update image rotation

pull/1154/head
Luke Pulverenti 7 years ago
parent 78ad5c91f1
commit 0fd4b0ffca

@ -347,16 +347,29 @@ namespace Emby.Drawing.Skia
case SKCodecOrigin.LeftTop:
{
// TODO: Flip
var rotated = new SKBitmap(bitmap.Height, bitmap.Width);
using (var surface = new SKCanvas(rotated))
// TODO: Remove dual canvases, had trouble with flipping
using (var rotated = new SKBitmap(bitmap.Height, bitmap.Width))
{
surface.Translate(rotated.Width, 0);
surface.RotateDegrees(90);
surface.DrawBitmap(bitmap, 0, 0);
}
using (var surface = new SKCanvas(rotated))
{
surface.Translate(rotated.Width, 0);
return rotated;
surface.RotateDegrees(90);
surface.DrawBitmap(bitmap, 0, 0);
}
var flippedBitmap = new SKBitmap(rotated.Width, rotated.Height);
using (var flippedCanvas = new SKCanvas(flippedBitmap))
{
flippedCanvas.Translate(flippedBitmap.Width, 0);
flippedCanvas.Scale(-1, 1);
flippedCanvas.DrawBitmap(rotated, 0, 0);
}
return flippedBitmap;
}
}
case SKCodecOrigin.RightTop:
@ -374,16 +387,26 @@ namespace Emby.Drawing.Skia
case SKCodecOrigin.RightBottom:
{
// TODO: Flip
var rotated = new SKBitmap(bitmap.Height, bitmap.Width);
using (var surface = new SKCanvas(rotated))
// TODO: Remove dual canvases, had trouble with flipping
using (var rotated = new SKBitmap(bitmap.Height, bitmap.Width))
{
surface.Translate(0, rotated.Height);
surface.RotateDegrees(270);
surface.DrawBitmap(bitmap, 0, 0);
}
using (var surface = new SKCanvas(rotated))
{
surface.Translate(0, rotated.Height);
surface.RotateDegrees(270);
surface.DrawBitmap(bitmap, 0, 0);
}
return rotated;
var flippedBitmap = new SKBitmap(rotated.Width, rotated.Height);
using (var flippedCanvas = new SKCanvas(flippedBitmap))
{
flippedCanvas.Translate(flippedBitmap.Width, 0);
flippedCanvas.Scale(-1, 1);
flippedCanvas.DrawBitmap(rotated, 0, 0);
}
return flippedBitmap;
}
}
case SKCodecOrigin.LeftBottom:

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