + codec;
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if (state.AudioStream != null)
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if (state.AudioStream != null)
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@ -84,6 +84,8 @@ namespace MediaBrowser.Api.Playback.Hls
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args += " -ab " + state.Request.AudioBitRate.Value;
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args += " -ab " + state.Request.AudioBitRate.Value;
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}
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}
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args += " -af \"aresample=async=1000\"";
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return args;
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return args;
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}
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}
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@ -99,12 +101,6 @@ namespace MediaBrowser.Api.Playback.Hls
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{
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{
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var codec = GetVideoCodec(state.VideoRequest);
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var codec = GetVideoCodec(state.VideoRequest);
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// Right now all we support is either h264 or copy
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if (!codec.Equals("copy", StringComparison.OrdinalIgnoreCase) && !codec.Equals("libx264", StringComparison.OrdinalIgnoreCase))
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{
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codec = "libx264";
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}
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// See if we can save come cpu cycles by avoiding encoding
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// See if we can save come cpu cycles by avoiding encoding
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if (codec.Equals("copy", StringComparison.OrdinalIgnoreCase))
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if (codec.Equals("copy", StringComparison.OrdinalIgnoreCase))
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{
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{
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@ -125,7 +121,7 @@ namespace MediaBrowser.Api.Playback.Hls
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}
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}
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// Get the output framerate based on the FrameRate param
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// Get the output framerate based on the FrameRate param
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double framerate = state.VideoRequest.Framerate ?? 0;
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var framerate = state.VideoRequest.Framerate ?? 0;
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// We have to supply a framerate for hls, so if it's null, account for that here
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// We have to supply a framerate for hls, so if it's null, account for that here
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if (framerate.Equals(0))
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if (framerate.Equals(0))
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@ -146,6 +142,9 @@ namespace MediaBrowser.Api.Playback.Hls
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// Needed to ensure segments stay under 10 seconds
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// Needed to ensure segments stay under 10 seconds
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args += string.Format(" -g {0}", framerate);
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args += string.Format(" -g {0}", framerate);
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args += " -vsync vfr";
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return args;
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return args;
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}
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}
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