enhance workload when tone mapping with AMF

zscale filter is required.
pull/4171/head
Nyanmisaka 4 years ago committed by GitHub
parent db07510017
commit 2124bc2e18
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@ -858,6 +858,20 @@ namespace MediaBrowser.Controller.MediaEncoding
} }
else if (string.Equals(videoEncoder, "h264_amf", StringComparison.OrdinalIgnoreCase) else if (string.Equals(videoEncoder, "h264_amf", StringComparison.OrdinalIgnoreCase)
|| string.Equals(videoEncoder, "hevc_amf", StringComparison.OrdinalIgnoreCase)) || string.Equals(videoEncoder, "hevc_amf", StringComparison.OrdinalIgnoreCase))
{
var videoStream = state.VideoStream;
var isColorDepth10 = IsColorDepth10(state);
if (isColorDepth10
&& _mediaEncoder.SupportsHwaccel("opencl")
&& encodingOptions.EnableTonemapping
&& !string.IsNullOrEmpty(videoStream.VideoRange)
&& videoStream.VideoRange.Contains("HDR", StringComparison.OrdinalIgnoreCase))
{
// Enhance quality and workload when tone mapping with AMF
param += "-quality quality -preanalysis true";
}
else
{ {
switch (encodingOptions.EncoderPreset) switch (encodingOptions.EncoderPreset)
{ {
@ -884,6 +898,7 @@ namespace MediaBrowser.Controller.MediaEncoding
break; break;
} }
} }
}
else if (string.Equals(videoEncoder, "libvpx", StringComparison.OrdinalIgnoreCase)) // webm else if (string.Equals(videoEncoder, "libvpx", StringComparison.OrdinalIgnoreCase)) // webm
{ {
// Values 0-3, 0 being highest quality but slower // Values 0-3, 0 being highest quality but slower
@ -2123,19 +2138,18 @@ namespace MediaBrowser.Controller.MediaEncoding
if (isSwDecoder || isD3d11vaDecoder) if (isSwDecoder || isD3d11vaDecoder)
{ {
isScalingInAdvance = true; isScalingInAdvance = true;
// Add scaling filter before tonemapping filter for performance. // Add zscale filter before tone mapping filter for performance.
filters.AddRange( var (width, height) = GetFixedOutputSize(inputWidth, inputHeight, request.Width, request.Height, request.MaxWidth, request.MaxHeight);
GetScalingFilters( if (width.HasValue && height.HasValue)
state, {
inputWidth, filters.Add(
inputHeight, string.Format(
threeDFormat, CultureInfo.InvariantCulture,
videoDecoder, "zscale=s={0}x{1}",
outputVideoCodec, width.Value,
request.Width, height.Value));
request.Height, }
request.MaxWidth,
request.MaxHeight));
// Convert to hardware pixel format p010 when using SW decoder. // Convert to hardware pixel format p010 when using SW decoder.
filters.Add("format=p010"); filters.Add("format=p010");
} }

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