Made UpdateUserItemDataDto standalone object.

pull/10573/head
ArabCoders 12 months ago
parent c4013d2e10
commit 22c90141e7

@ -1,38 +1,77 @@
#nullable disable
using System;
namespace MediaBrowser.Model.Dto namespace MediaBrowser.Model.Dto
{ {
/// <summary> /// <summary>
/// This is used by the api to get information about a item user data. /// This is used by the api to get information about a item user data.
/// </summary> /// </summary>
public class UpdateUserItemDataDto : UserItemDataDto public class UpdateUserItemDataDto
{ {
/// <summary>
/// Gets or sets the rating.
/// </summary>
/// <value>The rating.</value>
public double? Rating { get; set; }
/// <summary>
/// Gets or sets the played percentage.
/// </summary>
/// <value>The played percentage.</value>
public double? PlayedPercentage { get; set; }
/// <summary>
/// Gets or sets the unplayed item count.
/// </summary>
/// <value>The unplayed item count.</value>
public int? UnplayedItemCount { get; set; }
/// <summary> /// <summary>
/// Gets or sets the playback position ticks. /// Gets or sets the playback position ticks.
/// </summary> /// </summary>
/// <value>The playback position ticks.</value> /// <value>The playback position ticks.</value>
public new long? PlaybackPositionTicks { get; set; } public long? PlaybackPositionTicks { get; set; }
/// <summary> /// <summary>
/// Gets or sets the play count. /// Gets or sets the play count.
/// </summary> /// </summary>
/// <value>The play count.</value> /// <value>The play count.</value>
public new int? PlayCount { get; set; } public int? PlayCount { get; set; }
/// <summary> /// <summary>
/// Gets or sets a value indicating whether this instance is favorite. /// Gets or sets a value indicating whether this instance is favorite.
/// </summary> /// </summary>
/// <value><c>true</c> if this instance is favorite; otherwise, <c>false</c>.</value> /// <value><c>true</c> if this instance is favorite; otherwise, <c>false</c>.</value>
public new bool? IsFavorite { get; set; } public bool? IsFavorite { get; set; }
/// <summary> /// <summary>
/// Gets or sets a value indicating whether this <see cref="UserItemDataDto" /> is likes. /// Gets or sets a value indicating whether this <see cref="UpdateUserItemDataDto" /> is likes.
/// </summary> /// </summary>
/// <value><c>null</c> if [likes] contains no value, <c>true</c> if [likes]; otherwise, <c>false</c>.</value> /// <value><c>null</c> if [likes] contains no value, <c>true</c> if [likes]; otherwise, <c>false</c>.</value>
public new bool? Likes { get; set; } public bool? Likes { get; set; }
/// <summary>
/// Gets or sets the last played date.
/// </summary>
/// <value>The last played date.</value>
public DateTime? LastPlayedDate { get; set; }
/// <summary> /// <summary>
/// Gets or sets a value indicating whether this <see cref="UserItemDataDto" /> is played. /// Gets or sets a value indicating whether this <see cref="UserItemDataDto" /> is played.
/// </summary> /// </summary>
/// <value><c>true</c> if played; otherwise, <c>false</c>.</value> /// <value><c>true</c> if played; otherwise, <c>false</c>.</value>
public new bool? Played { get; set; } public bool? Played { get; set; }
/// <summary>
/// Gets or sets the key.
/// </summary>
/// <value>The key.</value>
public string Key { get; set; }
/// <summary>
/// Gets or sets the item identifier.
/// </summary>
/// <value>The item identifier.</value>
public string ItemId { get; set; }
} }
} }

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