don't throttle when using hardware encoding

pull/702/head
Luke Pulverenti 8 years ago
parent 9349cc5beb
commit 438507b53d

@ -1118,22 +1118,23 @@ namespace MediaBrowser.Api.Playback
private void StartThrottler(StreamState state, TranscodingJob transcodingJob) private void StartThrottler(StreamState state, TranscodingJob transcodingJob)
{ {
if (EnableThrottling(state) && state.InputProtocol == MediaProtocol.File && if (EnableThrottling(state) && !string.Equals(state.OutputVideoCodec, "copy", StringComparison.OrdinalIgnoreCase))
state.RunTimeTicks.HasValue &&
state.VideoType == VideoType.VideoFile &&
!string.Equals(state.OutputVideoCodec, "copy", StringComparison.OrdinalIgnoreCase))
{
if (state.RunTimeTicks.Value >= TimeSpan.FromMinutes(5).Ticks && state.IsInputVideo)
{ {
transcodingJob.TranscodingThrottler = state.TranscodingThrottler = new TranscodingThrottler(transcodingJob, Logger, ServerConfigurationManager); transcodingJob.TranscodingThrottler = state.TranscodingThrottler = new TranscodingThrottler(transcodingJob, Logger, ServerConfigurationManager);
state.TranscodingThrottler.Start(); state.TranscodingThrottler.Start();
} }
} }
}
protected virtual bool EnableThrottling(StreamState state) protected virtual bool EnableThrottling(StreamState state)
{ {
return true; // do not use throttling with hardware encoders
return state.InputProtocol == MediaProtocol.File &&
state.RunTimeTicks.HasValue &&
state.RunTimeTicks.Value >= TimeSpan.FromMinutes(5).Ticks &&
state.IsInputVideo &&
state.VideoType == VideoType.VideoFile &&
!string.Equals(state.OutputVideoCodec, "copy", StringComparison.OrdinalIgnoreCase) &&
string.Equals(GetVideoEncoder(state), "libx264", StringComparison.OrdinalIgnoreCase);
} }
private async Task StartStreamingLog(TranscodingJob transcodingJob, StreamState state, Stream source, Stream target) private async Task StartStreamingLog(TranscodingJob transcodingJob, StreamState state, Stream source, Stream target)

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