Don't check remote sources for trickplay

pull/12824/head
gnattu 5 months ago
parent 7c22a99e05
commit bcb2a3d5e9

@ -498,6 +498,11 @@ public class TrickplayManager : ITrickplayManager
var trickplayManifest = new Dictionary<string, Dictionary<int, TrickplayInfo>>(); var trickplayManifest = new Dictionary<string, Dictionary<int, TrickplayInfo>>();
foreach (var mediaSource in item.GetMediaSources(false)) foreach (var mediaSource in item.GetMediaSources(false))
{ {
if (mediaSource.IsRemote)
{
continue;
}
var mediaSourceId = Guid.Parse(mediaSource.Id); var mediaSourceId = Guid.Parse(mediaSource.Id);
var trickplayResolutions = await GetTrickplayResolutions(mediaSourceId).ConfigureAwait(false); var trickplayResolutions = await GetTrickplayResolutions(mediaSourceId).ConfigureAwait(false);

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