Update image overlays to use Jellyfin blue

pull/1043/head
Bill Thornton 6 years ago
parent aba22b92bc
commit 41df94115f

@ -23,7 +23,7 @@ namespace Jellyfin.Drawing.Skia
foregroundWidth *= percent; foregroundWidth *= percent;
foregroundWidth /= 100; foregroundWidth /= 100;
paint.Color = SKColor.Parse("#FF52B54B"); paint.Color = SKColor.Parse("#FF00A4DC");
canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), (float)endY), paint); canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), (float)endY), paint);
} }
} }

@ -13,7 +13,7 @@ namespace Jellyfin.Drawing.Skia
using (var paint = new SKPaint()) using (var paint = new SKPaint())
{ {
paint.Color = SKColor.Parse("#CC52B54B"); paint.Color = SKColor.Parse("#CC00A4DC");
paint.Style = SKPaintStyle.Fill; paint.Style = SKPaintStyle.Fill;
canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint); canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint);
} }

@ -15,7 +15,7 @@ namespace Jellyfin.Drawing.Skia
using (var paint = new SKPaint()) using (var paint = new SKPaint())
{ {
paint.Color = SKColor.Parse("#CC52B54B"); paint.Color = SKColor.Parse("#CC00A4DC");
paint.Style = SKPaintStyle.Fill; paint.Style = SKPaintStyle.Fill;
canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint); canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint);
} }

Loading…
Cancel
Save