|
|
|
@ -226,24 +226,21 @@ namespace Emby.Server.Implementations.Library
|
|
|
|
|
{
|
|
|
|
|
var pctIn = decimal.Divide(positionTicks, runtimeTicks) * 100;
|
|
|
|
|
|
|
|
|
|
// Don't track in very beginning
|
|
|
|
|
if (pctIn < _config.Configuration.MinResumePct)
|
|
|
|
|
{
|
|
|
|
|
// ignore progress during the beginning
|
|
|
|
|
positionTicks = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// If we're at the end, assume completed
|
|
|
|
|
else if (pctIn > _config.Configuration.MaxResumePct || positionTicks >= runtimeTicks)
|
|
|
|
|
{
|
|
|
|
|
// mark as completed close to the end
|
|
|
|
|
positionTicks = 0;
|
|
|
|
|
data.Played = playedToCompletion = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// Enforce MinResumeDuration
|
|
|
|
|
var durationSeconds = TimeSpan.FromTicks(runtimeTicks).TotalSeconds;
|
|
|
|
|
|
|
|
|
|
if (durationSeconds < _config.Configuration.MinResumeDurationSeconds)
|
|
|
|
|
{
|
|
|
|
|
positionTicks = 0;
|
|
|
|
@ -263,6 +260,7 @@ namespace Emby.Server.Implementations.Library
|
|
|
|
|
positionTicks = 0;
|
|
|
|
|
data.Played = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!item.SupportsPositionTicksResume)
|
|
|
|
|
{
|
|
|
|
|
positionTicks = 0;
|
|
|
|
|