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using System;
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using System;
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using System.Buffers;
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using System.Buffers;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Net;
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using System.Net;
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using System.Net.Sockets;
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using System.Net.Sockets;
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using System.Text;
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using System.Text;
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@ -8,7 +9,6 @@ using System.Text.RegularExpressions;
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using System.Threading;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using MediaBrowser.Controller.LiveTv;
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using MediaBrowser.Controller.LiveTv;
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using Microsoft.Extensions.Logging;
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namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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{
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{
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@ -78,6 +78,7 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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public class HdHomerunManager : IDisposable
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public class HdHomerunManager : IDisposable
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{
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{
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public const int HdHomeRunPort = 65001;
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public const int HdHomeRunPort = 65001;
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// Message constants
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// Message constants
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private const byte GetSetName = 3;
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private const byte GetSetName = 3;
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private const byte GetSetValue = 4;
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private const byte GetSetValue = 4;
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@ -163,6 +164,7 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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var lockkeyMsg = CreateSetMessage(i, "lockkey", lockKeyString, null);
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var lockkeyMsg = CreateSetMessage(i, "lockkey", lockKeyString, null);
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await stream.WriteAsync(lockkeyMsg, 0, lockkeyMsg.Length, cancellationToken).ConfigureAwait(false);
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await stream.WriteAsync(lockkeyMsg, 0, lockkeyMsg.Length, cancellationToken).ConfigureAwait(false);
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int receivedBytes = await stream.ReadAsync(buffer, 0, buffer.Length, cancellationToken).ConfigureAwait(false);
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int receivedBytes = await stream.ReadAsync(buffer, 0, buffer.Length, cancellationToken).ConfigureAwait(false);
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// parse response to make sure it worked
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// parse response to make sure it worked
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if (!ParseReturnMessage(buffer, receivedBytes, out _))
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if (!ParseReturnMessage(buffer, receivedBytes, out _))
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{
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{
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@ -175,6 +177,7 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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var channelMsg = CreateSetMessage(i, command.Item1, command.Item2, lockKeyValue);
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var channelMsg = CreateSetMessage(i, command.Item1, command.Item2, lockKeyValue);
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await stream.WriteAsync(channelMsg, 0, channelMsg.Length, cancellationToken).ConfigureAwait(false);
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await stream.WriteAsync(channelMsg, 0, channelMsg.Length, cancellationToken).ConfigureAwait(false);
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receivedBytes = await stream.ReadAsync(buffer, 0, buffer.Length, cancellationToken).ConfigureAwait(false);
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receivedBytes = await stream.ReadAsync(buffer, 0, buffer.Length, cancellationToken).ConfigureAwait(false);
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// parse response to make sure it worked
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// parse response to make sure it worked
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if (!ParseReturnMessage(buffer, receivedBytes, out _))
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if (!ParseReturnMessage(buffer, receivedBytes, out _))
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{
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{
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@ -188,6 +191,7 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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await stream.WriteAsync(targetMsg, 0, targetMsg.Length, cancellationToken).ConfigureAwait(false);
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await stream.WriteAsync(targetMsg, 0, targetMsg.Length, cancellationToken).ConfigureAwait(false);
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receivedBytes = await stream.ReadAsync(buffer, 0, buffer.Length, cancellationToken).ConfigureAwait(false);
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receivedBytes = await stream.ReadAsync(buffer, 0, buffer.Length, cancellationToken).ConfigureAwait(false);
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// parse response to make sure it worked
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// parse response to make sure it worked
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if (!ParseReturnMessage(buffer, receivedBytes, out _))
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if (!ParseReturnMessage(buffer, receivedBytes, out _))
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{
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{
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@ -226,6 +230,7 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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var channelMsg = CreateSetMessage(_activeTuner, command.Item1, command.Item2, _lockkey);
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var channelMsg = CreateSetMessage(_activeTuner, command.Item1, command.Item2, _lockkey);
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await stream.WriteAsync(channelMsg, 0, channelMsg.Length, cancellationToken).ConfigureAwait(false);
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await stream.WriteAsync(channelMsg, 0, channelMsg.Length, cancellationToken).ConfigureAwait(false);
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int receivedBytes = await stream.ReadAsync(buffer, 0, buffer.Length, cancellationToken).ConfigureAwait(false);
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int receivedBytes = await stream.ReadAsync(buffer, 0, buffer.Length, cancellationToken).ConfigureAwait(false);
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// parse response to make sure it worked
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// parse response to make sure it worked
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if (!ParseReturnMessage(buffer, receivedBytes, out _))
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if (!ParseReturnMessage(buffer, receivedBytes, out _))
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{
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{
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@ -276,7 +281,7 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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private static byte[] CreateGetMessage(int tuner, string name)
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private static byte[] CreateGetMessage(int tuner, string name)
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{
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{
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var byteName = Encoding.UTF8.GetBytes(string.Format("/tuner{0}/{1}\0", tuner, name));
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var byteName = Encoding.UTF8.GetBytes(string.Format(CultureInfo.InvariantCulture, "/tuner{0}/{1}\0", tuner, name));
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int messageLength = byteName.Length + 10; // 4 bytes for header + 4 bytes for crc + 2 bytes for tag name and length
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int messageLength = byteName.Length + 10; // 4 bytes for header + 4 bytes for crc + 2 bytes for tag name and length
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var message = new byte[messageLength];
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var message = new byte[messageLength];
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@ -299,8 +304,8 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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private static byte[] CreateSetMessage(int tuner, string name, string value, uint? lockkey)
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private static byte[] CreateSetMessage(int tuner, string name, string value, uint? lockkey)
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{
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{
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var byteName = Encoding.UTF8.GetBytes(string.Format("/tuner{0}/{1}\0", tuner, name));
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var byteName = Encoding.UTF8.GetBytes(string.Format(CultureInfo.InvariantCulture, "/tuner{0}/{1}\0", tuner, name));
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var byteValue = Encoding.UTF8.GetBytes(string.Format("{0}\0", value));
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var byteValue = Encoding.UTF8.GetBytes(string.Format(CultureInfo.InvariantCulture, "{0}\0", value));
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int messageLength = byteName.Length + byteValue.Length + 12;
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int messageLength = byteName.Length + byteValue.Length + 12;
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if (lockkey.HasValue)
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if (lockkey.HasValue)
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@ -321,7 +326,7 @@ namespace Emby.Server.Implementations.LiveTv.TunerHosts.HdHomerun
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if (lockkey.HasValue)
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if (lockkey.HasValue)
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{
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{
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message[offset++] = GetSetLockkey;
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message[offset++] = GetSetLockkey;
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message[offset++] = (byte)4;
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message[offset++] = 4;
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var lockKeyBytes = BitConverter.GetBytes(lockkey.Value);
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var lockKeyBytes = BitConverter.GetBytes(lockkey.Value);
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if (flipEndian)
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if (flipEndian)
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{
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{
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